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cytosu's Issues

Crash on Beatmap Load

The game crashes as soon as beatmap finishes loading if the latest compile of Cytosu is used on the latest version of osu!lazer (2020.1121.0).

Mod autopilot implementation

I tried to play this mode with mouse... But I am sucks to aim.
Could you develop the autopilot mod for this plugin?

Buildable version

mark it as a tracking issue until I have a proper release.

original post:
Hi, is this one already buildable?

Add CI setup

Probably just use AppVeyor (just like osu repository)

Cytosu hit object implementation

Open it as an epic issue to track hit objects implementation

  • Tap note (hit circle) 295edaf
  • Hold note (spinner)
  • Drag note (sliders)

For now, I will focus on refactoring the whole thing and add more proper tests since current implementations are very hard to follow and some of them are a hacky way to achieve something

Implementation of beatmap converter

Part of hit object implementation. At this moment it already covered basic/tap note converts.

Note that it'll only convert from osu! ruleset even it should be support others like catch and mania (every hit object that inherit IHasXPosition

  • Beatmap converter
  • Beatmap converter tests

License?

Is there any chance you will add a license to the project? In file headers, it says "Licensed under the MIT Licence." and also "// See the LICENCE file in the repository root for full license text.", so maybe add MIT license then?

Mod auto implementation

Leftover from failed initial implementation (68838f4)

  • Fix cursor movement skipping hold note (might worth to check how osu! handle cursor movement) (07c19c9)
  • Fix action not registered (07c19c9)
  • Mod test

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