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UE 4.22 2人开发一款校园模拟游戏中,使用适合的设计模式,从搭建UE4 C++框架开始。编写部分GamePlay、任务、Npc系统等基类。创建对话音波、任务处理组件,实现了不同类型的Npc对象,使用行为树、EQS、Detour Crowd AI制作了成型的地铁站行人模拟。

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