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:high_brightness: Shotgrid Toolkit Engine for Gaffer: https://www.gafferhq.org/

License: MIT License

Python 100.00%
gaffer shotgun-pipeline-toolkit shotgun-pipeline shotgun-toolkit-engine 3d shotgrid shotgrid-pipeline shotgrid-pipeline-toolkit

tk-gaffer's Introduction

Hello

Hola! ๐Ÿ‘‹

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Iโ€™m Diego Garcia Huerta, a Software and Pipeline developer that works in the VFX / Animation industry. Iโ€™ve been designing workflows/pipelines and developing production tools for more than two decades, always trying to bridge the gap between artists and technology.

I work for small and mid size studios as a consultant, assessing and advising on how to optimize existing pipelines and production workflows and developing the required solutions. This allow studios to grow in size / quality / efficiency and enable artists to focus on what they know best.

I also specialize on starting pipelines from scratch, from nada, from zero, with already quite a few successful cases under my belt.


Shotgun Toolkit Logo One of my tech hobbies involve the integration of new software with Shotgun Toolkit. I find it is a good way to familiarize myself with APIs from different DCCs. My goal is to integrate it with as many open source tools as possible. ๐Ÿ’ก You can normally guess what I'm working on by checking my github status

Here are some of my integrations:


๐Ÿ‘€ Which one should be next ?

๐Ÿš€ Do you want to boost the development ?

If you or your studio find that what I do is useful or it turns out to be a shortcut to what you really need to do, and you want to contribute, consider buying me a coffee:

โค๏ธ Sponsor me

tk-gaffer's People

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