Comments (7)
clicking the Run button in the Execute Panel is causing Blender to fudge the context in some way? I've tried smaller versions of the scripts and run them from the text editor's run button and they work fine, it's when you use the zpy Run function that things go wrong
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Object selection does not change bpy.context.active_object
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from zpy.
from zpy.
selection != active object is what I've found so far. This snippet clears both selection and active object, then sets again. Works to select the object but doesn't seem to fix the problem with the make objects real operator.
from zpy.
Might have found a clue here. There seems to be a difference between "active" and "selected"
from zpy.
Also hitting Play button on the script does not cause this:
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