GithubHelp home page GithubHelp logo

zolantris / valheimmods Goto Github PK

View Code? Open in Web Editor NEW
11.0 3.0 4.0 475.53 MB

Collection of ValheimMods, ValheimRaft (originally created by Sarcen) and a few other upcoming mods including a vehicles mod.

License: GNU General Public License v3.0

C# 88.56% ShaderLab 10.32% Smalltalk 0.33% GLSL 0.78%
valheim valheim-mod valheim-raft

valheimmods's Introduction

ValheimMods

A collection of Valheim mods maintained by zolantris. Many of these mods were previously maintained by other authors.

Some mods may be maintained only, other mods may be actively worked on

Mods

Each mod has the link to the folder and mentions activity.

The following statuses will be used to label repos.

  • LTS: Long-term support. Features will be released to fix bugs and for valheim compatibility only.
  • Active: Active development. Features will be released on a weekly cadence.
  • Deprecated: No longer supported, features will not be released to fix bugs.

Supported Mods

Mod Name Status Description
ValheimRAFT Active Allows Valheim Build system on the water, similar to the Raft Game
BuildingDamageModExtended LTS Allows setting building damage multipliers based on entity types and also additionally allows for damage caps

Contributing

Go here for more information.

Support Open Source

Buy Me a Coffee at ko-fi.com

Step Debugging ValheimMods

  1. Download doorstop >=4.x.x
  2. Place doorstop files into your BepInEx folder under r2modman profile/ or directly in valheim game directory if you are directly managing valheim ( NOT RECOMMENDED)
  3. Change the doorstop config to these values
    [General]
    enabled=true
    target_assembly=BepInEx\core\BepInEx.Preloader.dll
    redirect_output_log=false
    ignore_disable_switch=false
    [UnityMono]
    dll_search_path_override=
    debug_enabled=true
    debug_address=127.0.0.1:10000
    debug_suspend=false
    [Il2Cpp]
    coreclr_path=
    corlib_dir=
    Noting that doorstop_config.ini must be changed within the valheim game folder instead of the r2modman/thunderstore profile folder.
  4. Copy and overwrite the doorstop_4.x.x_libs/BepInEx.Preloader.dll into BepInEx/core and replace the current file.
  5. For Rider IDE under BepInEx/config/BepInEx.cfg enable dump assemblies. (set to true)
  6. In Rider connect the debugger via attach to process. Create a custom process call it Valheim add the IP which is the debug_address e.g. 127.0.0.1 and the port 10000
  7. add a breakpoint in your mod to pause things.
  8. alternative wait for a game error to throw and it will pause and decompile that assembly!

Want Valheim To Run Faster?

Add this to `valheim_Data/boot.config folder. This should allow script heavy mods to run on more threads without bottlenecking the game UI so fps will be much higher.

The gc-max-time-slice takes a integer that should be the number of threads available on your machine. Example below for a machine with 20 threads

gc-max-time-slice=20

valheimmods's People

Contributors

ersan avatar zolantris avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

valheimmods's Issues

Ashlands build destroy

What happened?

Raft is working correctly except when I go to destroy built pieces, clicking with a hammer doesn't destroy the building pieces. I tried putting an axe to the pieces and it gets down to 1 hp and just stays there. Disabling the mod I am able to destroy the pieces correctly. Valheim build 0.218.12

[Error : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()

Steps to reproduce

  1. Load the mod with the public test branch
  2. Build a raft
  3. Place additional walls
  4. Break it down with a hammer

Log outputs

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim (3/17/2024 8:10:42 PM)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.17.5228416
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.2.0.0]
[Info   :   BepInEx] 2 patcher plugins loaded
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 16 plugins to load
[Info   :   BepInEx] Loading [Auto Fuel 1.2.0]
[Info   :   BepInEx] Loading [Craft From Containers 3.5.0]
[Info   :   BepInEx] Loading [Instant Monster Drop 0.5.0]
[Info   :   BepInEx] Loading [Recycle_N_Reclaim 1.3.3]
[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #5 - 'localization_ashlands' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #5 - 'localization_ashlands' language: 'English'

[Info   :   BepInEx] Loading [Configuration Manager 18.3]
[Info   :   BepInEx] Loading [Jotunn 2.19.3]
[Info   :Jotunn.Main] Initializing ModCompatibility
[Info   :Jotunn.Main] Initializing SynchronizationManager
[Info   :Jotunn.Main] Initializing NetworkManager
[Info   :   BepInEx] Loading [FarmGrid 0.5.0]
[Info   :   BepInEx] Loading [ValheimRAFT 1.6.14]
[Info   :Jotunn.Main] Initializing CommandManager
[Info   :Jotunn.Main] Initializing PrefabManager
[Info   :   BepInEx] Loading [VillageNPCs 1.0.2]
[Info   :   BepInEx] Loading [AnyPortal 2.0.0]
[Info   :Jotunn.Main] Initializing LocalizationManager
[Info   :   BepInEx] Loading [UnderTheRadar 3.1.4]
[Info   :UnderTheRadar] Enabled=True 
PinText=True 
Debugging=False 
Radius=70 
IconSize=64 
Pickables Enabled=(True)
Pickables=(Mushroom,Turnip,Carrot,Raspberry,Blueberry,Thistle,Chitin,Crystal,Cloudberry,Barley,Flax,Onion,SurtlingCore,Totem,BlackCore)
Locations Enabled=(True)
Locations=(SunkenCrypt,Crypt,MountainCave,Vendor,TrollCave,Hut,Cabin,House,Tower,Ruin,Dolmen,Ship,Grave,Well,Camp,FireHole,DrakeNest,TarPit,Spawner,Rune,Eikthyr,Bonemass,GDKing,GoblinKing,Dragonqueen,Vegvisir,InfestedTree,SeekerQueen,RoadPost,Excavation,LightHouse,Fortress,DvergrTown,DvergrBoss,Knarr,Mistlands_Mine
Critters Enabled=(True)
Critters=(Fish,Beehive,Serpent,Leviathan,Golem,Troll,Wraith,Abomination,Fenring,Boar,Deer,Neck,Wolf,Hatchling,Deathsquito,Lox,BlobTar,Blob,BlobElite,Leech,Draugr,Surtling,Chicken,Hare,Gjall,Seeker,Tick,Dverger
Ores Enabled=(True)
Ores=(Tin,Copper,Silver,Iron,Obsidian,Sword,Giant_Helmet,Giant_Ribs,Giant_Skull
[Info   :   BepInEx] Loading [WeightBase 1.1.5]
[Info   :   BepInEx] Loading [Bigger Minimap Discovery Radius 3.6.17.0]
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [Equipment and Quick Slots 2.1.13]
[Info   :   BepInEx] Loading [MassFarming 1.9]
[Message:   BepInEx] Chainloader startup complete
[Info   : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] 05/03/2024 06:31:04: Set background loading budget to Low

[Warning: Unity Log] 05/03/2024 06:31:05: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] 05/03/2024 06:31:05: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Info   : Unity Log] 05/03/2024 06:31:05: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)

[Info   : Unity Log] 05/03/2024 06:31:05: Set background loading budget to Normal

[Info   : Unity Log] 05/03/2024 06:31:09: Set background loading budget to High

[Info   : Unity Log] 05/03/2024 06:31:31: Set background loading budget to Low

[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Warning: Unity Log] 05/03/2024 06:31:32: Missing audio clip in music respawn

[Info   : Unity Log] 05/03/2024 06:31:32: Using environment steamid 892970

[Info   : Unity Log] 05/03/2024 06:31:32: Using steam APPID:892970

[Info   : Unity Log] 05/03/2024 06:31:33: Authentication:k_ESteamNetworkingAvailability_Attempting

[Info   : Unity Log] 05/03/2024 06:31:33: Steam initialized, persona:Kazak

[Info   : Unity Log] 05/03/2024 06:31:33: PlayFab custom ID set to "Steam_76561198003128922"

[Info   : Unity Log] 05/03/2024 06:31:33: Using default prefs

[Info   : Unity Log] 05/03/2024 06:31:33: Valheim version: 0.218.12 (network version 25)

[Info   : Unity Log] Trying to set graphic mode to 'Custom'
[Info   : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
[Info   : Unity Log] Graphic mode 'Custom' applied!
[Info   : Unity Log] 05/03/2024 06:31:33: Worldgenerator version setup:2

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 05/03/2024 06:31:33: Render threading mode:MultiThreaded

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomIn" to None!

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomOut" to None!

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomIn" to None!

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomOut" to None!

[Info   : Unity Log] 05/03/2024 06:31:33: Checking for installed DLCs

[Info   : Unity Log] 05/03/2024 06:31:33: DLC:beta installed:False

[Info   :Jotunn.Main] Initializing PieceManager
[Info   :Jotunn.Main] Initializing AssetManager
[Info   :Jotunn.Main] Initializing MockManager
[Info   : Unity Log] 05/03/2024 06:31:34: Sending PlayFab login request (attempt 1)

[Info   : Unity Log] 05/03/2024 06:31:34: Starting music menu

[Info   : Unity Log] 05/03/2024 06:31:34: PlayFab logged in as "Steam_76561198003128922"

[Info   : Unity Log] 05/03/2024 06:31:34: PlayFab local entity ID is F622350352DFC157

[Info   : Unity Log] 05/03/2024 06:31:47: show character selection

[Info   : Unity Log] 05/03/2024 06:31:48: OnCharacterStart

[Info   : Unity Log] 05/03/2024 06:31:51: Loading main scene

[Info   : Unity Log] 05/03/2024 06:31:52: Audioman already exist, destroying self

[Info   : Unity Log] 05/03/2024 06:31:52: Steam initialized, persona:Kazak

[Info   : Unity Log] 05/03/2024 06:31:52: PlayFab custom ID set to "Steam_76561198003128922"

[Info   : Unity Log] 05/03/2024 06:31:52: Using default prefs

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 05/03/2024 06:31:52: Loading player profile kaz

[Info   : Unity Log] 05/03/2024 06:31:52: isModded: True

[Info   : Unity Log] 05/03/2024 06:31:52: Zonesystem Awake 2461

[Info   : Unity Log] 05/03/2024 06:31:52: DungeonDB Awake 2461

[Info   : Unity Log] 05/03/2024 06:31:52: Steam initialized, persona:Kazak

[Info   : Unity Log] 05/03/2024 06:31:52: Worldgenerator version setup:2

[Info   : Unity Log] Registered 'Azumatt.Recycle_N_Reclaim ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'blacks7ar.VillageNPCs ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'MadBuffoon.WeightBase ConfigSync' RPC - waiting for incoming connections
[Info   :Jotunn.Managers.PrefabManager] Adding 16 custom prefabs to the ZNetScene
[Info   : Unity Log] 05/03/2024 06:31:54: Checking for installed DLCs

[Info   : Unity Log] 05/03/2024 06:31:54: DLC:beta installed:False

[Info   :Jotunn.Managers.PieceManager] Adding 15 custom pieces to the PieceTables
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   :Jotunn.Managers.NetworkManager] Registering 2 custom RPCs
[Info   : Unity Log] 05/03/2024 06:31:54: Zonesystem Start 2461

[Info   : Unity Log] 05/03/2024 06:31:54: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: DungeonDB Start 2461

[Info   : Unity Log] 05/03/2024 06:31:54: ZRpc timeout set to 30s 

[Info   : Unity Log] 05/03/2024 06:31:54: ZNET START

[Info   : Unity Log] 05/03/2024 06:31:54: Load world: 20240428 (20240428)

[Info   : Unity Log] 05/03/2024 06:31:54: Loading 74462 zdos, my sessionID: -1602164795, data version: 34

[Info   : Unity Log] 05/03/2024 06:31:54: Loading in ZDOs

[Info   : Unity Log] 05/03/2024 06:31:55: Adding to Dictionary

[Info   : Unity Log] 05/03/2024 06:31:55: Adding to Sectors

[Info   : Unity Log] 05/03/2024 06:31:55: Connecting Portals, Spawners & ZSyncTransforms

[Info   : Unity Log] ConnectSpawners => Connected 0 spawners and 6 'done' spawners.
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:31:55: Loaded 11370 locations

[Info   : Unity Log] 05/03/2024 06:31:55: Unloading unused assets

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:31:55: Starting respawn

[Info   : Unity Log] 05/03/2024 06:31:55: Loading minimap textures done [383ms]

[Info   : Unity Log] 05/03/2024 06:31:55: Minimap: unpacking compressed mapData 8676 => 8388689 bytes

[Info   : Unity Log] 05/03/2024 06:31:55: tip:$loadscreen_tip20

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:04: Spawned after 8.019994

[Info   : Unity Log] 05/03/2024 06:32:04: Skipping unloading unused assets

[Info   : Unity Log] 05/03/2024 06:32:04: Minimap: Adding unique location (-5.49, 56.81, -2.99)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:06: Starting music meadows

[Info   : Unity Log] 05/03/2024 06:32:06: Resumed music meadows at 0

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:14: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 05/03/2024 06:32:14: Disabling FloatCollider  Ignore Raycast

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:17: Placed MBRaft

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:23: Placed wood_floor

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:33: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 05/03/2024 06:32:33: Disabling FloatCollider  Ignore Raycast

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:48: Player onboard, total onboard 1

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:33:00: Player over board, players left 0

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:33:11: Player onboard, total onboard 1

[Info   : Unity Log] 05/03/2024 06:33:12: Player over board, players left 0

[Info   : Unity Log] 05/03/2024 06:33:12: Player onboard, total onboard 1

[Info   : Unity Log] 05/03/2024 06:33:13: Player over board, players left 0

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::ApplyDamage>(WearNTear,single,HitData)
WearNTear.RPC_Damage (System.Int64 sender, HitData hit) (at <078f0bc822994e19924df877ab09132f>:0)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Delegate.DynamicInvokeImpl (System.Object[] args) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Delegate.DynamicInvoke (System.Object[] args) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
RoutedMethod`1[T].Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Damage (HitData hit) (at <078f0bc822994e19924df877ab09132f>:0)
Attack.DoMeleeAttack () (at <078f0bc822994e19924df877ab09132f>:0)
Attack.OnAttackTrigger () (at <078f0bc822994e19924df877ab09132f>:0)
Humanoid.OnAttackTrigger () (at <078f0bc822994e19924df877ab09132f>:0)
CharacterAnimEvent.OnAttackTrigger () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:34:38: Activating default element Continue

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:34:40: Available space to current user: 1006097899520. Saving is blocked if below: 6908266 bytes. Warnings are given if below: 13816532

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:34:40: Game - OnApplicationQuit

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:34:40: Available space to current user: 1006097899520. Saving is blocked if below: 6908266 bytes. Warnings are given if below: 13816532

[Info   : Unity Log] 05/03/2024 06:34:40: Shutting down

[Info   : Unity Log] 05/03/2024 06:34:40: Minimap: compressed mapData 8388689 => 8676 bytes

[Info   : Unity Log] 05/03/2024 06:34:40: Cloud Save: 15297 bytes. /characters/kaz.fch.new

[Info   : Unity Log] 05/03/2024 06:34:40: Steam writing file chunks 1 / 1, (15297 bytes)

[Info   : Unity Log] 05/03/2024 06:34:40: Steam Cloud Move: 15297 bytes. /characters/kaz.fch -> /characters/kaz.fch.old

[Info   : Unity Log] 05/03/2024 06:34:40: Steam writing file chunks 1 / 1, (15297 bytes)

[Info   : Unity Log] 05/03/2024 06:34:40: Steam Cloud Move: 15297 bytes. /characters/kaz.fch.new -> /characters/kaz.fch

[Info   : Unity Log] 05/03/2024 06:34:40: Steam writing file chunks 1 / 1, (15297 bytes)

[Info   : Unity Log] 05/03/2024 06:34:40: Considering autobackup. World time: 162.16, short time: 7200, long time: 43200, backup count: 4

[Info   : Unity Log] 05/03/2024 06:34:40: Skipping backup. World session not long enough.

[Info   : Unity Log] 05/03/2024 06:34:40: ZNet Shutdown

[Info   : Unity Log] 05/03/2024 06:34:40: PrepareSave: clone done in 25ms

[Info   : Unity Log] 05/03/2024 06:34:40: PrepareSave: ZDOExtraData.PrepareSave done in 30 ms

[Info   : Unity Log] 05/03/2024 06:34:41: Unloading unused assets

[Info   : Unity Log] 05/03/2024 06:34:41: Sending disconnect msg

[Info   : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized
[Info   : Unity Log] 05/03/2024 06:34:41: Stopping build thread

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch

breaking a boat while standing on the final piece/plank will send player to bottom of sea

What happened?

Player falls to bottom of sea when boat is broken and player is on the last piece.

Steps to reproduce

  1. Break a boat (until last plank)
  2. Stand on last plank
  3. Break the boat
  4. Player falls to bottom of sea. No errors.

Log outputs

N/A

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.14 (all versions though)

masts do not lower sails (custom, and regular)

What happened?

Masts do not lower when speed changes.

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 
- **Graphics**: DX11
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: (1.6.4,1.6.3,1.6.2,1.6.1)

[1.6.5] NullReference error wear and tear

What happened?

WearNTear mod regression.

Steps to reproduce

No response

Log outputs

[Info   :ValheimRAFT.ShipStats] prefabName wood_wall_half
NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

NullReferenceException: Object reference not set to an instance of an object
  at WearNTear.Start () [0x00016] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 

ArgumentException: An item with the same key has already been added. Key: -2091073668
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <834b2ded5dad441e8c7a4287897d63c7>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <834b2ded5dad441e8c7a4287897d63c7>:0 
  at ZNetView.Register[T] (System.String name, System.Action`2[T1,T2] f) [0x00012] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0 
  at WearNTear.Awake () [0x00056] in <dbd2a6fbcde9498cadcacfb37ef883e3>:0

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

Vulkan unsupported in valheim raft (sails)

What happened?

Sails do not render in Vulkan. Needs a compile for the asset bundle for support.

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.5

Cultivated Soil incompatibility with Foraging and Farming mods

What happened?

This is something that has been a problem for a long time, just requesting that this feature can work with the foraging and farming mods.

Steps to reproduce

No response

Log outputs

none

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch

discord

your invite link is expired. you need to post a perm link on the readme. BTW thanks for resurrecting this mod

No hotkeys are working to raise the anchor, even after changing in the config.

What happened?

No hotkeys are working to raise the anchor, even after changing in the config. Unable to drive the ship whatsoever.

Steps to reproduce

Using this modpack loaded with this code on r2modman.
018e86ea-a6dd-4200-c8cf-89ffef0f152f

Log outputs

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim (2/22/2024 8:30:50 PM)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.12.5236448
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 40 plugins to load
[Info   :   BepInEx] Loading [PlantEverything 1.16.2]
[Info   :   BepInEx] Loading [FarmGrid 0.2.0]
[Info   :   BepInEx] Loading [Jotunn 2.18.1]
[Info   :Jotunn.Main] Initializing ModCompatibility
[Info   :Jotunn.Main] Initializing SynchronizationManager
[Info   :Jotunn.Main] Initializing NetworkManager
[Info   :   BepInEx] Loading [ValheimRAFT 1.6.14]
[Info   :Jotunn.Main] Initializing CommandManager
[Info   :Jotunn.Main] Initializing PrefabManager
[Info   :   BepInEx] Loading [MagicPlugin 1.8.9]
[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:54:17: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   :   BepInEx] Loading [FloatingItems 1.0.0]
[Info   :   BepInEx] Loading [BoneAppetit 3.3.0]
[Message:Boneappetit.BoneAppetit] Prepping Kitchen...
[Info   :Jotunn.Main] Initializing ItemManager
[Message:Boneappetit.BoneAppetit] Big thanks to MeatwareMonster!
[Info   :Jotunn.Main] Initializing SkillManager
[Info   :   BepInEx] Loading [Valharvest 3.1.0]
[Info   :Valharvest.Main] Preparing the plants...
[Info   :Jotunn.Main] Initializing MockManager
[Info   :Jotunn.Main] Initializing PieceManager
[Info   :Valharvest.Scripts.Loaders] Loaded pieces
[Info   :   BepInEx] Loading [Use Equipment in Water 0.2.4]
[Info   :   BepInEx] Loading [MultiUserChest 0.5.10]
[Info   :   BepInEx] Loading [PotionsPlus 4.1.12]
[Info   :   BepInEx] Loading [Clutter 0.1.5]
[Info   :Jotunn.Main] Initializing LocalizationManager
[Info   :   BepInEx] Loading [BlacksmithTools 2.0.1]
[Info   :   BepInEx] Loading [JudesEquipment 2.2.4]
[Info   :   BepInEx] Loading [Epic Valheims Additions - by Huntard 2.0.1]
[Info   :EpicValheimsAdditions.Core] Loading...
[Info   :EpicValheimsAdditions.Core] Loaded Prefabs
[Info   :EpicValheimsAdditions.Core] Loaded Content Configuration
[Info   :EpicValheimsAdditions.Core] Loaded CraftingPieces
[Info   :EpicValheimsAdditions.Core] Loaded MiscItems
[Info   :EpicValheimsAdditions.Core] Loaded BossStuff
[Info   :EpicValheimsAdditions.Core] EVA Mistlands content is turned off
[Info   :EpicValheimsAdditions.Core] Loaded EVA DeepNorth content
[Info   :EpicValheimsAdditions.Core] Loaded EVA Ashlands content
[Info   :EpicValheimsAdditions.Core] Loaded DeepAbyssWeapons
[Info   :Jotunn.Main] Initializing CreatureManager
[Info   :EpicValheimsAdditions.Core] Loaded Creatures
[Info   :EpicValheimsAdditions.Core] Loaded Ingots/scales/ore
[Info   :EpicValheimsAdditions.Core] EVA Mistlands locations are turned off
[Info   :Jotunn.Main] Initializing ZoneManager
[Info   :EpicValheimsAdditions.Core] Loaded Vegetation
[Info   :EpicValheimsAdditions.Core] Loaded configs
[Info   :EpicValheimsAdditions.Core] Updated configs
[Info   :   BepInEx] Loading [Better Archery 1.9.4]
[Info   :   BepInEx] Loading [MarketplaceAndServerNPCs 9.2.3]
[3/28/2024 2:54:48 PM] [kg.Marketplace] Marketplace Working As: Client
[Info   :   BepInEx] Loading [BetterUI 2.5.5]
[Info   :  BetterUI] BetterUI (Forever Maintained Version) loaded
[Info   :   BepInEx] Loading [ItemStacks 1.2.0]
[Info   :ItemStacks] ItemStacks loaded.
[Info   :   BepInEx] Loading [OdinsKingdom 1.2.19]
[Info   :   BepInEx] Loading [Cooking 1.1.15]
[Info   :   BepInEx] Loading [Dual Wield 1.0.9]
[Info   :   BepInEx] Loading [Farming 2.1.12]
[Info   :   BepInEx] Loading [Mining 1.1.5]
[Info   :   BepInEx] Loading [OdinsSteelworks 0.1.23]
[Info   :   BepInEx] Loading [Sailing 1.1.7]
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [OdinArchitect 1.2.7]
[Info   :OdinArchitect.OdinArchitect] All the embedded resources was loaded
[Info   :OdinArchitect.OdinArchitect] Loaded items and conversions
[Info   :   BepInEx] Loading [OdinHorse 1.2.6]
[Info   :   BepInEx] Loading [Adventure Backpacks 1.7.5]
[Info   :   BepInEx] Loading [Epic Loot 0.9.38]
[Info   :   BepInEx] Loading [Equipment and Quick Slots 2.1.13]
[Info   :   BepInEx] Loading [ChaosArmor 12.5.0]
[Info   :   BepInEx] Loading [SouthsilArmor 3.0.4]
[Info   :   BepInEx] Loading [AutoRepair 5.4.1600]
[Info   :   BepInEx] Loading [Warfare 1.6.6]
[Info   :   BepInEx] Loading [Monstrum 1.3.5]
[Info   :   BepInEx] Loading [WarfareFireAndIce 1.1.5]
[Info   :   BepInEx] Loading [MonstrumAshlands 1.1.6]
[Info   :   BepInEx] Loading [MassFarming 1.9]
[Message:   BepInEx] Chainloader startup complete
[Warning: Unity Log] 03/28/2024 14:56:17: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] 03/28/2024 14:56:17: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Warning: Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Warning: Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] 03/28/2024 14:56:19: Starting to load scene:start

[Info   : Unity Log] 03/28/2024 14:56:19: Using environment steamid 892970

[Info   : Unity Log] 03/28/2024 14:56:19: Using steam APPID:892970

[Info   : Unity Log] 03/28/2024 14:56:19: Authentication:k_ESteamNetworkingAvailability_Attempting

[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:33: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:34: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:34: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:34: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:34: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:34: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:34: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:38: Steam initialized, persona:adamtrash

[Info   : Unity Log] 03/28/2024 14:56:38: PlayFab custom ID set to "Steam_76561198182048481"

[Info   : Unity Log] 03/28/2024 14:56:38: Using default prefs

[Info   : Unity Log] 03/28/2024 14:56:38: Valheim version: 0.217.38 (network version 20)

[Info   : Unity Log] Trying to set graphic mode to 'Custom'
[Info   : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
[Info   : Unity Log] Graphic mode 'Custom' applied!
[Info   : Unity Log] 03/28/2024 14:56:38: Worldgenerator version setup:2

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 03/28/2024 14:56:39: Render threading mode:MultiThreaded

[Warning: Unity Log] 03/28/2024 14:56:39: Set button "CamZoomIn" to None!

[Warning: Unity Log] 03/28/2024 14:56:39: Set button "CamZoomOut" to None!

[Warning: Unity Log] 03/28/2024 14:56:39: Set button "CamZoomIn" to None!

[Warning: Unity Log] 03/28/2024 14:56:39: Set button "CamZoomOut" to None!

[3/28/2024 2:56:39 PM] [kg.Marketplace] Searching User ID...
[3/28/2024 2:56:39 PM] [kg.Marketplace] User ID found: 76561198182048481
[3/28/2024 2:56:39 PM] [kg.Marketplace] Replaced TMP for NPC
[Info   : Unity Log] 03/28/2024 14:56:39: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:39: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:39: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:39: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:39: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:39: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:40: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:41: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:41: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:41: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:41: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:41: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:41: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:42: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:43: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:44: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:45: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:46: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:47: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:47: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:47: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Warning: Unity Log] 03/28/2024 14:56:47: Missing audio clip in music respawn

[Info   : Unity Log] 03/28/2024 14:56:48: Checking for installed DLCs

[Info   : Unity Log] 03/28/2024 14:56:48: DLC:beta installed:False

[Message:Boneappetit.BoneAppetit] Loaded Game VFX and SFX
[Message:Boneappetit.BoneAppetit] Load Complete. Bone Appetit yall.
[Info   :Jotunn.Managers.ItemManager] Adding 185 custom items to the ObjectDB
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_LeatherQuiver
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_ArrowWoodAnywhere
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_FireArrowTransform
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_PoisonArrowTransform
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_SilverArrowTransform
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_FrostArrowTransform
[Info   :Valharvest.Scripts.BoneAppetitBalance] SeagullEgg Loaded.
[Info   :Valharvest.Main] Load Complete.
[Info   : Unity Log] 03/28/2024 14:56:53: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:53: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:53: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:53: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:53: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:53: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:54: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:54: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:54: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:54: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:54: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:54: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:55: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:55: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:56:55: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   :Jotunn.Managers.SkillManager] Registering 1 custom skills
[Info   :Jotunn.Managers.SkillManager] Registering 1 custom skills
[Info   : Unity Log] 03/28/2024 14:56:55: Sending PlayFab login request (attempt 1)

[Info   : Unity Log] 03/28/2024 14:56:56: Starting music menu

[Info   : Unity Log] 03/28/2024 14:56:57: PlayFab logged in as "Steam_76561198182048481"

[Info   : Unity Log] 03/28/2024 14:56:57: PlayFab local entity ID is 46BC58CA5C8452B8

[Info   : Unity Log] 03/28/2024 14:57:19: show character selection

[Info   : Unity Log] 03/28/2024 14:57:21: OnCharacterStart

[Info   : Unity Log] 03/28/2024 14:57:24: Loading main scene

[Info   : Unity Log] 03/28/2024 14:57:24: Steam initialized, persona:adamtrash

[Info   : Unity Log] 03/28/2024 14:57:24: PlayFab custom ID set to "Steam_76561198182048481"

[Info   : Unity Log] 03/28/2024 14:57:24: Using default prefs

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 03/28/2024 14:57:24: Loading player profile jakereal

[Info   : Unity Log] 03/28/2024 14:57:24: isModded: True

[Info   : Unity Log] 03/28/2024 14:57:24: Zonesystem Awake 2209

[Info   : Unity Log] 03/28/2024 14:57:24: DungeonDB Awake 2209

[Info   : Unity Log] 03/28/2024 14:57:24: Steam initialized, persona:adamtrash

[Info   : Unity Log] 03/28/2024 14:57:24: Worldgenerator version setup:2

[Info   : Unity Log] Registered 'advize.PlantEverything ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'blacks7ar.MagicPlugin ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'blacks7ar.MagicPlugin ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'PotionsPlus ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'com.odinplus.potionsplus ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'com.odinplus.potionsplus PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'MarketplaceAndServerNPCs ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'OdinsKingdom ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'odinplus.plugins.odinskingdom ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'odinplus.plugins.odinskingdom PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.cooking ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.dualwield ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.farming ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.mining ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'OdinsSteelworks ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.odinssteelworks PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.odinssteelworks ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'org.bepinex.plugins.sailing ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'OdinHorse ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Raelaziel.OdinHorse ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Raelaziel.OdinHorse PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Raelaziel.OdinHorse CreatureManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'vapok.mods.adventurebackpacks ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'vapok.mods.adventurebackpacks ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'randyknapp.mods.epicloot ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'ReepusDeepusDelmeepus4902761.ChaosArmor ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'southsil.SouthsilArmor ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'southsil.SouthsilArmor ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Warfare ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Warfare PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Warfare ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Warfare SkillManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Monstrum ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Monstrum ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Monstrum PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.Monstrum CreatureManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.WarfareFireAndIce ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.WarfareFireAndIce ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.WarfareFireAndIce PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.WarfareFireAndIce CreatureManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.MonstrumAshlands ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.MonstrumAshlands PieceManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.MonstrumAshlands ItemManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'Therzie.MonstrumAshlands CreatureManager ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'GoldenJude_JudesEquipment ConfigSync' RPC - waiting for incoming connections
[Info   :Jotunn.Managers.PrefabManager] Adding 785 custom prefabs to the ZNetScene
[Info   :Jotunn.Managers.CreatureManager] Adding 6 custom creatures
[Info   : Unity Log] [CustomSlotCreator] Created quiver slot for LeatherQuiver.
[Info   :Valharvest.Scripts.ConsumableItemExtractor] Extracting consumable items...
[Info   : Unity Log] 03/28/2024 14:57:28: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:28: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:28: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:29: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:30: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:30: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:30: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:30: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:30: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 03/28/2024 14:57:30: Audioman already exist, destroying self

[Info   : Unity Log] 03/28/2024 14:57:30: Checking for installed DLCs

[Info   : Unity Log] 03/28/2024 14:57:30: DLC:beta installed:False

[Info   :Jotunn.Managers.ItemManager] Adding 185 custom items to the ObjectDB
[Info   :Jotunn.Managers.ItemManager] Adding 117 custom recipes to the ObjectDB
[Info   :Jotunn.Managers.ItemManager] Adding 15 custom item conversions
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_LeatherQuiver
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_ArrowWoodAnywhere
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_FireArrowTransform
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_PoisonArrowTransform
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_SilverArrowTransform
[Info   : Unity Log] [PrefabCreator] Added recipe: Recipe_FrostArrowTransform
[Info   :   Warfare] ODB Disabling recipe for Battleaxe
[Info   :   Warfare] ODB Disabling recipe for BattleaxeCrystal
[Info   :   Warfare] ODB Disabling recipe for FistFenrirClaw
[Info   :   Warfare] ODB Disabling recipe for SledgeDemolisher
[Info   :   Warfare] ODB Disabling recipe for SledgeIron
[Info   :   Warfare] ODB Disabling recipe for SledgeStagbreaker
[Info   :Jotunn.Managers.PieceManager] Adding 425 custom pieces to the PieceTables
[Info   :Jotunn.Managers.NetworkManager] Registering 2 custom RPCs
[Info   : Unity Log] 03/28/2024 14:57:45: Zonesystem Start 2209

[Info   : Unity Log] 03/28/2024 14:57:47: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter  from locations_cp1

[Info   : Unity Log] 03/28/2024 14:57:47: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter  from locations_mountaincaves

[Info   : Unity Log] 03/28/2024 14:57:47: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter  from locations_mistlands

[Info   : Unity Log] 03/28/2024 14:57:47: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter  from locations_hildir

[Info   :EpicValheimsAdditions.Core] EVA Mistlands locations are turned off
[Info   :EpicValheimsAdditions.Core] Loaded Locations
[Info   :EpicValheimsAdditions.Core] Updated piece_thorsforge level
[Info   :EpicValheimsAdditions.Core] Updated piece_alchemystation level
[Info   :Jotunn.Managers.ZoneManager] Injecting 7 custom locations
[Info   :Jotunn.Managers.ZoneManager] Injecting 54 custom vegetation
[Info   : Unity Log] 03/28/2024 14:57:49: DungeonDB Start 2209

[Info   : Unity Log] 03/28/2024 14:57:50: ZRpc timeout set to 30s 

[Info   : Unity Log] 03/28/2024 14:57:50: ZNET START

[Info   : Unity Log] 03/28/2024 14:57:50: Load world: moddedrealreal (moddedrealreal)

[Info   : Unity Log] 03/28/2024 14:57:50: Loading 79922 zdos, my sessionID: -600635870, data version: 33

[Info   : Unity Log] 03/28/2024 14:57:50: Creating ZDOs

[Info   : Unity Log] 03/28/2024 14:57:50: Loading in ZDOs

[Info   : Unity Log] 03/28/2024 14:57:50: Adding to Dictionary

[Info   : Unity Log] 03/28/2024 14:57:50: Adding to Sectors

[Info   : Unity Log] 03/28/2024 14:57:50: Connecting Portals, Spawners & ZSyncTransforms

[Info   : Unity Log] ConnectSpawners => Connected 5 spawners and 9 'done' spawners.
[Info   : Unity Log] 03/28/2024 14:57:51: Loaded 10274 locations

[Info   : Unity Log] 03/28/2024 14:57:51: Unloading unused assets

[3/28/2024 2:57:51 PM] [kg.Marketplace] Searching User ID...
[3/28/2024 2:57:51 PM] [kg.Marketplace] User ID found: Steam_76561198182048481
[Info   : Unity Log] 03/28/2024 14:57:51: Starting respawn

[Info   : Unity Log] 03/28/2024 14:58:02: Unpacking compressed mapdata 8672

[Info   : Unity Log] 03/28/2024 14:58:02: tip:$loadscreen_tip25

[Info   : Unity Log] 03/28/2024 14:58:06: Loading dungeon

[Info   : Unity Log] 03/28/2024 14:58:06: Dungeon loaded with 9 rooms in 53.0062 ms.

[Info   : Unity Log] 03/28/2024 14:58:06: Loading dungeon

[Info   : Unity Log] 03/28/2024 14:58:06: Dungeon loaded with 6 rooms in 88.7219 ms.

[Info   : Unity Log] 03/28/2024 14:58:06: Force generating hmap (-768.00, 0.00, -192.00)

[Info   : Unity Log] 03/28/2024 14:58:07: Setting saddle:False

[Info   : Unity Log] 03/28/2024 14:58:11: Spawned after 8.019994

[Info   :Jotunn.Managers.SkillManager] Registering 1 custom skills
[Warning: Unity Log] 03/28/2024 14:58:11: Missing stat for guardian power: 

[Info   : Unity Log] 03/28/2024 14:58:11: Skipping unloading unused assets

[Info   : Unity Log] 03/28/2024 14:58:11: Minimap: Adding unique location (4.06, 80.39, 4.37)

[Info   : Unity Log] 03/28/2024 14:58:35: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 03/28/2024 14:58:35: Disabling FloatCollider  Ignore Raycast

[Info   : Unity Log] 03/28/2024 14:58:38: Placed MBRaft

[Info   : Unity Log] 03/28/2024 14:58:38: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 03/28/2024 14:58:38: Disabling FloatCollider  Ignore Raycast

[Info   : Unity Log] 03/28/2024 14:58:48: Player onboard, total onboard 1

[Info   : Unity Log] 03/28/2024 14:58:48: Doodad controlls set MBRaft(Clone)

[Info   : Unity Log] 03/28/2024 14:59:31: Stop doodad controlls

[Info   : Unity Log] 03/28/2024 14:59:33: Doodad controlls set MBRaft(Clone)

[Info   : Unity Log] 03/28/2024 14:59:43: Stop doodad controlls

Environment

OS:
- **OS**: Windows 11
- **Graphics**: DX11
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.18.1
- **ValheimRAFT**: 1.6.14

modpack code: 018e86ea-a6dd-4200-c8cf-89ffef0f152f

Rafthide command killing my boat.

What happened?

If you use the true command rafthide true and go to the asset unloading area. Then, upon returning on board, the raft falls under the water along with this FPS 1-2. Recommendation: Do not use the raftide true command until the problem is fixed.

Steps to reproduce

  1. Place the raft.
  2. Build something on the raft.
  3. Write the console command โ€œraftide trueโ€.
  4. Use the โ€œflyโ€ command to fly as far as possible from the raft so that the game unloads it.
  5. Try to get back on the raft

Log outputs

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ShipControlls.GetUser () (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
ShipControlls.HaveValidUser () (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
Ship.HaveControllingPlayer () (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
ValheimRAFT.Patches.ValheimRAFT_Patch.Ship_FixedUpdate (Ship __instance) (at F:/modding/valheim/ValheimRAFT/ValheimRAFT/Patches/ValheimRAFT_Patch.cs:170)
(wrapper dynamic-method) Ship.DMD<Ship::CustomFixedUpdate>(Ship,single,single)
MonoUpdaters.FixedUpdate () (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)

Environment

OS:
- **OS**: Windows 11
- **Graphics**: DX11
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.8

Moving the mast on my boat

What happened?

image
When reloading assets, some objects on the boat change their location. Fixed by re-entering the world.

Steps to reproduce

  1. Set up the raft and install any mast.
  2. Move far enough away from the raft to unload raft assets.
  3. Return back to the raft.

Environment

OS:
- **OS**: Windows 11
- **Graphics**: DX11
Mods:
- denikson-BepInExPack_Valheim: 5.4.2202
- RandyKnapp-EpicLoot: 0.9.37
- ASharpPen-This_Goes_Here: 2.1.1
- gigvwvtt-EpicLootRus: 0.9.23
- MonsterLabZ-MonsterLabZ: 3.0.7
- Tekla-AutoRepair: 5.4.1602
- Advize-PlantEverything: 1.16.2
- Therzie-Warfare: 1.6.2
- GoldenJude-Blacksmiths_tools: 2.0.3
- GoldenJude-Judes_Equipment: 2.2.4
- HugotheDwarf-Shapekeys_and_More: 2.3.2
- HugotheDwarf-More_and_Modified_Player_Cloth_Colliders: 3.1.0
- HugotheDwarf-Hugos_Armory: 8.3.6
- virtuaCode-TrashItems: 1.2.7
- Nagir-MonsterLabZ_Russian_Translation_byNagir: 1.0.1
- Therzie-WarfareFireAndIce: 1.1.1
- Therzie-Armory: 1.1.6
- CW_Jesse-BetterNetworking_Valheim: 2.3.2
- ValheimModding-Jotunn: 2.15.2
- ValheimModding-HookGenPatcher: 0.0.4
- MathiasDecrock-PlanBuild: 0.14.7
- Advize-PlantEasily: 1.7.2
- CSG-CSG_Warfare_Monstrum_Epic_Loot_Support: 1.0.3
- RandyKnapp-EquipmentAndQuickSlots: 2.1.13
- Therzie-Monstrum: 1.3.2
- Therzie-MonstrumAshlands: 1.1.4
- Therzie-MonstrumDeepNorth: 1.1.1
- JereKuusela-Server_devcommands: 1.67.0
- JereKuusela-Upgrade_World: 1.46.0
- ComfyMods-Gizmo: 1.9.0
- lashiernexusmodport-Slope_Combat_Fix: 1.3.0
- Azumatt-FirstPersonMode: 1.2.7
- FixItFelix-AutoMapPins: 1.3.0
- FixItFelix-AutoMapPins_Krumpac_Reforge: 1.0.8
- MSchmoecker-VNEI: 0.14.0
- bonesbro-FloorsAreRoofs: 2.0.2
- Azumatt-Build_Camera_Custom_Hammers_Edition: 1.2.2
- OdinPlus-OdinsSteelworks: 0.1.23
- clevel-BeastsOfBurden: 1.0.4
- Balrond-balrond_shipyard: 1.2.6
- gdragon-ImmersiveCompass: 1.4.0
- Huntardys-EpicValheimsAdditions: 2.0.1
- aedenthorn_mods-AutoFuel: 1.2.0
- Azumatt-Official_BepInEx_ConfigurationManager: 18.2.0
- zolantris-ValheimRAFT: 1.6.10

Lag, no sails, crashes *Solved*

What happened?

lag and sails in preexisting game on dedicated server disappeared. Repeating strings of red text. None of this appears in local world save, however, the anchor points are impossible to place correctly - the mast becomes twisted, sometimes becoming flat when you approach it, and the skull is always on it's side

eventual;y it disconnects from the server and sends me to the main menu.

Steps to reproduce

connect to dedicated server world

LogOutput.log

Log outputs

[Error  :ValheimRAFT.SailComponent] SailCornersCount: 0 is corrupt or mismatches the last ValheimRAFT version. Destroying this component to prevent errors

[Error  : Unity Log] Unable skin the associated mesh with bone count: 0, Cloth component disabled. Please check that at least one of the bones is assigned.

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List`1[T] currentNearObjects, System.Collections.Generic.List`1[T] currentDistantObjects) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::CreateDestroyObjects>(ZNetScene)
ZNetScene.Update () (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)

Environment

OS:
- **OS**: Windows 11 
- **Graphics**: DX11 
Mods:
- **BepInEx**: 5.4.22.0
- Jotunn 2.16.1
- **ValheimRAFT**: 1.6.10
[MoreSlotsPatcher 1.1.0]
[CookingStationTweaks 0.6.0]
[Craft From Containers 3.5.0]
[AzuAreaRepair 1.1.3]
[ImFRIENDLYDAMMIT 1.1.2]
[NoCultivatorDust 1.0.4]
[NoHoeDust 1.0.4]
[badgers Valheim Skies 0.9.0]
[Hunting 1.3.1]
[Floors Are Roofs 2.0.2]
[AssemblyLine 1.1.0]
[FloatingItems 1.0.0]
[Pageable Build Hud 1.0.2]
[MissingPieces 2.0.5]
[TeleportEverything 2.6.1]
[Use Equipment in Water 0.2.4]
[Longer Pet Names 1.0.0]
[Skills Give More Carry Weight 1.0.3]
[BuildPieces 1.5.1]
[SeafloorWalkingBoots 1.0.2]
[BuildSpace 1.0.4.0]
[Comfortable 1.0.3.0]
[Better Wisps 1.0.25]
[Digitalroot TripleBronzeJVL 1.1.36]
[ChestName 1.1.1]
[NoAFKEvents 1.0.2]
[OdinsFoodBarrels 1.0.16]
[More Gates 1.0.10]
[Item Stand All Items 1.20]
[Safe Death 1.2.1]
[FuelEternal 1.2.1]
[Speedy Paths Mod 1.0.8]
[Farming 2.1.12]
[Foraging 1.0.8]
[Jewelcrafting 1.5.13]
[Ranching 1.1.3]
[Sailing 1.1.7]
[Display BepInEx Info In-Game 2.0.2]
[HD Map Enabler 1.1.0]
[BetterLanterns 1.0.6]
[Equipment and Quick Slots 2.1.13]
[Smoke Collision 1.8]
[BlastFurnaceTakesAll 1.0.3]
[No Rain Damage 1.2.1]
[More Slots 1.1.6]
[Willybachs HD Additions 0.2.6]
[PreWorkout 0.2]
[Comfort Tweaks 3.2.10]
[Snap Points Made Easy 1.3.3]

Initial speed on raft is out of control

What happened?

I created a raft, added a mast, added a wheel, and when I launched, the speeds were far faster than they should be. Tier 3 speed was out of control fast. This is with default options, tested on a new character, new map, with ValheimRAFT as the only mod.

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

[GAMEBREAKING] ship turns into compact item box

spawning, teleporting, loading ship sometimes turns massive ship into compact box.

TODOS

  • figure out root cause of this box issue. It's probably related to the EntryFile, but more logging will need to be added.
  • Prevent this from happening again.

Upcoming fix notes:

1.5.0-alpha.2:

  • No more box (it's magic, but most likely I ported something over wrong which fixed something)
  • Root source of the error not discovered.

[jewelcraft] placement of jewelcrafting station causes station to teleport to mid of boat.

What happened?

Reported by user "Void".

placing a jewelcrafting station on a boat makes it pretty glitchy ( the stuff i showed happens everytime i placed it on the boat ) and the station also gets teleported to the middle of the boat everytime you re render the boat

Steps to reproduce

Place crafting station on ship and see the issue.

Log outputs

N/A

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.14

dedicated server issues with boats and portals

on my server raft falls apart when returning to it. old rafts from previous versions that I could not interact with after crafting still remain ghost rafts.

Mod List:

-Valheim + (by grantapher)
-hookgenpatcher
-jotunn the valheim library
-seed totem
-plant everything
-weaponadditions
-magicplugin
-multi user chest
-spyglass
-odinsfoodbarrels
-rune magic
-speedy paths
-balronds shipyard

i have not replicated in isolation

Can't destroy Raft

What happened?

Creating a Raft base works fine, it spawn with it's wood boards and everything works fine; the problem is, trying to destroy the raft doesn't work, I can destroy all the wood boards, but after that the raft base is still in its place. Jumping to it causes the character to pass through it. Using the delete button with the hammer in different parts of the raft base does nothing. Tried disabling every mod, and tried disabling every mod but ValheimRAFT.

raft_bases

Steps to reproduce

  1. Valheim
  2. ValheimRAFT without changing config files.
  3. Destroy a Raft by destroying its wood boards
  4. The raft base remains, untouchable, unbuildable, unrepairable.

Log outputs

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim (16/11/2023 13:02:40)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.12.5236448
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 12 plugins to load
[Warning:   BepInEx] Skipping [Valheim Plus 0.9.9.11] because a newer version exists (Valheim Plus 0.9.12.0)
[Info   :   BepInEx] Loading [PlantEverything 1.16.2]
[Info   :   BepInEx] Loading [Jotunn 2.16.2]
[Info   :Jotunn.Main] Initializing ModCompatibility
[Info   :Jotunn.Main] Initializing SynchronizationManager
[Info   :Jotunn.Main] Initializing NetworkManager
[Info   :   BepInEx] Loading [ValheimRAFT 1.6.14]
[Info   :Jotunn.Main] Initializing CommandManager
[Info   :Jotunn.Main] Initializing PrefabManager
[Info   :   BepInEx] Loading [HelmetBeGone 1.0.6]
[Info   :   BepInEx] Loading [GammaMod 0.1]
[Info   :   BepInEx] Loading [Use Equipment in Water 0.2.4]
[Info   :   BepInEx] Loading [MultiUserChest 0.5.6]
[Info   :   BepInEx] Loading [Valheim Plus 0.9.12.0]
[Info   :Valheim Plus] Valheim Plus full version: 0.9.12.0
[Info   :Valheim Plus] Trying to load the configuration file
[Info   :Valheim Plus] Found config file at: 'C:\Users\hrzn\AppData\Roaming\r2modmanPlus-local\Valheim\profiles\AstridCutt\BepInEx\config\valheim_plus.cfg'
[Info   :Valheim Plus] Loading config...
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [AdvancedBuildingMode] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [AdvancedEditingMode] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Armor] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Bed] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Beehive] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Brightness] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Building] Section is enabled.
[Info   :Valheim Plus] [Building] Updating noWeatherDamage from False to True
[Info   :Valheim Plus] [Building] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Camera] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Chat] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [CraftFromChest] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Deconstruct] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Demister] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Durability] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [EitrRefinery] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Experience] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Fermenter] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [FireSource] Section is enabled.
[Info   :Valheim Plus] [FireSource] Updating torches from False to True
[Info   :Valheim Plus] [FireSource] Updating fires from False to True
[Info   :Valheim Plus] [FireSource] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [FirstPerson] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Food] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [FreePlacementRotation] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Furnace] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Game] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [GameClock] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Gathering] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [GridAlignment] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Hotkeys] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Hud] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Inventory] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Items] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Kiln] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [LootDrop] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Map] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [MonsterProjectile] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Pickable] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Player] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [PlayerProjectile] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Server] Section is enabled.
[Info   :Valheim Plus] [Server] Updating serverSyncHotkeys from True to False
[Info   :Valheim Plus] [Server] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Shields] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Smelter] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [SpinningWheel] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Stamina] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [StaminaUsage] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [StructuralIntegrity] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Tameable] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Time] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [ValheimPlus] Section is enabled.
[Info   :Valheim Plus] [ValheimPlus] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Wagon] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Ward] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Windmill] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [WispSpawner] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Workbench] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] Downloading config from: 'https://github.com/Grantapher/ValheimPlus/releases/download/0.9.12.0/valheim_plus.cfg'
[Info   :Valheim Plus] Configuration file loaded succesfully.
[Info   :Valheim Plus] Applying patches.
[Info   :Valheim Plus] Patches successfully applied.
[Info   :Valheim Plus] ValheimPlus [0.9.12.0] is up to date.
[Info   :Valheim Plus] ValheimPlus done loading.
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [Equipment and Quick Slots 2.1.13]
[Info   :   BepInEx] Loading [PortalStations 1.0.9]
[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #0 - 'localization' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #1 - 'localization_extra' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #2 - 'heightmap_message' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #3 - 'localization_hildir' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:28: Loaded localization file #4 - 'localization_emotes' language: 'Spanish'

[Message:   BepInEx] Chainloader startup complete
[Warning: Unity Log] 02/10/2024 12:34:29: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] 02/10/2024 12:34:29: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Warning: Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Warning: Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info   :Jotunn.Main] Initializing LocalizationManager
[Info   : Unity Log] 02/10/2024 12:34:29: Starting to load scene:start

[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #0 - 'localization' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #1 - 'localization_extra' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #2 - 'heightmap_message' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #3 - 'localization_hildir' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #4 - 'localization_emotes' language: 'Spanish'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 02/10/2024 12:34:37: Using environment steamid 892970

[Info   : Unity Log] 02/10/2024 12:34:37: Using steam APPID:892970

[Info   : Unity Log] 02/10/2024 12:34:37: Authentication:k_ESteamNetworkingAvailability_Attempting

[Info   : Unity Log] 02/10/2024 12:34:37: Steam initialized, persona:Horizon

[Info   : Unity Log] 02/10/2024 12:34:37: PlayFab custom ID set to "Steam_76561198082305540"

[Info   : Unity Log] 02/10/2024 12:34:37: Using default prefs

[Info   : Unity Log] 02/10/2024 12:34:37: Valheim version: 0.217.38 (network version 20)

[Info   : Unity Log] Trying to set graphic mode to 'Custom'
[Info   : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
[Info   : Unity Log] Graphic mode 'Custom' applied!
[Info   : Unity Log] 02/10/2024 12:34:37: Worldgenerator version setup:2

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 02/10/2024 12:34:37: Render threading mode:LegacyJobified

[Warning: Unity Log] 02/10/2024 12:34:37: Set button "CamZoomIn" to None!

[Warning: Unity Log] 02/10/2024 12:34:37: Set button "CamZoomOut" to None!

[Warning: Unity Log] 02/10/2024 12:34:37: Set button "CamZoomIn" to None!

[Warning: Unity Log] 02/10/2024 12:34:37: Set button "CamZoomOut" to None!

[Warning: Unity Log] 02/10/2024 12:34:38: Missing audio clip in music respawn

[Info   : Unity Log] 02/10/2024 12:34:38: Checking for installed DLCs

[Info   : Unity Log] 02/10/2024 12:34:38: DLC:beta installed:False

[Info   :Valheim Plus] Version text: "Version 0.217.38 (n-20), ValheimPlus 0.9.12.0 (Grantapher Temporary)"
[Info   :Jotunn.Main] Initializing PieceManager
[Info   :Jotunn.Main] Initializing MockManager
[Info   : Unity Log] 02/10/2024 12:34:38: Sending PlayFab login request (attempt 1)

[Info   : Unity Log] 02/10/2024 12:34:39: Starting music menu

[Info   : Unity Log] 02/10/2024 12:34:40: PlayFab logged in as "Steam_76561198082305540"

[Info   : Unity Log] 02/10/2024 12:34:40: PlayFab local entity ID is 51E7E53876F452B0

[Info   : Unity Log] 02/10/2024 12:35:48: show character selection

[Info   : Unity Log] 02/10/2024 12:35:48: OnCharacterStart

[Info   : Unity Log] 02/10/2024 12:35:49: Friend is in our game

[Info   : Unity Log] 02/10/2024 12:35:49: Failed to get lobby gameserver

[Info   : Unity Log] 02/10/2024 12:35:49: Got requested lobby data

[Info   : Unity Log] 02/10/2024 12:35:50: Friend is in our game

[Info   : Unity Log] 02/10/2024 12:35:50: Got requested lobby data

[Info   : Unity Log] 02/10/2024 12:35:50: Failed to get lobby gameserver

[Info   : Unity Log] 02/10/2024 12:36:22: Added server with name Cutt [Cuttheim] to server list

[Info   : Unity Log] 02/10/2024 12:36:24: Loading main scene

[Info   : Unity Log] 02/10/2024 12:36:24: Cloud Save: 86 bytes. /serverlist/favorite.new

[Info   : Unity Log] 02/10/2024 12:36:24: Steam writing file chunks 1 / 1, (86 bytes)

[Info   : Unity Log] 02/10/2024 12:36:24: Steam Cloud Move: 86 bytes. /serverlist/favorite -> /serverlist/favorite.old

[Info   : Unity Log] 02/10/2024 12:36:24: Steam writing file chunks 1 / 1, (86 bytes)

[Info   : Unity Log] 02/10/2024 12:36:24: Steam Cloud Move: 86 bytes. /serverlist/favorite.new -> /serverlist/favorite

[Info   : Unity Log] 02/10/2024 12:36:24: Steam writing file chunks 1 / 1, (86 bytes)

[Info   : Unity Log] 02/10/2024 12:36:24: Cloud Save: 127 bytes. /serverlist/recent.new

[Info   : Unity Log] 02/10/2024 12:36:24: Steam writing file chunks 1 / 1, (127 bytes)

[Info   : Unity Log] 02/10/2024 12:36:24: Steam Cloud Move: 127 bytes. /serverlist/recent -> /serverlist/recent.old

[Info   : Unity Log] 02/10/2024 12:36:24: Steam writing file chunks 1 / 1, (127 bytes)

[Info   : Unity Log] 02/10/2024 12:36:24: Steam Cloud Move: 127 bytes. /serverlist/recent.new -> /serverlist/recent

[Info   : Unity Log] 02/10/2024 12:36:24: Steam writing file chunks 1 / 1, (127 bytes)

[Info   : Unity Log] 02/10/2024 12:36:24: Steam initialized, persona:Horizon

[Info   : Unity Log] 02/10/2024 12:36:24: PlayFab custom ID set to "Steam_76561198082305540"

[Info   : Unity Log] 02/10/2024 12:36:24: Using default prefs

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 02/10/2024 12:36:24: Loading player profile hori

[Info   : Unity Log] 02/10/2024 12:36:24: isModded: True

[Info   : Unity Log] 02/10/2024 12:36:24: Zonesystem Awake 6496

[Info   : Unity Log] 02/10/2024 12:36:24: DungeonDB Awake 6496

[Info   : Unity Log] 02/10/2024 12:36:24: Steam initialized, persona:Horizon

[Info   :Jotunn.Managers.PrefabManager] Adding 16 custom prefabs to the ZNetScene
[Info   : Unity Log] 02/10/2024 12:36:24: Audioman already exist, destroying self

[Info   : Unity Log] 02/10/2024 12:36:24: Checking for installed DLCs

[Info   : Unity Log] 02/10/2024 12:36:24: DLC:beta installed:False

[Info   :Jotunn.Managers.PieceManager] Adding 15 custom pieces to the PieceTables
[Info   :Jotunn.Managers.NetworkManager] Registering 2 custom RPCs
[Info   : Unity Log] 02/10/2024 12:36:29: Zonesystem Start 6496

[Info   : Unity Log] 02/10/2024 12:36:30: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter  from locations_cp1

[Info   : Unity Log] 02/10/2024 12:36:30: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter  from locations_mountaincaves

[Info   : Unity Log] 02/10/2024 12:36:30: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter  from locations_mistlands

[Info   : Unity Log] 02/10/2024 12:36:30: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter  from locations_hildir

[Info   : Unity Log] 02/10/2024 12:36:30: DungeonDB Start 6496

[Info   : Unity Log] 02/10/2024 12:36:31: ZRpc timeout set to 30s 

[Info   : Unity Log] 02/10/2024 12:36:31: ZNET START

[Info   : Unity Log] 02/10/2024 12:36:31: Connecting to server with Steam-backend 76561199142186856

[Info   : Unity Log] 02/10/2024 12:36:31: Connecting to 76561199142186856

[Info   :PortalStations] Invoking version check
[Info   : Unity Log] Sending Valheim Plus version 0.9.12.0 and minimum version 0.9.12.0 to the server.
[Info   : Unity Log] 02/10/2024 12:36:31: Got status changed msg k_ESteamNetworkingConnectionState_Connecting

[Info   : Unity Log] 02/10/2024 12:36:31: New connection

[Info   : Unity Log] 02/10/2024 12:36:31: Got status changed msg k_ESteamNetworkingConnectionState_FindingRoute

[Info   : Unity Log] Received PlantEverything version 1.16.2 and minimum version 1.16.2 from the server.
[Info   :PortalStations] Version check, local: 1.0.9,  remote: 1.0.9
[Info   :PortalStations] Received same version from server!
[Info   : Unity Log] Received PortalStations version 1.0.9 and minimum version 1.0.9 from the server.
[Info   : Unity Log] Received RustyMods.PortalStations PieceManager version 1.0.9 and minimum version 0.0.0 from the server.
[Info   : Unity Log] Received RustyMods.PortalStations ItemManager version 1.0.9 and minimum version 0.0.0 from the server.
[Info   : Unity Log] Received Valheim Plus version 0.9.12.0 and minimum version 0.9.12.0 from the server.
[Info   : Unity Log] 02/10/2024 12:36:32: Got status changed msg k_ESteamNetworkingConnectionState_Connected

[Info   : Unity Log] Received 110 configs and 1 custom values from the server for mod PlantEverything
[Info   : Unity Log] Received 19 configs and 0 custom values from the server for mod PortalStations
[Info   : Unity Log] Received 24 configs and 0 custom values from the server for mod RustyMods.PortalStations PieceManager
[Info   : Unity Log] Received 8 configs and 0 custom values from the server for mod RustyMods.PortalStations ItemManager
[Info   : Unity Log] 02/10/2024 12:36:32: Network version check, their:20, mine:20

[Info   : Unity Log] 02/10/2024 12:36:32: Worldgenerator version setup:2

[Info   :Valheim Plus] -------------------- SENDING VPLUGCONFIGSYNC REQUEST
[Info   : Unity Log] 02/10/2024 12:36:35: client got keys 9

[Info   : Unity Log] 02/10/2024 12:36:35: client got location icons

[Info   : Unity Log] 02/10/2024 12:36:35: Icons:4

[Info   :Jotunn.Managers.SynchronizationManager+<AdminRPC_OnClientReceive>d__43] Received admin status from server: No Admin
[Info   : Unity Log] 02/10/2024 12:36:35: Session auth respons callback

[Info   : Unity Log] 02/10/2024 12:36:43: Unpacking compressed mapdata 21683

[Info   : Unity Log] 02/10/2024 12:36:44: Starting respawn

[Info   :Valheim Plus] Unpatching.
[Info   :Valheim Plus] Successfully unpatched.
[Info   :Valheim Plus] ServerSyncsConfig = True
[Info   :Valheim Plus] ServerSyncsHotkeys = True
[Info   :Valheim Plus] [AdvancedBuildingMode] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [AdvancedEditingMode] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Bed] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Beehive] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Building] Section is enabled.
[Info   :Valheim Plus] [Building] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Deconstruct] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Inventory] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Items] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Fermenter] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [FireSource] Section is enabled.
[Info   :Valheim Plus] [FireSource] Updating fires from True to False
[Info   :Valheim Plus] [FireSource] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Food] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Smelter] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Furnace] Section is enabled.
[Info   :Valheim Plus] [Furnace] Updating allowAllOres from False to True
[Info   :Valheim Plus] [Furnace] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Hotkeys] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Kiln] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Windmill] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [SpinningWheel] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [EitrRefinery] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Map] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Player] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Server] Section is enabled.
[Info   :Valheim Plus] [Server] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Stamina] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [StaminaUsage] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Workbench] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Time] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Ward] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [StructuralIntegrity] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Tameable] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Hud] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Experience] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Camera] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Game] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Wagon] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Gathering] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Pickable] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Durability] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Armor] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [FreePlacementRotation] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Shields] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [FirstPerson] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [GridAlignment] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [CraftFromChest] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [ValheimPlus] Section is enabled.
[Info   :Valheim Plus] [ValheimPlus] Done with section.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [PlayerProjectile] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [MonsterProjectile] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [GameClock] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Brightness] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Chat] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [LootDrop] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [WispSpawner] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] [Demister] Section is NOT enabled.
[Info   :Valheim Plus] 
[Info   :Valheim Plus] Applying patches.
[Info   :Valheim Plus] Patches successfully applied.
[Info   :Valheim Plus] Successfully synced VPlus configuration from server.
[Info   : Unity Log] 02/10/2024 12:36:45: tip:$loadscreen_tip23

[Warning:  HarmonyX] AccessTools.TypeByName: Could not find type named DrawerContainer, itemdrawers
[Info   : Unity Log] 02/10/2024 12:36:48: Failed to find item prefab SA_SeaRope

[Info   : Unity Log] 02/10/2024 12:36:48: Failed to find item prefab SA_SharkMeat

[Info   : Unity Log] 02/10/2024 12:36:49: Failed to find item prefab SA_CrocoMeat

[Info   : Unity Log] 02/10/2024 12:36:51: Force generating hmap (-256.00, 0.00, -384.00)

[Info   : Unity Log] 02/10/2024 12:36:52: Done fading color

[Info   : Unity Log] 02/10/2024 12:36:52: Done fading color

[Info   : Unity Log] 02/10/2024 12:36:52: Done fading color

[Info   : Unity Log] 02/10/2024 12:36:52: Done fading color

[Info   : Unity Log] 02/10/2024 12:36:52: Done fading color

[Info   : Unity Log] 02/10/2024 12:36:52: Spawned after 8,019994

[Info   : Unity Log] 02/10/2024 12:36:53: Skipping unloading unused assets

[Info   : Unity Log] 02/10/2024 12:36:53: Minimap: Adding unique location (-124.61, 33.15, -188.27)

[Info   : Unity Log] 02/10/2024 12:36:53: Minimap: Adding unique location (-142.98, 52.70, -1526.45)

[Info   : Unity Log] 02/10/2024 12:36:53: Minimap: Adding unique location (1023.11, 50.69, 4614.79)

[Info   : Unity Log] 02/10/2024 12:36:53: Failed to find item prefab CrocoMeat

[Info   : Unity Log] 02/10/2024 12:36:57: Force generating hmap (-256.00, 0.00, -128.00)

[Info   :ValheimRAFT.MoveRaftConsoleCommand] Missing arguments, arguments required: X Y Z
[Info   :ValheimRAFT.HideRaftConsoleCommand] Missing arguments, arguments required: true\false
[Info   : Unity Log] 02/10/2024 12:37:40: Force generating hmap (-256.00, 0.00, -128.00)

[Info   : Unity Log] 02/10/2024 12:37:50: Setting selected recipe 0

[Info   : Unity Log] 02/10/2024 12:37:59: Setting selected recipe 0

[Info   : Unity Log] 02/10/2024 12:38:02: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:38:03: Doodad controlls set VikingShip(Clone)

[Info   : Unity Log] 02/10/2024 12:38:12: Player onboard, total onboard 2

[Info   : Unity Log] 02/10/2024 12:38:24: Loading dungeon

[Info   : Unity Log] 02/10/2024 12:38:24: Dungeon loaded with 9 rooms from old format in 45,4579 ms.

[Info   : Unity Log] 02/10/2024 12:38:39: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:38:41: Doodad controlls set VikingShip(Clone)

[Info   : Unity Log] 02/10/2024 12:38:46: Loading dungeon

[Info   : Unity Log] 02/10/2024 12:38:46: Dungeon loaded with 37 rooms from old format in 29,9454 ms.

[Info   : Unity Log] 02/10/2024 12:38:48: Refresh complete 8125  eServerResponded

[Info   : Unity Log] 02/10/2024 12:38:50: Starting music sailing

[Info   : Unity Log] 02/10/2024 12:38:50: Resumed music sailing at 0

[Info   : Unity Log] 02/10/2024 12:39:01: Starting music morning

[Info   : Unity Log] 02/10/2024 12:39:01: Stopped music sailing at 489215

[Info   : Unity Log] 02/10/2024 12:39:09: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:39:12: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:39:12: Player over board, players left 1

[Info   : Unity Log] 02/10/2024 12:39:15: Player onboard, total onboard 2

[Info   : Unity Log] 02/10/2024 12:39:16: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:39:27: Doodad controlls set MBRaft(Clone)

[Info   : Unity Log] 02/10/2024 12:39:35: Starting music meadows

[Info   : Unity Log] 02/10/2024 12:39:35: Resumed music meadows at 0

[Info   : Unity Log] 02/10/2024 12:39:49: Failed to find item prefab SA_SeaRope

[Info   : Unity Log] 02/10/2024 12:39:50: Failed to find item prefab SA_CrocoMeat

[Info   : Unity Log] 02/10/2024 12:39:51: Failed to find item prefab SA_SharkMeat

[Info   : Unity Log] 02/10/2024 12:40:17: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:40:17: Starting music sailing

[Info   : Unity Log] 02/10/2024 12:40:19: Doodad controlls set MBRaft(Clone)

[Info   : Unity Log] 02/10/2024 12:40:21: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:40:24: Player over board, players left 1

[Info   : Unity Log] 02/10/2024 12:40:24: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:40:24: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:40:24: Player onboard, total onboard 2

[Info   : Unity Log] 02/10/2024 12:40:26: Stopped music meadows at 2236281

[Info   : Unity Log] 02/10/2024 12:40:26: Starting music meadows

[Info   : Unity Log] 02/10/2024 12:40:26: Resumed music meadows at 2236281

[Info   : Unity Log] 02/10/2024 12:40:37: Player over board, players left 1

[Info   : Unity Log] 02/10/2024 12:40:37: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:40:37: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:40:37: Player onboard, total onboard 2

[Info   : Unity Log] 02/10/2024 12:40:37: Player over board, players left 1

[Info   : Unity Log] 02/10/2024 12:40:38: Player onboard, total onboard 2

[Info   : Unity Log] 02/10/2024 12:40:43: Setting selected recipe 0

[Info   : Unity Log] 02/10/2024 12:40:58: Doodad controlls set MBRaft(Clone)

[Info   : Unity Log] 02/10/2024 12:40:59: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:41:01: Doodad controlls set MBRaft(Clone)

[Info   : Unity Log] 02/10/2024 12:41:17: Stopped music meadows at 2259801

[Info   : Unity Log] 02/10/2024 12:41:17: Starting music meadows

[Info   : Unity Log] 02/10/2024 12:41:17: Resumed music meadows at 2259801

[Info   : Unity Log] 02/10/2024 12:41:38: Failed to find item prefab SA_SeaRope

[Info   : Unity Log] 02/10/2024 12:41:40: Update PlayFab entity token

[Info   : Unity Log] 02/10/2024 12:41:40: Failed to find item prefab SA_SharkMeat

[Info   : Unity Log] 02/10/2024 12:41:40: Failed to find item prefab SA_CrocoMeat

[Info   : Unity Log] 02/10/2024 12:41:41: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:41:43: Player over board, players left 1

[Info   : Unity Log] 02/10/2024 12:41:43: Changing ship owner to 456996963

[Info   : Unity Log] 02/10/2024 12:41:44: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:41:45: Setting selected recipe 0

[Info   : Unity Log] 02/10/2024 12:41:46: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:41:46: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:41:47: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:41:47: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:41:56: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:41:56: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:41:57: Player onboard, total onboard 1

[Info   : Unity Log] 02/10/2024 12:41:58: Doodad controlls set VikingShip(Clone)

[Info   : Unity Log] 02/10/2024 12:43:03: Failed to find item prefab SA_SeaRope

[Info   : Unity Log] 02/10/2024 12:43:05: Failed to find item prefab SA_CrocoMeat

[Info   : Unity Log] 02/10/2024 12:43:05: Failed to find item prefab SA_SharkMeat

[Info   : Unity Log] 02/10/2024 12:43:14: Starting music sailing

[Info   : Unity Log] 02/10/2024 12:43:20: Stopped music meadows at 5413363

[Info   : Unity Log] 02/10/2024 12:43:20: Resumed music sailing at 489215

[Info   : Unity Log] 02/10/2024 12:43:24: hit mine rock 66

[Info   : Unity Log] 02/10/2024 12:43:38: Done fading color

[Info   : Unity Log] 02/10/2024 12:43:38: Done fading color

[Info   : Unity Log] 02/10/2024 12:43:38: Done fading color

[Info   : Unity Log] 02/10/2024 12:43:38: Done fading color

[Info   : Unity Log] 02/10/2024 12:43:38: Done fading color

[Info   :ValheimRAFT.HideRaftConsoleCommand] Missing arguments, arguments required: true\false
[Info   : Unity Log] 02/10/2024 12:43:50: Stopped music sailing at 1800690

[Info   : Unity Log] 02/10/2024 12:43:50: Starting music meadows

[Info   : Unity Log] 02/10/2024 12:43:50: Resumed music meadows at 5413363

[Info   : Unity Log] 02/10/2024 12:44:00: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:44:01: Doodad controlls set VikingShip(Clone)

[Info   : Unity Log] 02/10/2024 12:44:02: Stop doodad controlls

[Info   : Unity Log] 02/10/2024 12:44:03: Player over board, players left 0

[Info   : Unity Log] 02/10/2024 12:44:07: Force generating hmap (-256.00, 0.00, -128.00)

[Info   : Unity Log] 02/10/2024 12:44:22: Force generating hmap (-256.00, 0.00, -128.00)

[Info   : Unity Log] 02/10/2024 12:50:43: Player -260904673 wants to pickup SerpentMeatCooked(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:50:44: Player -260904673 wants to pickup SerpentMeatCooked(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:50:44:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:50:44: Player -260904673 wants to pickup SerpentMeatCooked(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:50:44: Player -260904673 wants to pickup SerpentMeatCooked(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:50:44:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:50:45: Player -260904673 wants to pickup SerpentMeatCooked(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:50:45: Player -260904673 wants to pickup SerpentMeatCooked(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:50:45:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:52:20: Spawned Greyling x 1

[Info   : Unity Log] 02/10/2024 12:53:09: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:09: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:10: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:10: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:10: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:10: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:10: Add fuel

[Info   : Unity Log] 02/10/2024 12:53:10: Add fuel

[Info   : Unity Log] 02/10/2024 12:54:02: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:03: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:03:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:56: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:56: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:56: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:56:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:56: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:56: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:56:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:57: Player -260904673 wants to pickup LoxPie(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:57:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:54:57: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:57: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:54:57:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:55:49: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:55:50: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:55:50: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:55:50:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:55:50: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:55:50: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:55:50: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:55:50:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:56:44: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:44: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:44: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:44:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:56:44: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:44:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:56:44: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:45: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:45: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:45:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:56:45: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:56:45:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:57:15: Update PlayFab entity token

[Info   : Unity Log] 02/10/2024 12:57:37: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:37: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:37:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:57:37: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:38: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:38:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:57:38: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:38: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:38:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:57:38: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:39: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:57:39:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:58:31: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:58:32: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:58:32: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:32:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:58:33: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:58:33:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:59:25: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:59:25: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:59:25: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:59:25:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:59:25: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:59:25:   but they are already the owner

[Info   : Unity Log] 02/10/2024 12:59:25: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:59:26: Player -260904673 wants to pickup Bread(Clone)   im: 69644800

[Info   : Unity Log] 02/10/2024 12:59:26:   but they are already the owner

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch

A lot of console error marks

What happened?

why the hell u not test this modpack when update...

Steps to reproduce

in game

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

Visual Bug with Sails not rendering correctly

Hi as the title says, please view this photo for reference, the sails are not affected by any weather fx and are rendering out plainly and very immersion breaking , please advice, would greatly appreciate it , thank you!

fog valheim

raft gizmo incompatibilities for placement code

What happened?

Gizmo and raft both use methods which override eachother. They would need to be able to run a prefix or postfix instead to work together.

Referencing thunderstore source https://valheim.thunderstore.io/package/ComfyMods/Gizmo/source/

  [HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
  [HarmonyTranspiler]

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**:  <=1.6.4

VHVR - not working on latest versions with touch controllers

What happened?

Unable to interact with objects on the boat after 1.6.6. Something changed in 1.6.7 and above which makes VHVR unable to interact with objects placed on the ship.

This was reported on our discord form, but tracking the problem here.

Steps to reproduce

  1. Launch valheim with VR compatible device using VHVR mod
  2. Attempt to interact with ValheimRAFT

Log outputs

N/A logs provided in discord did not show any errors.

Environment

OS:
- **OS**: Windows 11
- **Graphics**: OpenXR?
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: >=1.6.7

Need gui feedback on if anchor is deployed

I see new people that are trying the mod for first time think the mod is broke or they installed it wrong when the ship does not move forward. They have no indication they are anchored and need to press the L-Shift key. (trying to find a way to mark this as an enchancement)
EDIT: Perhaps a simple solution would be something like this so they know a anchor exists. In this screenshot i should have labled it "[L-Shift] Anchor" as right shift does nothing
Screenshot 2023-12-25 134305
I myself had this issue in the beginning. Seeing others have it as well. This is like 4th person ive helped in discord. Example:

Screenshot 2023-12-25 135217

Bug with valheimraft mod

What happened?

Valheimraft no longer working.
Raft tab appearing in build menu but the raft built just hover in the air and does not move.
When deconstructing part of the wood would be lost.

Steps to reproduce

No response

Log outputs

[Info   :   BepInEx] Loading [ValheimRAFT 1.6.14]
[Info   :ValheimRAFT.Patches.PatchController] Applying PlanBuild Patch

Environment

OS:
- **OS**: Windows 11
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.22.0
- Jotunn 2.19.3
- **ValheimRAFT**: 1.6.14

Plan Build and No Stone Building issue

What happened?

There seems to be an incompatability between plan build and Valheim Raft that is throwing lots of errors. I also cannot figure out how to build stone or black marble ships. This was a default setting on the original raft mod.

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

NullReferenceException -> Called activePendingPiecesCoroutine

What happened?

At some point playing at the server, my log gets spammed with the following messages:

[Debug :ValheimRAFT.MoveableBaseRootComponent] Called activePendingPiecesCoroutine, pendingPieces count: 2
[Debug :ValheimRAFT.MoveableBaseRootComponent+d__64] Ship Size calc is: m_bounds Center: (0.00, 0.00, 0.00), Extents: (0.00, 0.00, 0.00) bounds size (0.00, 0.00, 0.00)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at :0)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::CreateDestroyObjects(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Update(ZNetScene)

and so on ...

the Debug rows are from another mod, helping me to find the root.
I have ValheimRaft up to date. What could it be?

Steps to reproduce

Ingame playing for a while. Most likely to happen in meadows for some reason.

Log outputs

[Debug  :ValheimRAFT.MoveableBaseRootComponent] Called activePendingPiecesCoroutine, pendingPieces count: 2
[Debug  :ValheimRAFT.MoveableBaseRootComponent+<ActivatePendingPieces>d__64] Ship Size calc is: m_bounds Center: (0.00, 0.00, 0.00), Extents: (0.00, 0.00, 0.00) bounds size (0.00, 0.00, 0.00)
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List`1[T] currentNearObjects, System.Collections.Generic.List`1[T] currentDistantObjects) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::CreateDestroyObjects>(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Update>(ZNetScene)

[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List`1[T] currentNearObjects, System.Collections.Generic.List`1[T] currentDistantObjects) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::CreateDestroyObjects>(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Update>(ZNetScene)

[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Debug  :ValheimRAFT.Patches.ValheimRAFT_Patch] Update with HaveControllingPlayer FLAG, False
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.RemoveObjects (System.Collections.Generic.List`1[T] currentNearObjects, System.Collections.Generic.List`1[T] currentDistantObjects) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::CreateDestroyObjects>(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Update>(ZNetScene)

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch
[Info   :   BepInEx] Loading [MadHatter 2.1.7]
[Info   :   BepInEx] Loading [OdinsKingdom 1.2.17]
[Info   :   BepInEx] Loading [Blacksmithing 1.2.5]
[Info   :   BepInEx] Loading [Cooking 1.1.15]
[Info   :   BepInEx] Loading [Dual Wield 1.0.9]
[Info   :   BepInEx] Loading [Farming 2.1.12]
[Info   :   BepInEx] Loading [Foraging 1.0.8]
[Info   :   BepInEx] Loading [HildirsQuest 1.0.2]
[Info   :   BepInEx] Loading [Lumberjacking 1.0.5]
[Info   :   BepInEx] Loading [Mining 1.1.5]
[Info   :   BepInEx] Loading [Network 1.0.2]
[Info   :   BepInEx] Loading [PackHorse 1.0.3]
[Info   :   BepInEx] Loading [Sailing 1.1.7]
[Info   :   BepInEx] Loading [Tenacity 1.0.3]
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [PungusSouls 0.0.7]
[Info   :   BepInEx] Loading [SearsCatalog 1.4.0]
[Info   :   BepInEx] Loading [MoreVanillaBuildPrefabs 1.0.3]
[Debug  :MoreVanillaBuildPrefabs] Configuration manager found, hooking DisplayingWindowChanged
[Info   :   BepInEx] Loading [Server Devcommands 1.67]
[Info   :   BepInEx] Loading [SouthsilArmor 3.0.4]
[Info   :   BepInEx] Loading [AutomaticFuel 1.3.9]
[Info   :   BepInEx] Loading [TreesReborn 1.0.8]
[Info   :   BepInEx] Loading [Warfare 1.6.2]
[Info   :   BepInEx] Loading [Armory 1.1.6]
[Info   :   BepInEx] Loading [Monstrum 1.3.2]
[Info   :   BepInEx] Loading [WarfareFireAndIce 1.1.1]
[Info   :   BepInEx] Loading [MonstrumAshlands 1.1.4]
[Info   :   BepInEx] Loading [MonstrumDeepNorth 1.1.3]
[Info   :   BepInEx] Loading [Upgrade World 1.46]
[Info   :   BepInEx] Loading [Vortex Worlds 1.0.1]

Causes Error Lags the game coop/solo

What happened?

image (3)
image (4)

Produced these errors upon updating the mod from 1.6.7 to 1.6.8

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 10 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.8

ValheimRAFT animals in pens escape pens on boat load

What happened?

  • Animals and loose items can escape pens on load.
  • Loose items like wood will fall into water on load.
  • Players will fall into water on load.

Steps to reproduce

  • unload the boat by logging off, then log in.
  • Teleport to the boat

Log outputs

N/A

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: All versions.

ValheimRAFT crashing games, tanking performance, 1.6.8 version

What happened?

Upon updating ValheimRAFT to 1.6.8 we cannot place longships/karve/rafts of any kind, it tanks our performance from 120-180fps to single digits upon rendering ANY ship, be it placed or a raft already created, the bepinex logs show red text involving object placement, then crashes the host and game entirely,

Steps to reproduce

install 1.6.8

place any ship

game crash

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.8

Update Borked it

What happened?

with the newest update to valheim, the Raft mod appears to have completely vanished from the crafting menu along with any ships that previously existed seem to have merged into a mass. I've attempted to revert to previous save to see if that'd help but it did not unfortunately.

Steps to reproduce

i dunno

Log outputs

will occur upon any launch of the game

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch

ValheimRAFT crafting options not appearing after 1.6.1 Update, Previous ValheimRAFT creations being Destroyed/Jumbled

Upon updating to 1.6.1, the crafting tab option to make anything using the ValheimRAFT mod with the hammer has completely disappeared, rendering the mod no longer useable or visible at all. Along with this, the update has also caused any previous creations made with the mod to be crumpled up into one little blob or mass of wood and structures, no greater than a meter in height, width, or length. This means that any previous creations are a mess of random building blocks that were once used to create it, all jumbled into one blob, similar in appearance to a crumpled up piece of paper.
Rolling the mod and server save back to 1.5.2 yields the same blob like result of previous creations, but brings back the same ability to use the mod via the "ValheimRAFT" creation tab using the hammer.
I'm unaware of any possible solutions to these issues.
The current modlist between my friends and I includes:

  • Dig Deeper
  • The default BepinExPack
  • Expand_World_Rivers
  • ValheimSimpleAutoSort
  • ElementalFalls
  • Jotunn
  • ValheimRAFT

We have not attempted to isolate this mod and recreate this issue. We have only since rolled back to the 1.5.2 version that was working before updating.

Some items not loading properly

What happened?

After going further away and coming back some items are not part of the raft anymore few example ropes, sails, rope iron loop (not sure what it was called) etc... see picture.
some items not part of the raft

Steps to reproduce

  1. Build raft base.
  2. use command raftcreative.
  3. Build a ship from plan build bluebrints and snapped to the raft base.
  4. used command raftcreative to drop ship back to the water.
  5. Added some ropes and one sail.
  6. tried to customize sail physics but that didn work correctly also.
  7. went far away from ship and came back and picture shows result.

Log outputs

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim (19.11.2023 15.21.08)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.12.5236448
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch

Boat splits when traveling across zones

What happened?

  • Users have reported the issue happening on servers where the client is hosting
  • Unknown if on dedicated server if this issue would occur.

Steps to reproduce

  1. Host the game locally as server. (not the dedicated server)
  2. Make a boat and travel for a bit?

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

Wrong load order?

Tried using this build of ValheimRAFT and it crashes the server - I believe it's because it is attempting to load ValheimRAFT before Jotunn

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim_server (11/7/2023 9:55:21 AM)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.12.5236448
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.2.0.0]
[Info   :   BepInEx] 2 patcher plugins loaded
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 4 plugins to load
[Info   :   BepInEx] Loading [MaxPlayerCount 1.2.0]
[Info   :   BepInEx] Loading [ValheimRAFT 1.5.0]
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Can't find custom attr constructor image: C:\valhost\staging\BepInEx\plugins\ValheimRAFT.dll mtoken: 0x0a000019 due to: Could not load file or assembly 'Jotunn, Version=2.15.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Couldn't extract exception string from exception of type FileNotFoundException (another exception of class 'FileNotFoundException' was thrown while processing the stack trace)

[plan-build] augmentation patch for porting sails and ropes

Feature

  • Add support within planbuild data to port ZDOs custom values for specific objects into the planbuild save.
  • ZDO information brought back into the spec would then be mod compatible with more custom items.
  • This probably needs to be brought into planbuild directly once the feature is figured out.

Terrible FPS (20-25) with boats with 4000+ gameobjects

The issue:

  • Each object is iterated through and fires an LateUpdate which Unity uses as a lifecycle. This means in areas with more than 1 boat it will get multiplicativity worse on loading.
  • Adding these to a coroutine may make things more optimized, but it still is extremely inefficient and also is error prone. Coroutines can get out of sync and could cause the boat to collapse.

As an example, a still object version of the same boat has 120FPS or more. But the boat is firing a updates every game ticket that iterates through 4000+ objects (for the larger boats).

Workarounds:

  • use larger prefabs
  • use smaller boats
  • deal with the extremely bad fps and lag.

Solution(s)

  • making the boat be the sole block that updates and all other items are considered children of the boat. All position coordinates should be updated as the boat parent moves.
  • This will require a larger re-write but would jump a large boat performance from potato to speedboat.

่ˆนไฝ“ๆ”ฏ็ฆป็ ด็ขŽ

ๅฝ“ไฝ ็ฆปๅผ€่ˆนๅพˆ่ฟœ็š„่ท็ฆปใ€‚ๅฆ‚ๆžœ่ฟ™ไธชๆ—ถๅ€™ๆธธๆˆไฟๅญ˜ไบ†ใ€‚ๅ†ๆฌกๅ›žๅˆฐ่ˆนๆ‰€ๅœจ็š„ไฝ็ฝฎใ€‚่ˆนๅ˜ๅพ—ๆ”ฏ็ฆป็ ด็ขŽใ€‚
่ฏทไปฅๆ›ด้ซ˜็š„ไผ˜ๅ…ˆ็บงไฟฎๅค่ฟ™ไธช้—ฎ้ข˜ใ€‚

error for setting kinematic object with linear velocity

What happened?

When the raft flies it sometimes gets a kinematic object error with linear velocity. Seems minor, but worth noting.

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.9

Boarding Ramps are only usable by one player in coop

What happened?

In multiplayer, at any given time only one player is able to extend / retract boarding ramps. Other players' interactions with the ramps will have no effect.

Steps to reproduce

  1. Put a boarding ramp on a raft
  2. Try interacting with it with two different players

Log outputs

No response

Environment

Mods:
- **BepInEx**: 5.4.22.0
- Jotunn 2.15.0
- **ValheimRAFT**: 1.6.4
- PlantEverything 1.16.1
- Build Restriction Tweaks 0.6.0
- Clock Mod 1.6.0
- Craft From Containers 3.5.1
- Instant Monster Drop 0.5.0
- LocalizationCache 0.2.0
- Creature Level & Loot Control 4.5.18
- Spawn That! 1.2.8
- Drop That! 2.3.11
- AzuWearNTearPatches 1.0.4
- FirstPersonMode 1.2.6
- NoStamCosts 0.1.3
- FarmGrid 0.5.0
- BetterLaddersContinued 0.217.24
- WieldEquipmentWhileSwimming 1.0.7
- RRRCore 3.1.5
- MissingPieces 2.0.4
- Valweed 0.3.4
- InfiniteTorches 0.0.1
- MultiUserChest 0.5.6
- VentureFloatingItems 0.2.0
- Clutter 0.1.5
- BoneAppetit 3.3.0
- Basement 1.1.5
- Skills Give More Carry Weight 1.0.3
- Better Networking 2.3.2
- Inventory Control 1.0.0.0
- ServerSideMap 1.3.10.0
- Expand World Data 1.23
- AutoMapPins 1.2.2
- QuickStackStore 1.4.5
- BetterArchery 1.9.4
- BetterDiving 1.0.7
- ItemDrawers 0.5.6
- PlanBuild 0.14.7
- AirAnimals 0.1.7
- SeaAnimals 0.2.3
- HeightmapUnlimited 1.4.0
- MonsterLabZ 3.0.7
- Backpacks 1.3.2
- Bamboozled 1.0.23
- BeastsOfBurden 1.0.4
- DualWield 1.0.9
- OdinsStrrellworks 0.1.23
- PassivePowers 1.0.12
- Sailing 1.1.17
- BiggerChests 0.0.1
- OdinArchitect 1.2.7
- OdinCampsite 1.5.3
- OdinHorse 1.2.6
- BetterLanterns 1.0.7
- Equipment and Quick Slots 2.1.12
- SearsCatalog 1.4.0
- Skyheim 1.3.4
- VALKEA 2.1.8
- Warfare 1.6.0
- Armory 1.1.5
- Monstrum 1.3.0
- WarfareFireAndIce 1.0.9
- MonstrumAshlands 1.1.2
- MonstrumDeepNorth 1.0.9
- NoRainDamage 1.2.1

Anchor does not work in flightmode

What happened?

Anchor works great while in the water but does not work while in the air, (allowflight config enabled).
The raft just drifts away until stopped by an object, lands on the water or "you deploy the sail " to move again.
The anchoring feature used to work, and achored the raft on previous versions. (1.4.9)
PS Mod is looking great :D

Steps to reproduce

No response

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

raft option not available in build menu - mod not working on single player

What happened?

I play Valheim using Steam and it is fully up-to-date. I used r2modman 3.1.48 to install:
ValheimRAFT v1.6.14 by zolantris
BepInExPack_Valheim v5.4.2202 by denikson,
Jotunn v2.19.2 by ValheimModding,
Eternal_Fire V1.0.1 by Digitalroot,
EquipmentAndQuickSlots v2.1.13 by RandyKnapp

I launch the game by clicking "Start modded" in r2modman's interface.
I create a new single player server and enter the game
when I equip the hammer and open the build menu, there is no option for a raft you can build on. there are only the 3 vanilla boats available.

What could be wrong on why the mod is not launching or working?

Steps to reproduce

No response

Log outputs

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim (4/12/2024 6:42:42 PM)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.12.5236448
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 5 plugins to load
[Info   :   BepInEx] Loading [Jotunn 2.19.2]
[Error  : Unity Log] FileNotFoundException: Could not load file or assembly 'SoftReferenceableAssets, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Stack trace:
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.GameObject:.cctor()
Fishlabs.Common.SingletonMonoBehaviour`1:get_Instance()
Fishlabs.PlatformManagerInitializer:OnRuntimeMethodLoad()

[Info   :   BepInEx] Loading [ValheimRAFT 1.6.14]
[Info   :Jotunn.Main] Initializing CommandManager
[Warning:Jotunn.Main] [ValheimRAFT] CommandManager was accessed before Jotunn Awake, this can cause unexpected behaviour. Please make sure to add `[BepInDependency(Jotunn.Main.ModGuid)]` next to your BaseUnityPlugin
[Info   :Jotunn.Main] Initializing PrefabManager
[Warning:Jotunn.Main] [ValheimRAFT] PrefabManager was accessed before Jotunn Awake, this can cause unexpected behaviour. Please make sure to add `[BepInDependency(Jotunn.Main.ModGuid)]` next to your BaseUnityPlugin
[Info   :   BepInEx] Loading [Eternal Fire 1.0.1]
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [Equipment and Quick Slots 2.1.13]
[Message:   BepInEx] Chainloader startup complete
[Warning: Unity Log] 04/17/2024 21:42:00: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] 04/17/2024 21:42:00: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Warning: Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Warning: Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] 04/17/2024 21:42:00: Starting to load scene:start

[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Info   : Unity Log] 04/17/2024 21:42:08: Using environment steamid 892970

[Info   : Unity Log] 04/17/2024 21:42:08: Using steam APPID:892970

[Info   : Unity Log] 04/17/2024 21:42:09: Authentication:k_ESteamNetworkingAvailability_Attempting

[Info   : Unity Log] 04/17/2024 21:42:09: Steam initialized, persona:lahatte

[Info   : Unity Log] 04/17/2024 21:42:09: PlayFab custom ID set to "Steam_76561198828317074"

[Info   : Unity Log] 04/17/2024 21:42:09: Using default prefs

[Info   : Unity Log] 04/17/2024 21:42:09: Valheim version: 0.217.38 (network version 20)

[Info   : Unity Log] Trying to set graphic mode to 'Quality'
[Info   : Unity Log] Graphic mode 'Quality' applied!
[Info   : Unity Log] 04/17/2024 21:42:09: Worldgenerator version setup:2

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 04/17/2024 21:42:09: Render threading mode:MultiThreaded

[Warning: Unity Log] 04/17/2024 21:42:09: Set button "CamZoomIn" to None!

[Warning: Unity Log] 04/17/2024 21:42:09: Set button "CamZoomOut" to None!

[Warning: Unity Log] 04/17/2024 21:42:09: Set button "CamZoomIn" to None!

[Warning: Unity Log] 04/17/2024 21:42:09: Set button "CamZoomOut" to None!

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 04/17/2024 21:42:09: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Warning: Unity Log] 04/17/2024 21:42:09: Missing audio clip in music respawn

[Info   : Unity Log] 04/17/2024 21:42:09: Checking for installed DLCs

[Info   : Unity Log] 04/17/2024 21:42:09: DLC:beta installed:False

[Info   :Jotunn.Main] Initializing PieceManager
[Warning:Jotunn.Main] [ValheimRAFT] PieceManager was accessed before Jotunn Awake, this can cause unexpected behaviour. Please make sure to add `[BepInDependency(Jotunn.Main.ModGuid)]` next to your BaseUnityPlugin
[Warning:Jotunn.EventExtensions] Exception thrown at event InvokeOnVanillaObjectsAvailable in ValheimRaftPlugin.AddCustomPieces:
System.IO.FileNotFoundException: Could not load file or assembly 'SoftReferenceableAssets, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
File name: 'SoftReferenceableAssets, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
  at Jotunn.Managers.PrefabManager+Cache.GetPrefab[T] (System.String name) [0x00000] in D:\Projects\Jotunn\JotunnLib\Managers\PrefabManager.cs:472 
  at Jotunn.Managers.PrefabManager.GetPrefab (System.String name) [0x00062] in D:\Projects\Jotunn\JotunnLib\Managers\PrefabManager.cs:278 
  at ValheimRAFT.PrefabController.Init () [0x000a9] in <6321cd0bf4dd4dcb80e17315cc44c1e4>:0 
  at ValheimRAFT.ValheimRaftPlugin.AddCustomPieces () [0x00035] in <6321cd0bf4dd4dcb80e17315cc44c1e4>:0 
  at Jotunn.EventExtensions.SafeInvoke (System.Action events) [0x00018] in D:\Projects\Jotunn\JotunnLib\Extensions\EventExtensions.cs:26 
[Info   : Unity Log] 04/17/2024 21:42:12: Sending PlayFab login request (attempt 1)

[Info   : Unity Log] 04/17/2024 21:42:12: Starting music menu

[Info   : Unity Log] 04/17/2024 21:42:13: PlayFab logged in as "Steam_76561198828317074"

[Info   : Unity Log] 04/17/2024 21:42:13: PlayFab local entity ID is F17A2E8E6A03D4D3

[Info   : Unity Log] 04/17/2024 21:42:17: show character selection

[Info   : Unity Log] 04/17/2024 21:42:24: OnCharacterStart

[Info   : Unity Log] 04/17/2024 21:43:01: Cloud Save: 57 bytes. /worlds/NewStart2024RAFT.fwl

[Info   : Unity Log] 04/17/2024 21:43:01: Steam writing file chunks 1 / 1, (57 bytes)

[Info   : Unity Log] 04/17/2024 21:43:01: Considering autobackup. World time: 0, short time: 7200, long time: 43200, backup count: 2

[Info   : Unity Log] 04/17/2024 21:43:01: Creating first autobackup

[Info   : Unity Log] 04/17/2024 21:43:01: Saving backup at: NewStart2024RAFT_backup_auto-20240417214301

[Info   : Unity Log] 04/17/2024 21:43:01: Cloud Copy: 57 bytes. worlds/NewStart2024RAFT.fwl -> worlds/NewStart2024RAFT_backup_auto-20240417214301.fwl

[Info   : Unity Log] 04/17/2024 21:43:01: Steam writing file chunks 1 / 1, (57 bytes)

[Info   : Unity Log] 04/17/2024 21:43:07: Loading main scene

[Info   : Unity Log] 04/17/2024 21:43:08: Steam initialized, persona:lahatte

[Info   : Unity Log] 04/17/2024 21:43:08: PlayFab custom ID set to "Steam_76561198828317074"

[Info   : Unity Log] 04/17/2024 21:43:08: Using default prefs

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 04/17/2024 21:43:08: Loading player profile dom

[Info   : Unity Log] 04/17/2024 21:43:08: isModded: True

[Info   : Unity Log] 04/17/2024 21:43:08: Zonesystem Awake 6856

[Info   : Unity Log] 04/17/2024 21:43:08: DungeonDB Awake 6856

[Info   : Unity Log] 04/17/2024 21:43:08: Steam initialized, persona:lahatte

[Info   : Unity Log] 04/17/2024 21:43:08: Worldgenerator version setup:2

[Info   : Unity Log] 04/17/2024 21:43:11: Audioman already exist, destroying self

[Info   : Unity Log] 04/17/2024 21:43:11: Checking for installed DLCs

[Info   : Unity Log] 04/17/2024 21:43:11: DLC:beta installed:False

[Info   : Unity Log] 04/17/2024 21:43:16: Zonesystem Start 6856

[Info   : Unity Log] 04/17/2024 21:43:17: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter  from locations_cp1

[Info   : Unity Log] 04/17/2024 21:43:17: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter  from locations_mountaincaves

[Info   : Unity Log] 04/17/2024 21:43:17: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter  from locations_mistlands

[Info   : Unity Log] 04/17/2024 21:43:17: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter  from locations_hildir

[Info   : Unity Log] 04/17/2024 21:43:17: DungeonDB Start 6856

[Info   : Unity Log] 04/17/2024 21:43:18: ZRpc timeout set to 30s 

[Info   : Unity Log] 04/17/2024 21:43:18: ZNET START

[Info   : Unity Log] 04/17/2024 21:43:18: Load world: NewStart2024RAFT (NewStart2024RAFT)

[Info   : Unity Log] 04/17/2024 21:43:18:   missing /worlds/NewStart2024RAFT.db

[Info   : Unity Log] 04/17/2024 21:43:18: Generating locations

[Info   : Unity Log] 04/17/2024 21:43:18: Checking for location duplicates

[Warning: Unity Log] 04/17/2024 21:43:31: Failed to place all Grave1, placed 145 out of 200

[Warning: Unity Log] 04/17/2024 21:43:34: Failed to place all SwampRuin2, placed 10 out of 30

[Warning: Unity Log] 04/17/2024 21:43:35: Failed to place all FireHole, placed 55 out of 75

[Warning: Unity Log] 04/17/2024 21:43:46: Failed to place all TrollCave02, placed 195 out of 200

[Warning: Unity Log] 04/17/2024 21:44:10: Failed to place all Runestone_Mountains, placed 98 out of 100

[Warning: Unity Log] 04/17/2024 21:44:15: Failed to place all TarPit2, placed 9 out of 100

[Warning: Unity Log] 04/17/2024 21:44:21: Failed to place all MountainCave02, placed 127 out of 160

[Info   : Unity Log] 04/17/2024 21:44:25:  Done generating locations, duration:67001.9926 ms

[Info   : Unity Log] 04/17/2024 21:44:35: Starting respawn

[Info   : Unity Log] 04/17/2024 21:44:35: tip:$loadscreen_tip19

[Info   : Unity Log] 04/17/2024 21:44:36: Force generating hmap (-320.00, 0.00, 128.00)

[Info   : Unity Log] 04/17/2024 21:44:36: Placed locations in zone -5,2  duration 42.6511 ms

[Warning: Unity Log] 04/17/2024 21:44:36: Missing stat for guardian power: 

[Info   : Unity Log] 04/17/2024 21:44:36: Skipping unloading unused assets

[Info   : Unity Log] 04/17/2024 21:44:36: Minimap: Adding unique location (-321.23, 33.03, 126.26)

[Info   : Unity Log] 04/17/2024 21:44:36: Placed locations in zone -9,-1  duration 29.9681 ms

[Info   : Unity Log] 04/17/2024 21:44:37: SpawnPrefab StoneSpawner_TheQueen SPAWNING BossStone_TheQueen

[Info   : Unity Log] 04/17/2024 21:44:37: Placed locations in zone -8,3  duration 0 ms

[Info   : Unity Log] 04/17/2024 21:44:37: Placed locations in zone -2,4  duration 20.7453 ms

[Info   : Unity Log] 04/17/2024 21:44:38: Placed locations in zone -7,1  duration 0.9878 ms

[Info   : Unity Log] 04/17/2024 21:44:38: Placed locations in zone -7,4  duration 32.9462 ms

[Info   : Unity Log] 04/17/2024 21:44:38: Placed locations in zone -6,1  duration 29.429 ms

[Info   : Unity Log] 04/17/2024 21:44:39: Placed locations in zone -6,3  duration 11.6042 ms

[Info   : Unity Log] 04/17/2024 21:44:39: Placed locations in zone -5,3  duration 0 ms

[Info   : Unity Log] 04/17/2024 21:44:41: Placed locations in zone -7,5  duration 0 ms

[Info   : Unity Log] 04/17/2024 21:44:41: Placed locations in zone -9,1  duration 0 ms

[Info   : Unity Log] 04/17/2024 21:44:42: Placed locations in zone -8,2  duration 3.0238 ms

[Info   : Unity Log] 04/17/2024 21:44:42: Loading dungeon

[Info   : Unity Log] 04/17/2024 21:44:42: Dungeon loaded with 0 rooms from old format in 19.5791 ms.

[Info   : Unity Log] 04/17/2024 21:44:42: Generating DG_ForestCrypt(Clone), Seed: 1075538018, Bounds diff: (-32.64, -32.00, -26.10) / (31.36, 32.00, 37.90)

[Info   : Unity Log] 04/17/2024 21:44:42: Available rooms:18

[Info   : Unity Log] 04/17/2024 21:44:42: To place:40

[Info   : Unity Log] 04/17/2024 21:44:42: Connections 4

[Info   : Unity Log] 04/17/2024 21:44:42: All required rooms have been placed, stopping generation

[Info   : Unity Log] 04/17/2024 21:44:42: placed 12 doors

[Info   : Unity Log] 04/17/2024 21:44:42: Placed 41 rooms

[Info   : Unity Log] 04/17/2024 21:44:42: Dungeon generated with seed 1075538018 and hash 748953506

[Info   : Unity Log] 04/17/2024 21:44:42: Placed locations in zone -9,3  duration 207.1167 ms

[Info   : Unity Log] 04/17/2024 21:44:43: Placed locations in zone -9,4  duration 14.13 ms

[Info   : Unity Log] 04/17/2024 21:44:43: Placed locations in zone -9,5  duration 2.0365 ms

[Info   : Unity Log] 04/17/2024 21:44:43: Placed locations in zone -5,5  duration 7.0534 ms

[Info   : Unity Log] 04/17/2024 21:44:43: Placed locations in zone -4,5  duration 2.7311 ms

[Info   : Unity Log] 04/17/2024 21:44:44: Placed locations in zone -3,5  duration 0.53 ms

[Info   : Unity Log] 04/17/2024 21:44:44: Placed locations in zone -8,6  duration 0 ms

[Info   : Unity Log] 04/17/2024 21:44:44: Placed locations in zone -7,6  duration 2.8412 ms

[Info   : Unity Log] 04/17/2024 21:44:44: Placed locations in zone -5,6  duration 0 ms

[Info   : Unity Log] 04/17/2024 21:44:44: Placed locations in zone -2,6  duration 2.5376 ms

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Deer x 1

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Boar x 3

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Boar x 1

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Neck x 2

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Neck x 2

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Seagal x 2

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Seagal x 1

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Fish1 x 4

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Fish1 x 1

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Fish2 x 4

[Info   : Unity Log] 04/17/2024 21:44:46: Spawned Greyling x 1

[Info   : Unity Log] 04/17/2024 21:45:00: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 04/17/2024 21:45:00: Disabling FloatCollider  Ignore Raycast

[Info   : Unity Log] 04/17/2024 21:45:09: Starting music morning

[Info   : Unity Log] 04/17/2024 21:45:38: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 04/17/2024 21:45:38: Disabling FloatCollider  Ignore Raycast

[Info   : Unity Log] 04/17/2024 21:45:39: Placed Raft

[Info   : Unity Log] 04/17/2024 21:45:42: Starting music meadows

[Info   : Unity Log] 04/17/2024 21:45:42: Resumed music meadows at 0

[Info   : Unity Log] 04/17/2024 21:45:46: Player onboard, total onboard 1

[Info   : Unity Log] 04/17/2024 21:46:04: Player over board, players left 0

[Info   : Unity Log] 04/17/2024 21:46:10: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 04/17/2024 21:46:10: Disabling FloatCollider  Ignore Raycast

[Info   : Unity Log] 04/17/2024 21:46:10: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 04/17/2024 21:46:10: Disabling FloatCollider  Ignore Raycast

[Info   : Unity Log] 04/17/2024 21:46:13: Game - OnApplicationQuit

[Info   : Unity Log] 04/17/2024 21:46:13: Shuting down

[Info   : Unity Log] 04/17/2024 21:46:13: Uncompressed size 8388617

[Info   : Unity Log] 04/17/2024 21:46:14: Compressed size 8232

[Info   : Unity Log] 04/17/2024 21:46:14: Cloud Save: 123750 bytes. /characters/dom.fch.new

[Info   : Unity Log] 04/17/2024 21:46:14: Steam writing file chunks 1 / 1, (123750 bytes)

[Info   : Unity Log] 04/17/2024 21:46:14: Steam Cloud Move: 115433 bytes. /characters/dom.fch -> /characters/dom.fch.old

[Info   : Unity Log] 04/17/2024 21:46:14: Steam writing file chunks 1 / 1, (115433 bytes)

[Info   : Unity Log] 04/17/2024 21:46:14: Steam Cloud Move: 123750 bytes. /characters/dom.fch.new -> /characters/dom.fch

[Info   : Unity Log] 04/17/2024 21:46:14: Steam writing file chunks 1 / 1, (123750 bytes)

[Info   : Unity Log] 04/17/2024 21:46:14: Considering autobackup. World time: 95.34, short time: 7200, long time: 43200, backup count: 4

[Info   : Unity Log] 04/17/2024 21:46:14: Skipping backup. World session not long enough.

[Info   : Unity Log] 04/17/2024 21:46:14: ZNet Shutdown

[Info   : Unity Log] 04/17/2024 21:46:14: PrepareSave: clone done in 2ms

[Info   : Unity Log] 04/17/2024 21:46:14: PrepareSave: ZDOExtraData.PrepareSave done in 15 ms

[Info   : Unity Log] 04/17/2024 21:46:14: Unloading unused assets

[Info   : Unity Log] 04/17/2024 21:46:14: Sending disconnect msg

[Info   : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized
[Info   : Unity Log] 04/17/2024 21:46:14: Stopping build thread

[Info   : Unity Log] 04/17/2024 21:46:16: ZNet OnDestroy

[Info   : Unity Log] 04/17/2024 21:46:17: Net scene destroyed

[Info   : Unity Log] 04/17/2024 21:46:17: Steam manager on destroy

[Warning: Unity Log] 04/17/2024 21:46:17: Local player destroyed

Environment

OS:
- **OS**: Windows 10
- **Graphics**: Vulkan
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.19.2
- **ValheimRAFT**: 1.6.14

Half freeze frame when you destroy last tile on raft/whole raft and get stuck in water.

reproduced with mod stand alone.

Build raft, stand on raft, destroy all tiles to destroy raft, hit water, game becomes freeze framed, toon cannot move and is stuck where they landed in water, can only interact with inventory and exit screens.

Teleporting does not work, you become stuck in teleport screen.
Killme did not work, same stuck transition screen.

No errors or warnings in console.

update bugged

What happened?

after updating i loaded in on my ship but the game is completely bugged out, framerate is like 3/second and i cant move, sometimes on launch it will throw me around in the boat but i cant do anything, had no issues before update

Steps to reproduce

happens every time i load into my main world

Log outputs

No response

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.7.0

[v1.6.12] console command raftcreative will turn the ship north instead of maintaining current rotation

What happened?

Hi there, starting from v1.6.12 whenever I do the console command raftcreative the ship floats as intended but the rotation becomes perfectly north. As in, the current rotation of the ship is not taken into account anymore when the command is executed. When I install v1.6.10 this will work correctly again, so something broke in the latest version.

It seems as if the default rotation 0 happens to be north, which makes me think the rotation is not taken into account anymore.

Steps to reproduce

  1. Have a ship
  2. Rotate the ship to south
  3. Execute console command raftcreative
  4. See that the ship floats but is rotated to north

Log outputs

No logs

Environment

OS:
- **OS**: Arch Linux
- **Graphics**: Vulkan (I think)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.12

Other mod but i think u can help hahahah

What happened?

image
Also making some lag but i dont know from where

Steps to reproduce

.

Log outputs

.

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch

Changes are not saved when editing custom sails / Black sails

Certain options within the "Customize Sail" UI do not save and will revert back after a few seconds. For example, enabling "Allow raising sail" then hitting save will result in the sail rolling up as intended, but after a few seconds it will spring back down. When opening the UI again, the "Allow raising sail" option will be unchecked. However, other options (such as sail anchors) save just fine and remain saved indefinitely. In addition to this, sails will randomly turn completely black and remain that way until you relog/restart.

I have tested this on a singleplayer world, with no other mods installed (other than the dependencies BepIn and Jotunn) and on the latest version of both Valheim and this plugin.

Video showing both issues:
https://streamable.com/uz3n6q

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.