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Den Baster's Projects

onnxruntime icon onnxruntime

ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator

opencv-plugin icon opencv-plugin

A simple OpenCV plugin that integrates the OpenCV library into UE4. The plugin includes some blueprint classes that demonstrate how OpenCV can interact with the engine.

openseeue icon openseeue

Simple plugin to feed OpenSee tracking data into Unreal Engine 5

packer icon packer

Python app to detect updated texture files in directory, pack them into user defined maps and import those into Unreal Engine 4

parkourgame icon parkourgame

Physics-Driven American Football in a Large Scale Multiplayer environment. Built using Unreal Engine 4

passivbot icon passivbot

Trading bot running on Binance and Bybit futures

pasta-water icon pasta-water

Pasta Water is an in-progress Unreal Engine 5 game I am working on.

patterngame icon patterngame

A simple UE4 game to demonstrate several design patterns for my software engineering courses

pbsync icon pbsync

System for syncing Unreal Engine 4 project git repositories

pcgml-game-mechanics icon pcgml-game-mechanics

Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.

pcl icon pcl

Point Cloud Library (PCL)

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