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The fastest Entity Component System library for the web

License: MIT License

TypeScript 49.32% JavaScript 50.68%
data-oriented-design ecs ecs-framework entity-component-system game-development gamedev high-performance javascript js ts typescript

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wolf-ecs's Issues

Add fixed size array support

Fixed size arrays would be great for working with stuff like matrices. I'm not sure what the best way to implement this would be, but views on a continuous buffer sound easy enough!

Error: Must use import to load ES Module

Hey! Thanks for the library
I have a similar problem with your package as bitECS. And others have a problem with this too
NateTheGreatt/bitECS#30

The solution to remove from your package.json {type: module} in node_modules is very bad, I would not want to do it manually every time

Cache created queries

I sometimes want multiple systems to use the same query. Right now I just keep a record of queries around in my state, but this is pretty error prone. For example, I might realize system X needs access to component Y as well (which is not in the query system X uses), so now I need to check if anyone else is using the query system X uses, and if the answer is yes, create a different query which has all the components in the previous one + Y. (should I mention how akward naming queries is:)?)

it would be a lot nicer if the ECS class could keep track of existing queries and just return one of those when attempting to create a query with the same parameters as a previously created one

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