A modular library to assist in mod development for the Fabric toolchain, compatible with Java and Kotlin, offering utility classes for Java developers and extensions for Kotlin developers.
All modules use the same version, which can be found in gradle.properties
.
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How do I import them?
They are individually published, and their repository should be added using Gradle.
repositories { maven { name = "vini2003.dev" url = "https://maven.vini2003.dev/" } }
A module containing compatibility tools used with Kyori's Adventure API.
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What can I use it for?
This module adds compatibility with the Adventure API, making message, boss bar and title/subtitle management simpler.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-adventure:${hammerVersion}")
A module containing a world border implementation with a ceiling and a floor.
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What can I use it for?
This module is useful for when players must be confined to a small space without unrestricted vertical movement.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-border:${hammerVersion}")
A module containing utilities to toggle chat, global chat and command feedback.
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What can I use it for?
This module is useful for when players must have their chat usage restricted, or command feedback must not be shown on screen.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-chat:${hammerVersion}")
A module containing a gravity implementation.
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What can I use it for?
This module is useful for when a world's gravity must be changed.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-gravity:${hammerVersion}")
A module containing interaction restriction mechanisms.
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What can I use it for?
This module is useful for when players must have their interaction abilities restricted.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-interaction:${hammerVersion}")
A module containing a complete toolset for creating in-game interfaces.
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What can I use it for?
This module is useful for when Minecraft's screen system is insufficient or too complicated for your use cases.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-gui:${hammerVersion}")
A module containing compatibility tools between the GUI module and TeamReborn's Energy API.
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What can I use it for?
This module is useful for when an in-game interface must handle energy.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-gui-energy:${hammerVersion}")
A module containing a complete toolset for creating in-game roles and manipulating player permissions.
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What can I use it for?
This module is useful for when roles or permissions must be used.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-permission:${hammerVersion}")
A module containing miscellaneous utilities.
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What can I use it for?
This module is useful for manipulating a player's walking/flying speed, or freezing/unfreezing them.
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Where can I find its documentation?
This module's documentation can be found in its Wiki.
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How do I import it?
This module should be imported using Gradle.
modImplementation("dev.vini2003:hammer-util:${hammerVersion}")