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Supporting large maps files about fyrox HOT 2 CLOSED

fyroxengine avatar fyroxengine commented on June 22, 2024
Supporting large maps files

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Comments (2)

Eragonfr avatar Eragonfr commented on June 22, 2024 1

Thank, for the response. And yes, I'm going to make small maps to test the mechanics.

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mrDIMAS avatar mrDIMAS commented on June 22, 2024

There is very little support for such scenes, engine still does not have level-of-detail (LOD) system, which may cause some serious performance issues on large scenes. Also there is no map streaming for now, which means that everything will be loaded into memory at once. However, large scenes are possible with manual management of objects visibility, but can be tricky to do. Also in case of RPG you probably want to have some sort of terrain, but engine still does not have terrains, so everything has to be done in some 3d editor.

All such stuff (LODs, terrains, streaming, etc) is on my TODO list, but it would be hard to use without editor, so currently I'm trying to make some simple scene editor which will help to setup everything properly. Also since I have fulltime job and do not have enough spare time, everything will be implemented not soon.

I'd advise you to create small maps first to create and test some basic mechanics or your game, and then start expanding them.

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