Topic: game-ai Goto Github
Some thing interesting about game-ai
Some thing interesting about game-ai
game-ai,Behavior Trees and Case Logic for C#7
Organization: active-logic
game-ai,Goal oriented action planning beyond GOAP
Organization: active-logic
game-ai,BrainAI is a set of helper classes to add AI to your game.
User: apmem
game-ai,Artificial intelligence of the Reversi / Othello
User: arminkz
game-ai,BehaviorStudio is a cross-platform behavior trees editor that allows you to create, modify, view and save behavior trees in xml format. Please, see Wiki page for more information!
User: cas4ey
Home Page: https://github.com/cas4ey/behavior-studio/wiki
game-ai,A Japanese (Riichi) Mahjong AI Framework
User: cryolite
game-ai,Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
User: darshanmaradiya
Home Page: https://simmer.io/@TheWildcard/chess-3d
game-ai,Awesome Game AI materials of Multi-Agent Reinforcement Learning
Organization: datamllab
game-ai,Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
Organization: datamllab
Home Page: http://www.rlcard.org
game-ai,Machine- and Reinforcement Learning ExtensioN for (game) Engines
Organization: ducandu
game-ai,Stateless behavior trees for C# 7
User: eelstork
game-ai,Yuka Game AI + 3D rendering with Babylon.js
User: eldinor
Home Page: https://yuka.babylonpress.org
game-ai,🚀🀄️ A fast and strong AI for riichi mahjong, powered by Rust and deep reinforcement learning.
User: equim-chan
Home Page: https://mortal.ekyu.moe
game-ai,Unity package to add context steering behaviours to your GameObjects
User: friedforfun
game-ai,Deep Reinforcement Learning Notes
User: hijkzzz
Home Page: https://hujian.gitbook.io/deep-reinforcement-learning/
game-ai,A Utility AI for C# and Unity
User: igiagkiozis
Home Page: https://igiagkiozis.github.io/CrystalAI/
game-ai,Various C# implementations of game AI
User: in-op
game-ai,Starter Bot for Codingame's Coders Strike Back AI Challenge (Simulation Engine + Random Search)
User: inoryy
game-ai,My personal Screeps AI repository
User: jerroydmoore
Home Page: http://screeps.com
game-ai, Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.
User: joeycumines
game-ai,Advance combat AI mod for RimWorld
User: kbatbouta
game-ai,[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
Organization: kwai
Home Page: https://douzero.org/
game-ai,Book on basic to intermediate level Python projects
User: learnbyexample
Home Page: https://learnbyexample.github.io/practice_python_projects/
game-ai,Field of View and Line of Sight in 2D
User: legends2k
Home Page: http://legends2k.github.io/2d-fov
game-ai,Leorik is a strong, open-source UCI chess engine written in C#
User: lithander
game-ai,Communicating Sequential Processes in Lua
User: loyso
game-ai,Repository for the Ludii AI Competition
User: ludeme
Home Page: https://ludii.games/
game-ai,JavaScript library for developing Game AI.
User: mugen87
Home Page: https://mugen87.github.io/yuka/
game-ai,A deep reinforcement learning bot that plays tetris
User: nuno-faria
game-ai,A lightweight decision making library for game AI.
User: oguzeroglu
game-ai,A pluggable steering library for game AI.
User: oguzeroglu
game-ai,Unified Reinforcement Learning Framework
Organization: openrl-lab
Home Page: https://openrl-docs.readthedocs.io
game-ai,Industry-standard navigation-mesh toolset for games
Organization: recastnavigation
Home Page: http://recastnav.com/
game-ai,Best practices for implementing A* with a focus on four- and eight-connected grid worlds.
User: riscy
game-ai,A helper client for Majsoul. Using Mortal AI model.
User: shinkuan
game-ai,A general purpose game playing A.I. framework based on the Monte Carlo tree search algorithm.
User: snowfrogdev
game-ai, "A collection of behavior tree scripts for developing game AI."
User: sterberino
Home Page: https://sterberino.github.io/open-behavior-trees-documentation/index.html
game-ai,A Unity library for common movement AI
User: sturdyspoon
game-ai,behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Organization: tencent
Home Page: http://www.behaviac.com/
game-ai,Factorio Mod - Basic AI augmentation using potential fields
User: veden
game-ai,Goal-oriented Action Planning (GOAP) with Bevy integration
User: victorb
Home Page: https://victorb.github.io/dogoap/
game-ai,Here we will keep track of the latest AI Game Development Tools, including LLM, Agent, Code, Writer, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
User: yuan-manx
Home Page: https://yuan-manx.github.io/ai-game-devtools/
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