Our game is a 2d rouge-like game. There will be many boxes at each level, and the protagonist could only get to the next level when he opens the exit box. Besides the exit boxes, there will be 2 more types of boxed: monster boxes and rarely fortune boxes. When the protagonist wants to open monster boxes, he will need to defeat many monsters first, and for fortune boxes, he will directly open and get fortune inside it. The protagonist will gain weapons item to help his adventure. The protagonist could also gain foods and sodas from the boxes. With the increase of levels, the dungeon will have more boxes with less percentage of fortune boxes, stronger monsters, more powerful items, and more percentage of death.
Core mechanics: The protagonist should to open boxes and defeat monsters, and find the way to the next level
Game Plot: The protagonist wants to escape from the dungeon.
Objectives: Go up as many levels as possible.
Game AI for both zombie and player, level loading for every level.
There are two videos, one is normal running, another is poor quality recording with introducing. The app only running on Mac, and need change your mac privacy setting to open unknow softwares.

