guribo Goto Github PK
Type: User
Bio: Here I share VRChat/Udon and SUVA related code. Development happens somewhere else.
Twitter: GuriboVR
Location: Germany
Type: User
Bio: Here I share VRChat/Udon and SUVA related code. Development happens somewhere else.
Twitter: GuriboVR
Location: Germany
バーチャルモーションキャプチャーからOSCで姿勢情報を受信してUnityシーンに反映するスクリプト群です。 UnityPackage1つで簡単導入、ランタイムでももちろん動作。プロトコルは公開されており拡張可能
FPV Drones for Udon base VRChat worlds.
Expanded Math Functionality for Unity
A Unity Application for Streamers that allows controlling a virtual Avatar using SteamVR or Tobii Tracking
Tools and Frameworks for Udonsharp based VRChat worlds
A AVL tree implementation for U# based VRChat worlds.
A leaderboard that has sortable columns and keeps a history of all players that visited for late-joiners.
Contains a simple ScreenSpace overlay for displaying Udon performance numbers.
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit. Adapted to UdonSharp for VRChat and converted to VCC package.
Extendable, programmable animator system that does not rely on Unity Animators.
Powerful utilities and classes to build complex systems for VRChat using UdonSharp.
Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
Adapter for Plug-and-play vehicle sychnronization replacement for SaccFlightAndVehicles
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
OSC server / client implementation for Unity
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Open source projects and samples from Microsoft.
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Data-Driven Documents codes.
China tencent open source team.