Comments (4)
I like (2) - it's simple to put in: just check that git diff rspirv
is empty after the code gen.
from rspirv.
Agreed with @kvark. I think we can start with (2) first. Not opposing to (3) too. It's just right now the autogen stuff needs external SPIRV-Headers
repo is used by both the spirv_headers
create and rspirv
crate. I'm not exactly sure how to structure it.
from rspirv.
Fwiw, as a user of this library I wouldn't be a huge fan of (3). This library already drags in a whole bunch of extra dependencies through num & num-derive that I'm not super fond of.
from rspirv.
has the added benefit of getting rid of the weird triple build you have to do if you modify the autogen
Shouldn't it be double-build (instead of triple)?
Also, I think this is less of a problem now as #90 landed - autogen is fast enough that it's not a problem to run it twice. Only affects developers, which are... just 3.5 people at the moment :)
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Related Issues (20)
- Parsing with `parse_bytes` fails but shader runs with opengl HOT 2
- Floating-point literals should store bits in integers, not use host f32/f64. HOT 2
- New spirv_headers release HOT 1
- ImageFormat::Rgb10a2ui uses inconsistent casing. HOT 4
- Published 1.5.1 broke public API HOT 8
- Switch spirv_headers to SemVer HOT 5
- Rename "required_capabilities" for clarity
- `IdResult` and `IdResultType` on SR?
- Publish rspirv 0.8 ? HOT 1
- LiftContext::convert struggles with linked multi-stage SPIRV
- Unable to retrieve decorations in structured representation HOT 3
- Store all instructions in one `Vec`?
- LiftContext::lift_op responsible for ~25% of the generated llvm ir
- spirv: Vulkan SDK based versioning HOT 6
- Disassembling constant literals is broken HOT 2
- LICENSE files in package subdirs HOT 3
- Update spirv's version of bitflags to 1.0.4
- Multiple operations with same opcode HOT 4
- Bug: selection_merge ends block.
- Release `spirv:0.3.0+sdk-1.3.243.0` not on crates.io HOT 17
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