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License: GNU General Public License v3.0
apk.sh makes reverse engineering Android apps easier, automating some repetitive tasks like pulling, decoding, rebuilding and patching an APK.
License: GNU General Public License v3.0
N/A
This StackOverflow answer seems to have been a source when this file was created. But some things are missing (the definition of the POSITIONAL_ARGS variable and the restoration of positional parameters)...
wechat arch arm64_v8a
output is the happy path
I experience an issue when I pull apk from the device that contains split fule.
I got this exception
Process: com.package, PID: 8459
04-13 14:59:53.979 8459 8459 E AndroidRuntime: at com.package.ui.MainActivity.m0(Unknown Source:41)
04-13 14:59:53.979 8459 8459 E AndroidRuntime: Caused by: android.content.res.Resources$NotFoundException: Drawable com.package:drawable/APKTOOL_DUMMY_3ed with resource ID #0x7f0803ed
I try a couple of things:
Are you using the latest apk.sh version?
Yes
I: Smaling smali_assets folder into assets.dex
xyz/smali_assets/audience_network/javax/annotation/concurrent/ThreadSafe.smali
[>] Sorry!
[!] java -jar /home/me/.apk.sh/apktool_2.9.3.jar b -d myapk -o myapk.gagdet.apk --use-aapt2 return errors!
[>] Bye!
apk.sh patch myfile.apk
Is not needed.
Are you using the latest apk.sh version? Yes
The thing is that apktool
encounters problems with certain APKs, see iBotPeaches/Apktool#2784 .
This can be fixed by using the option --only-main-classes
while decoding the .apk
, but this feature is not supported by apk.sh.
Hello ๐ I am testing the script against react native app (Android).Its appear that when I patch the apk (also I have set the export native in Manifest to true ) I got error on install that state the certificate is missing or similar is equal to null.I suppose that the script does not pin the certificate and I am curious does the default behavior do this or is not part of the apk.sh.Since I can't use pining on this app I need to be more familiar with it.
Regards
Hello,
I tried to pull a splitted apk and apk.sh built a file.single.apk.
This file.single.apk did not work as expected after installation (android complained about missing components and proposed to re-download the app via the app store)
After some research, I found how to install splitted apks (avoiding the need for the single apk hack)
TOTALSIZE=`wc -c /data/local/tmp/*.apk | tail -n 1 | cut -f1 -d " "`
SESSIONID=`pm install-create -S $TOTALSIZE | tr -dc '0-9'`
INDEX=0
for f in /data/local/tmp/*.apk
do
let SIZE=`wc -c ${f} | cut -f1 -d " "`
echo streaming ${f}
pm install-write -S ${SIZE} ${SESSIONID} ${INDEX} ${f}
let INDEX=${INDEX}+1
done
pm install-commit ${SESSIONID}
rm /data/local/tmp/*.apk
this creates an install session on the devices and then writes the different apks in this session.
Using this the installed app starts correctly
Request : Integrate script.js into APK without adb push
Details : Hi, thank you for the script,
I am currently using the following commands to patch an APK and run a script:
adb push script.js /data/local/tmp
./apk.sh patch <apk_name> --arch arm --gadget-conf <config.json>
adb install file.gadget.apk
I would like to know if it is possible to integrate script.js
directly into the APK without using adb push
, and then execute it. According to this link, it seems feasible. Could you please provide(if possible) guidance on how to achieve this using apk.sh?
Thank you!
I managed to insert the frida gadgets to Android React Native app, but when I launched it, it was freeze on the Splash screen.I proxy I only see a firebase request witch fails.
I use
1.apk.sh decode app.apk
2.CHANGE export native lib to true
3.build
4.patch
The app statt but freeze on splash screen.
Any hints on how to proceed.I don't want to pin the certificate.
Regards
Hello,
adb for linux can be downloaded in platform-tools via the url
https://dl.google.com/android/repository/platform-tools-latest-linux.zip
it could be interesting to add adb to the auto-download mechanism.
./apk.sh patch ./base.apk --arch arm
./apk.sh: line 209: -3: substring expression < 0
it's this line if [ ! -f "${FRIDA_SO_XZ::-3}" ]; then
in the shell. Not sure how to fix it.
FRIDA_SO_XZ="$APK_SH_HOME/$GADGET"
if [ ! -f "${FRIDA_SO_XZ::-3}" ]; then
Maybe this tool cannot do it, not sure here
[=======================================] 100% Unzipping... android-13/renderscrSDK Build-Tools
[>] Done!
[>] apksigner installed!
[*] zipalign exist in /home/***/.apk.sh/sdk_root/build-tools/33.0.1
[*] aapt exist in /home/***/.apk.sh/sdk_root/build-tools/33.0.1
[>] Building with java -jar /home/***/.apk.sh/apktool_2.8.1.jar b -d /home/all -o file.apk --use-aapt2
I: Using Apktool 2.8.1
brut.directory.PathNotExist: apktool.yml
[>] Sorry!
[!] java -jar /home/***/.apk.sh/apktool_2.8.1.jar b -d /home/all -o file.apk --use-aapt2 return errors!
[>] Bye!
I have 4 split APKs which I try to pack together, using command:
./apk.sh build /home/all
Yes, latest script version
Hi I'm trying to do the patch for frida. After the success I run:
adb install base.gadget.apk
I get this error message:
Performing Streamed Install
adb: failed to install base.gadget.apk: Failure [INSTALL_FAILED_INVALID_APK: Failed to extract native libraries, res=-2]
The CPU of my device is arm64-v8a. And the base.apk file installs fine. Any ideas what could be going wrong? Here is my full output of the logs
bash ./apk.sh patch base.apk --arch arm64
[*] apk.sh v1.0.3
[*] home dir is /Users/me/.apk.sh
[*] apktool v2.7.0 exist in /Users/me/.apk.sh
[*] apksigner v0.9 exist in /Users/me/.apk.sh/sdk_root/build-tools/33.0.1
[*] zipalign exist in /Users/me/.apk.sh/sdk_root/build-tools/33.0.1
[*] aapt exist in /Users/me/.apk.sh/sdk_root/build-tools/33.0.1
[>] Injecting Frida gadget for arm64 in base.apk...
[>] Frida gadget already present in /Users/me/.apk.sh
[>] Using /Users/me/.apk.sh/frida-gadget-15.1.28-android-arm64.so
[>] Decoding base.apk with java -jar /Users/me/.apk.sh/apktool_2.7.0.jar d base.apk
I: Using Apktool 2.7.0 on base.apk
I: Loading resource table...
I: Decoding AndroidManifest.xml with resources...
I: Loading resource table from file: /Users/me/Library/apktool/framework/1.apk
I: Regular manifest package...
I: Decoding file-resources...
I: Decoding values */* XMLs...
I: Baksmaling classes.dex...
I: Baksmaling classes2.dex...
I: Baksmaling classes3.dex...
I: Baksmaling classes4.dex...
I: Baksmaling classes5.dex...
I: Baksmaling classes6.dex...
I: Copying assets and libs...
I: Copying unknown files...
I: Copying original files...
I: Copying META-INF/services directory
[>] Done!
[>] Searching for a launchable-activity...
[>] launchable-activity found --> com.sampleapp.MainActivity
[>] Local path should be ./base/smali/com/sampleapp/MainActivity.smali
[!] ./base/smali/com/sampleapp/MainActivity.smali does not exist! Probably a multidex APK...
[?] Looking in ./base/smali_classes2/com/sampleapp/MainActivity.smali...
[!] ./base/smali_classes2/com/sampleapp/MainActivity.smali does not exist! Probably a multidex APK...
[?] Looking in ./base/smali_classes3/com/sampleapp/MainActivity.smali...
[>] ./base/smali_classes3/com/sampleapp/MainActivity.smali found!
[>] Patching smali...
[>>] A constructor is already present --> .method public constructor <init>()V
[>>] Injecting partial load library!
[>>] .locals declaration found!
[>>] Skipping .locals line...
[>>] Update locals count...
[>] Writing the pathced smali back...
[?] Checking if Internet permission is present in the manifest...
[>] Internet permission is there!
[>] Building with java -jar /Users/me/.apk.sh/apktool_2.7.0.jar b -d base -o file.apk --use-aapt2
I: Using Apktool 2.7.0
I: Checking whether sources has changed...
I: Smaling smali folder into classes.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes6 folder into classes6.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes3 folder into classes3.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes4 folder into classes4.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes5 folder into classes5.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes2 folder into classes2.dex...
I: Checking whether resources has changed...
I: Building resources...
I: Using aapt2 - setting 'debuggable' attribute to 'true' in AndroidManifest.xml
I: Copying libs... (/lib)
I: Copying libs... (/kotlin)
I: Copying libs... (/META-INF/services)
I: Building apk file...
I: Copying unknown files/dir...
I: Built apk into: file.apk
[>] Built!
[>] Aligning with zipalign -p 4 ....
[>] Done!
[>] A Keystore exist!
[>] Signing file.apk with apksigner...
[>] Done!
[>] base.gadget.apk ready!
[>] Bye!
in the affected resource files there is a (seemingly) arbitrary number of xml tags (usually) at the end, within the <resources>
with the following structure: <item type=\"\S*\" name=\"\" \/>
some files have none of the empty name tag tags, some have just them, and most have something in between
in public.xml is the tag different, there it is <public type=\"\S*\" name=\"\" id=\"\S*\" \/>
[>] Building with java -jar /home/my-user/.apk.sh/apktool_2.9.3.jar b -d com.attidomobile.passwallet_split_apks/base -o file.apk --use-aapt2
I: Using Apktool 2.9.3
I: Checking whether sources has changed...
I: Checking whether sources has changed...
I: Checking whether sources has changed...
I: Checking whether resources has changed...
I: Building resources...
I: Using aapt2 - setting 'debuggable' attribute to 'true' in AndroidManifest.xml
W: /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res/values/public.xml:6934: error: <public> missing 'name' attribute.
W: /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res/values/public.xml:6935: error: <public> missing 'name' attribute.
W: /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res/values/public.xml: error: file failed to compile.
W: /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res/values/strings.xml:655: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res/values/strings.xml:656: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res/values/strings.xml: error: file failed to compile.
brut.androlib.exceptions.AndrolibException: brut.common.BrutException: could not exec (exit code = 1): [/tmp/brut_util_Jar_130762370632719210017057457644154483351.tmp, compile, --dir, /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/res, --legacy, -o, /home/my-user/apk.sh/com.attidomobile.passwallet_split_apks/base/build/resources.zip]
[>] Sorry!
[!] java -jar /home/my-user/.apk.sh/apktool_2.9.3.jar b -d com.attidomobile.passwallet_split_apks/base -o file.apk --use-aapt2 return errors!
[>] Bye!
or
[>] Building with java -jar /home/my-user/.apk.sh/apktool_2.9.3.jar b -d com.google.android.apps.walletnfcrel_split_apks/base -o file.single.apk --use-aapt2
I: Using Apktool 2.9.3
I: Checking whether sources has changed...
I: Smaling smali folder into classes.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes2 folder into classes2.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes3 folder into classes3.dex...
I: Checking whether resources has changed...
I: Building resources...
I: Using aapt2 - setting 'debuggable' attribute to 'true' in AndroidManifest.xml
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:3: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:4: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:5: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:6: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:7: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:8: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:9: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:10: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:11: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml:12: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/animators.xml: error: file failed to compile.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:3: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:4: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:5: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:6: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:7: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:8: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:9: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:10: error: <item> missing 'name' attribute.
W: /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res/values/anims.xml:11: error: <item> missing 'name' attribute.
brut.androlib.exceptions.AndrolibException: brut.common.BrutException: could not exec (exit code = 1): [/tmp/brut_util_Jar_22534173162893068579221351672871164782.tmp, compile, --dir, /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/res, --legacy, -o, /home/my-user/apk.sh/com.google.android.apps.walletnfcrel_split_apks/base/build/resources.zip]
[>] Sorry!
[!] java -jar /home/my-user/.apk.sh/apktool_2.9.3.jar b -d com.google.android.apps.walletnfcrel_split_apks/base -o file.single.apk --use-aapt2 return errors!
[>] Bye!
I had issues with
Manually remove the affected lines (?) and try to rebuild until no errors pop up anymore
The apps were able to be built, but there were internal issues
(This might also be an issue with apktool --resource-mode dummy, idk for sure)
โฏโฏโฏ ./apk.sh pull com.instagram.android
[*] apk.sh v1.0.4
[*] home dir is /Users/{username}/.apk.sh
[*] apktool v2.7.0 exist in /Users/{username}/.apk.sh
[*] apksigner v0.9 exist in /Users/{username}/.apk.sh/sdk_root/build-tools/33.0.1
[*] zipalign exist in /Users/{username}/.apk.sh/sdk_root/build-tools/33.0.1
[*] aapt exist in /Users/{username}/.apk.sh/sdk_root/build-tools/33.0.1
[>] Pulling com.instagram.android: Split apks detected!
[>] Pulling 3 apks in ./com.instagram.android_split_apks/
/data/app/~~cj7mY3z04tmehXjM5xUimQ==/com.instagram.android-kudgMUtbD5bmhF...=/base.apk: 1 file pulled, 0 skipped. 6.3 MB/s (53360636 bytes in 8.056s)
/data/app/~~cj7mY3z04tmehXjM5xUimQ==/com.instagram.android-kudgMUtbD5bmhF...mentation.apk: 1 file pulled, 0 skipped. 5.9 MB/s (74291 bytes in 0.012s)
/data/app/~~cj7mY3z04tmehXjM5xUimQ==/com.instagram.android-kudgMUtbD5bmhF...pytorch.apk: 1 file pulled, 0 skipped. 4.7 MB/s (2072985 bytes in 0.416s)
[>] Combining split APKs into a single APK...
[>] Decoding com.instagram.android_split_apks/base.apk with java -jar /Users/{username}/.apk.sh/apktool_2.7.0.jar d com.instagram.android_split_apks/base.apk -o com.instagram.android_split_apks/base 1>/dev/null
[>] Done!
[>] Decoding com.instagram.android_split_apks/split_arservicesforpersonsegmentation.apk with java -jar /Users/{username}/.apk.sh/apktool_2.7.0.jar d com.instagram.android_split_apks/split_arservicesforpersonsegmentation.apk -o com.instagram.android_split_apks/split_arservicesforpersonsegmentation 1>/dev/null
W: Could not decode attr value, using undecoded value instead: ns=dist, name=title, value=0x7f020000
[>] Done!
[>] Decoding com.instagram.android_split_apks/split_pytorch.apk with java -jar /Users/{username}/.apk.sh/apktool_2.7.0.jar d com.instagram.android_split_apks/split_pytorch.apk -o com.instagram.android_split_apks/split_pytorch 1>/dev/null
W: Could not decode attr value, using undecoded value instead: ns=dist, name=title, value=0x7f020000
[>] Done!
[>] Walking extracted APKs dirs and copying files to the base APK...
[>] Fixing APKTOOL_DUMMY public resource identifiers...
[>] Done!
[>] Disabling APK splitting (isSplitRequired=false) if it was set to true...
sed: 1: "com.instagram.android_s ...": command c expects \ followed by text
[>] Done!
[>] Enabling native libraries extraction if it was set to false...
sed: 1: "com.instagram.android_s ...": command c expects \ followed by text
[>] Done!
[>] Building with java -jar /Users/{username}/.apk.sh/apktool_2.7.0.jar b -d com.instagram.android_split_apks/base -o file.single.apk --use-aapt2
I: Using Apktool 2.7.0
I: Checking whether sources has changed...
I: Smaling smali folder into classes.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes10 folder into classes10.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes9 folder into classes9.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes7 folder into classes7.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes6 folder into classes6.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes8 folder into classes8.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes3 folder into classes3.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes4 folder into classes4.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes5 folder into classes5.dex...
I: Checking whether sources has changed...
I: Smaling smali_classes2 folder into classes2.dex...
I: Checking whether resources has changed...
I: Building resources...
I: Using aapt2 - setting 'debuggable' attribute to 'true' in AndroidManifest.xml
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-h640dp/layouts.xml:3: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-h640dp/layouts.xml: error: file failed to compile.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-land/layouts.xml:3: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-land/layouts.xml:4: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-land/layouts.xml:5: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-land/layouts.xml: error: file failed to compile.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-sw600dp/layouts.xml:3: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-sw600dp/layouts.xml:4: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values-sw600dp/layouts.xml: error: file failed to compile.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:3: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:4: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:5: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:6: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:7: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:8: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:9: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:10: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:11: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:12: error: invalid value for type 'layout'. Expected a reference.
W: /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res/values/layouts.xml:13: error: invalid value for type 'layout'. Expected a reference.
brut.androlib.AndrolibException: brut.common.BrutException: could not exec (exit code = 1): [/var/folders/37/c55v40hd2pg0ycf01ryx3jn80000gn/T/brut_util_Jar_114820535807874165421544189346892466900.tmp, compile, --dir, /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/res, --legacy, -o, /Users/{username}/{working_dir}/apk.sh/com.instagram.android_split_apks/base/build/resources.zip]
[>] Sorry!
[!] java -jar /Users/{username}/.apk.sh/apktool_2.7.0.jar b -d com.instagram.android_split_apks/base -o file.single.apk --use-aapt2 return errors!
[>] Bye!
zsh: exit 1 ./apk.sh pull com.instagram.android
./apk.sh pull com.instagram.android
Instagram v286.0.0.20.69 arm64 v8a (installed from playstore)
Are you using the latest apk.sh version?
yes
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