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View Code? Open in Web Editor NEWtest project for using custom material shaders in bevy 0.12
test project for using custom material shaders in bevy 0.12
wgpu error: Validation Error
Caused by:
In Device::create_render_pipeline
note: label = alpha_blend_mesh_pipeline
In the provided shader, the type given for group 1 binding 0 has a size of 4. As the device does not support DownlevelFlags::BUFFER_BINDINGS_NOT_16_BYTE_ALIGNED
, the type must have a size that is a multiple of 16 bytes.
For some reason, due to the changes introduced in b64b6e9, the time
value of material
has stopped updating.
Not sure why this happens, but I'd guess it might be caused by the changing of group(1)
to group(0)
on var definition.
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