Comments (4)
Just to give an update on this, I use Ubuntu 21.04 on wayland and winit 0.25.0, and I haven't noticed any input issues so far. I can rotate the model in the example "simple" using A and D keys. In my own app, I use mouse movement (device event) and keyboard (window) events successfully.
The screenshot in this bug report no longer works.
However, I have noticed that the "simple" example and my own app have issues when manually enlarging or maximizing the window. The window decoration resizes correctly and the rg3d rendering process apparently "updates" correctly to produce a larger frame, but then frame is cropped in old, smaller dimensions. When manually shrinking the window to smaller than default dimensions, the renderer correctly produces a smaller frame, but then a black border/frame/box is added "outside" the window decorations using the same size as the "original" window. Resizing the window again won't fix it this time.
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The screenshot in this bug report no longer works.
Github fault, they delete stored contend like attached pictures.
@Eragonfr could you please confirm that @w-flo 's change fixed the issue for you, and if so, close it?
Async and simple example is working in sway and in weston on Artix Linux.
I can see some flickering when resizing, but it's probably related to the pull rate of the resize event and the refresh rate of my GPU/screen.
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Oh, this might be bug in winit actually. I'm working on Windows, but checking linux version in Ubuntu on virtual machine, and I have some weird input issues there too, need a closer look at this. Also there is might be a chance that I misused winit someway.
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@Eragonfr could you please confirm that @w-flo 's change fixed the issue for you, and if so, close it?
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