jbruening / unityfody Goto Github PK
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License: MIT License
An implementation of fody that runs from unity.
License: MIT License
Thank you very much for modifying the fody library to work with unity.
I really want to use MethodDecorator but I can’t figure out how and what needs to be changed in this library to make it work with your version of fody and how to connect it to the Unity project. Can you advise and help?
Thank you very much!!!
With best regards.
Hi, I am getting an OutOfMemoryException every time a change is made to any of the scripts after I imported Asset/Plugins from the repo to my project.
System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at Microsoft.Cci.Pdb.MsfDirectory..ctor (Microsoft.Cci.Pdb.PdbReader reader, Microsoft.Cci.Pdb.PdbFileHeader head, Microsoft.Cci.Pdb.BitAccess bits) [0x000a5] in <65770e854e88462999d77d9b5ba154b6>:0
at Microsoft.Cci.Pdb.PdbFile.LoadFunctions (System.IO.Stream read, System.Collections.Generic.Dictionary`2[System.UInt32,Microsoft.Cci.Pdb.PdbTokenLine]& tokenToSourceMapping, System.String& sourceServerData, System.Int32& age, System.Guid& guid) [0x00027] in <65770e854e88462999d77d9b5ba154b6>:0
at Mono.Cecil.Pdb.PdbReader.PopulateFunctions () [0x00008] in <65770e854e88462999d77d9b5ba154b6>:0
at Mono.Cecil.Pdb.PdbReader.ProcessDebugHeader (Mono.Cecil.Cil.ImageDebugDirectory directory, System.Byte[] header) [0x00048] in <65770e854e88462999d77d9b5ba154b6>:0
at Mono.Cecil.ModuleDefinition.ProcessDebugHeader () [0x00012] in <491da834968447e0a6760f87cf53862c>:0
at Mono.Cecil.ModuleDefinition.ReadSymbols (Mono.Cecil.Cil.ISymbolReader reader) [0x00015] in <491da834968447e0a6760f87cf53862c>:0
at Mono.Cecil.ModuleReader.ReadSymbols (Mono.Cecil.ModuleDefinition module, Mono.Cecil.ReaderParameters parameters) [0x00047] in <491da834968447e0a6760f87cf53862c>:0
at Mono.Cecil.ModuleReader.CreateModuleFrom (Mono.Cecil.PE.Image image, Mono.Cecil.ReaderParameters parameters) [0x00076] in <491da834968447e0a6760f87cf53862c>:0
at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00028] in <491da834968447e0a6760f87cf53862c>:0
at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x0000a] in <491da834968447e0a6760f87cf53862c>:0
at FodyAssemblyPostProcessor.ProcessAssembliesIn (System.Collections.Generic.HashSet`1[T] assemblyPaths, Mono.Cecil.IAssemblyResolver assemblyResolver) [0x00196] in C:\Projects\WeldTesting\Assets\Plugins\Editor\Fody\FodyAssemblyPostProcessor.cs:188
at FodyAssemblyPostProcessor.DoProcessing () [0x00180] in C:\Projects\WeldTesting\Assets\Plugins\Editor\Fody\FodyAssemblyPostProcessor.cs:117
UnityEngine.Debug:LogError(Object)
FodyAssemblyPostProcessor:DoProcessing() (at Assets/Plugins/Editor/Fody/FodyAssemblyPostProcessor.cs:121)
FodyAssemblyPostProcessor:.cctor() (at Assets/Plugins/Editor/Fody/FodyAssemblyPostProcessor.cs:60)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
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