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Comments (8)

GhatSmith avatar GhatSmith commented on May 23, 2024 1

My bad! Sorry guys for the issue, should be very easy to fix. More details here.

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949886 avatar 949886 commented on May 23, 2024

Source of Odin 3.1.14.3 in Sirenix.OdinInspector.Editor.dll:

/// <summary>Draws the default Odin inspector.</summary>
public void DrawDefaultInspector() => this.DrawOdinInspector();

/// <summary>Draws the default Unity inspector.</summary>
public void DrawUnityInspector() => base.DrawDefaultInspector();

private void DrawOdinInspector()
{
    ...
}

maybe help.

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handzlikchris avatar handzlikchris commented on May 23, 2024

You can try to remove those odin specific calls for now. Likely they are using older version

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mgmhunt avatar mgmhunt commented on May 23, 2024

Same issue. Moving the package from
.../Library/PackageCache/com.handzlikchris.fastscriptreload@cc5dd52158
to
.../Library/Packages

and commenting out 32-37 lines in the file
.../Library/Packages/com.handzlikchris.fastscriptreload@cc5dd52158/Scripts/Editor/NewFields/NewFieldsRendererDefaultEditorPatch.cs

will allow compile. not sure of the side effects of this..!

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handzlikchris avatar handzlikchris commented on May 23, 2024

shouldn't be much downside - it's editor for fields added at runtime. Without Odin it should still render normal fields

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Zarpyk avatar Zarpyk commented on May 23, 2024

Source of Odin 3.1.14.3 in Sirenix.OdinInspector.Editor.dll:

/// <summary>Draws the default Odin inspector.</summary>
public void DrawDefaultInspector() => this.DrawOdinInspector();

/// <summary>Draws the default Unity inspector.</summary>
public void DrawUnityInspector() => base.DrawDefaultInspector();

private void DrawOdinInspector()
{
    ...
}

maybe help.

Probably change line 35/36 (of the script NewFieldsRendererDefaultEditorPatch) fix it (I don't know what these methods do)?

var renderAdditionalFieldsDrawOdinInspectorPostfix = AccessTools.Method(typeof(NewFieldsRendererDefaultEditorPatch), nameof(DrawDefaultInspector));
var customOdinEditorRenderingMethod = AccessTools.Method("Sirenix.OdinInspector.Editor.OdinEditor:DrawDefaultInspector");

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builder-main avatar builder-main commented on May 23, 2024

Related to this issue : #77

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handzlikchris avatar handzlikchris commented on May 23, 2024

Compile error as @GhatSmith mentioned, should be fixed with latest push, @949886 - feel free to reopen if still doesn't work after pulling latest

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