Modifications currently built on top of Godot 4.7.3-rc.
- The top workspace buttons (
2D/3D/Script/Game/Asset Store) have been changed toScene/Script/Game/Asset Storeand now switch between different sets of tabs.
No longer will it always be scene tabs with possibly unrelated content below. 2D/3Dis now a view option selectable on the scene toolbar and it will automatically choose the correct mode when making new scenes or opening existing (based on the root node type).- The script editor now has its own tabs when in
Scriptmode.
- Opening scene files now automatically switches back to the
Sceneworkspace so you can view it (previously it would stay in script view or otherwise) - The inspector now provides more room for settings when enlarged (previously it was always 50% label, resulting in a lot of empty white space when large)