Comments (6)
That code looks correct to me. What version are you running?
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2.0.0
from random-js.
Well, if you're able to provide a reproducible test case, I'll be able to figure it out. My guess is that this is caused by your build system.
from random-js.
have same issue, using Node v10
from random-js.
@rained23 please make a public repository that showcases the problem.
from random-js.
Happy to work on this when I have a reproducible test case.
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Related Issues (20)
- Serialize and unserialize for later use HOT 1
- cannot be imported properly in jest backend HOT 2
- Question: Use It In Games? HOT 5
- Is it possible to seed nativeMath? HOT 1
- Cannot read property 'nativeMath' of undefined (2.0.0-rc2) HOT 1
- 2.0.0-rc2 doesn't build with webpack/babel HOT 1
- Is it good to feed MersenneTwister19937 with array of same integers except one? HOT 2
- MersenneTwister19937 is not defined HOT 1
- Include ".js" in imports HOT 1
- Can't build with webpack HOT 1
- Question: replicating exact functionality of Math.random() HOT 2
- feat: Add support for React Native HOT 7
- Force value to either min or max HOT 3
- Choose "best" engine automatically? HOT 1
- var random = new Random.Random() does not work when random-js is imported as a script HOT 1
- Automatic dependency updates
- Converting the build to GitHub Actions
- Better documentation on how to create custom engines in README.md
- Add documentation on how to use this library without Node.js and/or with Webpack 5+
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