often we want to repeat attacking the same territory from the same place, add a button to do this easily without having to select the territories again
mimic territory selection like the user does when drafting, attacking or fortifing
example:
for the attack, when received an AttackAction select the from territory, after a brief delay select the to territory and finally perform the actual attack.
all of this has to be done within the action delay in the ActionReader.
When I am putting the project into Unity I am getting a lot of compiler errors from the C# sharp files. No matter what I have tried to do I can not get rid of them.