Comments (1)
Fixed, but now first two rasters of character display are left by some pixels compared with the rest.
The shift is about 10 pixels when horizontal scale is x1 ($00), and 2 pixels otherwise.
This remaining problem is probably related to Issue #10, and is out of scope for this bug, so closing.
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Related Issues (20)
- SD card controller should provide F011 emulation registers at $D080 HOT 2
- CPU IPC is low: implement i-cache HOT 1
- Need a kickstart ROM to load C65 ROM from microSD card and run it. HOT 2
- Executing from FastIO ROM has problems HOT 7
- CPU IPC is low: eradicate fastram wait-state on read HOT 1
- Kickstart should try SDHC mode only when first reading a sector >2G
- 4502 interrupts should not occur after one cycle instructions
- Need DMAgic implemented to boot C65 ROM HOT 1
- CIAs lack serial port HOT 1
- IRQs are being triggered at odd times when they are fully masked HOT 5
- SD card reads sector into buffer rotated by one byte HOT 1
- DMAgic fill is filling with the low-order address of the list instead of the fill value HOT 2
- Sprites can still appear in front of the border
- Artifact in text mode
- C65 / VIC-III bitplanes don't work
- C65 BASIC Graphics demos don't work HOT 44
- ghdl_farstack not recoginized as RAM with vivado synthesis HOT 1
- unsigned(r_blnd) => antialiased_red, HOT 6
- c54uart multi-driven net HOT 1
- sd card interface logic and kickstart routines presupposes a block size of 512 byte HOT 7
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