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videoplayerkit's Issues

Controls visibility

Great project BTW, thank you!

  1. Is there a way to prevent the controls from popping up even when user taps on the video?
  2. Is there a way to always hide the share button even when the controls are visible?

library not found for -lFacebook-iOS-SDK

i couldnt build . i got this error

ld: warning: directory not found for option '-F/Users/user1/Downloads/VideoPlayerKit-bf96edb50ad9c564591d491b9cc81483b7ea8035-2/VideoPlayerKitSampleProject/../../../Desktop/Cocoa_StreamStitcherDemo/StreamStitcherDemo'
ld: library not found for -lFacebook-iOS-SDK
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Storyboard support?

Is there any easy way to bring the player view into a Storyboard without having to recreate everything? I want to swap out some assets and generally clean things up a bit, and doing so programmatically is laborious.

Volume

where the volume button

How to show Thumbnail image of the video?

Hello VideoPlayerKit,

I am integrating this kit into my application. Now, i want to show the thumbnail image for the Videoplayer. How to show it into my player? Is there anyway to achieve this?

Inline player, IGN MainViewController

Hello,

First, this player looks great ! Exactly what I need.
I managed to make a project work with the player, with the github files.
On app main view I have blank view with the button to launch video, it works fine.

But I'm looking for some help / code / example to have the same view than the first snapshot : the inline / embedded player with video controls, and table view beneath.

Do you know where I could find some help, files or tips ? I made some tries, but can't get it done.

Hoping for answers,
Best regards.

Optionally turn off Twitter and MessageUI dependencies

If I'm not going to use the sharing features features of VideoPlayerKit, I'd like an option to add it to my project with needing to include either of those frameworks. Maybe a linker flag could be used to communicate that the developer doesn't want to use sharing dependencies?

Demo project

Hi, are you going to do a demo project?

I'm trying to use the library but the avplayer fails to streaming all the m3u8 urls.

Thanks!

Undefined symbols for architecture arm64

I use xcode 6 build this prj and tell me that error
Undefined symbols for architecture arm64:
"_kTrackEventVideoComplete", referenced from:
-[VideoPlayerKit playerItemDidReachEnd:] in VideoPlayerKit.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Xcode project fails to build from within generated workspace

Following the build instructions, I do make clean setup and this generates a VideoPlayerSample.xcworkspace

However building the VideoPlayerSample target results in the compile error:

/Users/.../VideoPlayerKit/VideoPlayerKitSampleProject/VideoPlayerSample/VideoPlayerSampleViewController.h:4:9: 'VideoPlayerKit.h' file not found

This would suggest to me that the workspace is not being setup correctly by the build script

Typo in FullScreenView.m

self.autoresizesSubviews = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth;

should be autoresizingMask

IOS7. playpause button touch disable

hi.. i'm poor in english...

when i create app using this VideoPlayerKit in previous IOS7(ie. IOS5,IOS6...).

when i my app upgrade to IOS7. well. all control in good .. except play,pause button.

there is no touchevent occur in IOS7.

Problem with pods.

Hi i make all steps installing pods but when i run my app i have this problem.

/Users/martingodec/Desktop/VideoPlayer/VideoPlayerKitSampleProject/Pods/Pods-resources.sh: line 5: /resources-to-copy-VideoPlayerSample.txt: Permission denied

How y solve this?

Link Error both in Sample Code and after implementation

Hey! First up, thanks for the awesome module.

Unfortunately, the sample project does not seem to build. It complains about a
'clang error: linker command failed with exit code 1 (use -v to see invocation)'.

It initially complains about there not being a VideoPlayerKit.h but I copy all the files from the folder 'Code' and paste them into the sample project.

Even when I add the code to my app, it fails to build with the same error.

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