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This project forked from gree/unity-webview

0.0 2.0 0.0 478 KB

License: zlib License

HTML 13.33% JavaScript 13.20% C# 24.27% Ruby 4.63% Shell 1.19% Java 12.43% Objective-C 20.12% Objective-C++ 10.83%

unity-webview's Introduction

Introduction

unity-webview is a plugin for Unity that attaches WebView component in the game scene. It works on Android, iOS, OS X, and WebPlayer.

unity-webview is derived from keijiro-san's unity-webview-integration https://github.com/keijiro/unity-webview-integration .

Caution

** This plugin doesn't support Unity 3.*. ** But you can be able to run in Unity 3, if modified WebPlayerTemplates/unity-webview/index.html.

How to use

(TBW)

Document

(TBW)

For iOS

CADisplayLink stops updating when UIWebView scrolled, thus you have to change AppController.mm as the following.

-        [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
+        [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];

For Web Player

Since using IFRAME, some problems can be occurred because of browsers' XSS prevention. It is desired that "an_unityplayer_page.html…" and "a_page_loaded_in_webview.html…" are located at same domain.

Android: Uncaught TypeError: Object [object Object] has no method 'call'

gree#10

Sample Project

$ open sample/Assets/Sample.unity
$ open dist/unity-webview.unitypackage
Import all files

unity-webview's People

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