Comments (8)
My bad! Sorry guys for the issue, should be very easy to fix. More details here.
from fastscriptreload.
Source of Odin 3.1.14.3 in Sirenix.OdinInspector.Editor.dll:
/// <summary>Draws the default Odin inspector.</summary>
public void DrawDefaultInspector() => this.DrawOdinInspector();
/// <summary>Draws the default Unity inspector.</summary>
public void DrawUnityInspector() => base.DrawDefaultInspector();
private void DrawOdinInspector()
{
...
}
maybe help.
from fastscriptreload.
You can try to remove those odin specific calls for now. Likely they are using older version
from fastscriptreload.
Same issue. Moving the package from
.../Library/PackageCache/com.handzlikchris.fastscriptreload@cc5dd52158
to
.../Library/Packages
and commenting out 32-37 lines in the file
.../Library/Packages/com.handzlikchris.fastscriptreload@cc5dd52158/Scripts/Editor/NewFields/NewFieldsRendererDefaultEditorPatch.cs
will allow compile. not sure of the side effects of this..!
from fastscriptreload.
shouldn't be much downside - it's editor for fields added at runtime. Without Odin it should still render normal fields
from fastscriptreload.
Source of Odin 3.1.14.3 in Sirenix.OdinInspector.Editor.dll:
/// <summary>Draws the default Odin inspector.</summary> public void DrawDefaultInspector() => this.DrawOdinInspector(); /// <summary>Draws the default Unity inspector.</summary> public void DrawUnityInspector() => base.DrawDefaultInspector(); private void DrawOdinInspector() { ... }maybe help.
Probably change line 35/36 (of the script NewFieldsRendererDefaultEditorPatch) fix it (I don't know what these methods do)?
var renderAdditionalFieldsDrawOdinInspectorPostfix = AccessTools.Method(typeof(NewFieldsRendererDefaultEditorPatch), nameof(DrawDefaultInspector));
var customOdinEditorRenderingMethod = AccessTools.Method("Sirenix.OdinInspector.Editor.OdinEditor:DrawDefaultInspector");
from fastscriptreload.
Related to this issue : #77
from fastscriptreload.
Compile error as @GhatSmith mentioned, should be fixed with latest push, @949886 - feel free to reopen if still doesn't work after pulling latest
from fastscriptreload.
Related Issues (20)
- Does this work at runtime or not? Its very not clear. HOT 1
- Incorrect rewrite for switch assignment (using new language features)
- Added fields not working with Unity editors drawn without IMGUI (ie 2022.3) HOT 1
- Multiple precompiled assemblies with the same name System.Threading.Tasks.Extensions.dll HOT 1
- Static fields in changed code are lost upon reload HOT 1
- Add support to reload modules with Unity's IsExternalInit workaround to C# records HOT 3
- Error for "DrawOdinInspector" HOT 3
- Fix record short syntax rewriting issue HOT 4
- File Watcher allocates 100 KB per frame -> lag spikes on GC HOT 1
- Try to fix rewrite for self file extension method HOT 3
- FileWatcherImplementation does not contain a definition for DirectWindowsApi HOT 3
- Exception when immersive debugging is enabled HOT 1
- Seems haven't supported Unity 2023??? HOT 2
- New Private field issues
- Issue with the Rewired package and FSR 1.6 HOT 2
- Fast Script Reload (via Live Script Reload v.1.7 on Asset Store) HOT 1
- Is it possible to support old version unity3D? Such as Unity 2017? HOT 3
- InvalidOperationException: Sequence contains no matching element HOT 1
- Classes defined inline within other classes will cause exception on reloading
- Duplicate assembly 'System.Collections.Immutable.FSR.dll' with different versions detected
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from fastscriptreload.