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Gruppe Adler Coop Template
due to pop bug
Ich weiß, Endgame ist auch noch offen.
Hier hab ich aber schon eine kühle Idee 👯
Details asap
Is there any chance grad loadout might trigger even when no faction is set (empty strings)?
If not, we can rule out grad loadout as the cause for the "no uniform" problem and should consider other factors.
Might be necessary to double check with a mission not using grad loadout at all. Problem doesn't trigger everytime – couldnt reproduce alone on dedicated in same mission.
Im moment ist es unmöglich die Frequenzen auf der Kate zu verschieben.
Lösunsansatz: Marker mit bestimmen Variablennamen plazieren und die Frequenzen an der stelle dieses Markers platzieren. Soll ermöglichen Frequenzen z.b. direkt neben der Base zu plazieren.
GRAD_waveRespawn
nicht definiert bei JIP
apparently the default stamina settings are annoying.
recommended values for advanced fatigue: perf + recovery factor 3 instead of 1
Player will get an error "Resource not found" the first time they try to open the vehicle radio. The interface will not open.
An RPT entry like this is being produced:
16:43:45 Warning Message: Resource not found
16:43:45 ➥ Context:
16:43:45 [] L1 ()
[] L1 ()
[] L78 (x\cba\addons\events\fnc_keyHandlerDown.sqf)
[] L51 (x\cba\addons\events\fnc_keyHandlerDown.sqf)
[] L70 (x\cba\addons\events\fnc_keyHandlerDown.sqf)
[] L75 (x\cba\addons\events\fnc_keyHandlerDown.sqf)
[] L75 (x\cba\addons\events\fnc_keyHandlerDown.sqf)
[] L4 (z\tfar\addons\core\functions\flexiUI\flexiInit.sqf)
[] L18 (x\cba\addons\ui\flexiMenu\fnc_openMenuByDef.sqf)
[] L29 (x\cba\addons\ui\flexiMenu\fnc_openMenuByDef.sqf)
[] L81 (x\cba\addons\ui\flexiMenu\fnc_openMenuByDef.sqf)
[] L89 (x\cba\addons\ui\flexiMenu\fnc_openMenuByDef.sqf)
[] L91 (x\cba\addons\ui\flexiMenu\fnc_openMenuByDef.sqf)
[] L102 (x\cba\addons\ui\flexiMenu\fnc_menu.sqf)
[] L70 (x\cba\addons\ui\flexiMenu\fnc_getMenuDef.sqf)
[] L39 (x\cba\addons\ui\flexiMenu\fnc_getMenuDef.sqf)
[] L47 (x\cba\addons\ui\flexiMenu\fnc_getMenuDef.sqf)
[] L52 (x\cba\addons\ui\flexiMenu\fnc_getMenuDef.sqf)
[] L1 ()
[] L4 (z\tfar\addons\core\functions\flexiUI\fnc_lrRadioMenu.sqf)
[] L37 (z\tfar\addons\core\functions\fle
players who do not have a backpack radio defined via grad-loadout cannot open vehicle radio settings in airborne vehicles that do not have an explicit TFAR radio class.
problematic code here:
_radios = [player] call GRAD_radiosettings_fnc_getLoadoutRadios;
_radios params ["_shortrange", "_longrange"];
TFAR_DefaultRadio_Backpack_West = _longrange;
// ...
TFAR_DefaultRadio_Airborne_West = _longrange;
if (_longrange find "tf_" != 0) then {_longrange = ""};
^also, this uses the old tfar-prefix
This effectively sets TFAR_DefaultRadio_Airborne_West = "";
for players without long-range radio in their loadout (so... those that need it!) , which breaks TFAR in all vehicles that have not an explicitly set radio class (either via config or variable)
Check CBA settings of all mods.
Es wär schön, wenn man analog zur userInit.sqf
im User Ordner auch eine Datei hat, die "Zugriff" auf die initServer.sqf
ermöglicht.
It is set to 50/50, but the AI goes in 99% of the case unconscious. Please change it to off.
(warte auf erfolgreichen einsatz von grad-civs im tvt )
Werden zu spät geladen? Slants Loadoutfunkgerät wird durch Standardfunkgerät überschrieben.
Evtl. in preInit Funktion auslagern?
use loadingScreenDone from CBA>3.5.0 to trigger intro
// init.sqf
["CBA_loadingScreenDone", {
// blah
}] call CBA_fnc_addEventHandler;
20:55:11 Error in expression <ups = _x;
{
_sidegroup = _x;
if (player in _sidegroup) exitWith {_index = _forEa>
20:55:11 Error position: <in _sidegroup) exitWith {_index = _forEa>
20:55:11 Error in: Type Group, expected Array,Object,Location
20:55:11 File mpmissions__cur_mp.Altis\functions\groupsettings\fn_setJIPGroupIndex.sqf, line 32
Die Settings müssen überarbeiten werden, das passt hinten und vorne nicht. Z.B. Advanced Wounds.
(edit: Fussels Liste ersetzt)
Ich würde mir wünschen, dass die ACE Nightvision Einstellung standardmäßig auf ein spielbares Niveau gestellt werden. Bei Fragen, einfach fragen. Soll heißen am liebsten so wie es vor dem Update war, aber auf jeden Fall besser als mit bloßen Augen (ohne NVG).
Eras
i find myself manually commenting out all the systemchat messages done by
maybe its better to make them opt-in and admin only? opinions?
Would be handy to have a fnc to call which creates a Zeus Module which executes param cmd.
Mir ist gerade aufgefallen, dass man Blueforce Tracking irgendwie nicht ausstellen kann. Zumindest über die Module. Es wäre nice wenn man das in den Missionsettings machen könnte! Danke.
Einstellmöglichkeit in USERSCRIPTS\loadouts.sqf, um Nachtequipment - speziell Nightvision - ein-/auszuschalten.
von AK:
replace with:
["waitForInit", "OnRadiosReceived", {
//Called everytime after Player received his Radios.
}, player] call TFAR_fnc_addEventHandler;
Radio frequencies are visible on map, but are not being applied to the players radio.
Probably old TFAR Version.
Alle Einheiten, die keine Faction zugewiesen bekommen haben, spawnen nackt. Passiert nur auf dedicated Server. Opfor, Blufor, Independent. Vanilla und Mod-Einheiten.
resetLoadout = 0:
https://github.com/gruppe-adler/CO_Template.VR/blob/master/config_all.hpp#L13
XEH hier:
https://github.com/gruppe-adler/CO_Template.VR/blob/master/config_all.hpp#L44
Serverlog:
0:09:05 [GRAD] (loadout) INFO: no loadout config values could be found for B Bravo 1-3:1 REMOTE
Units spawned by zeus are using the vanilla loadout unlike units placed in the editor. Please enable grad_loadout for zeus'd units for unit consistency in dynamic zeus missions.
Sind die Missionsparameter irgendwo eingebunden @fry-grad ? Ich finde nicht wo.
Die allgemeinen Sachen können komplett raus (die stellt man ja eher im Editor ein) und der Rest sollte am besten über die userscripts\missionsettings.sqf fix eingestellt werden. Am Ende soll ja keine dynamische Mission herauskommen, bei der man erst noch in der Lobby die Parameter auswählt.
c4only, soundplay, nighteffect, autoresppos, autodelete hört sich ganz interessant an.
Der Corpse Manager wird hier schon eingestellt:
https://github.com/gruppe-adler/CO_Template.Stratis/blob/master/description.ext#L22
Also können die letzten beiden Parameter auch komplett raus, was?
https://github.com/gruppe-adler/CO_Template.Stratis/blob/master/ga_system/sys_config/params.hpp
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