Comments (3)
Ah! Sorry about that.
I realized how dangerous not having a prepublish is a few months ago on another project. I should've made sure to add it here as well!
v1.1.1
includes the right files in /lib and /dist :) I can't really verify it myself right now (at React Rally), so do let me know if anything else is amiss, and feel free to close the issue if everything's good.
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React Rally?! I'm jealous, thanks man, I will pull down and confirm!
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Going to assume it worked out :) let me know if you run into any other issues!
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Related Issues (13)
- Can't play non-sprite sounds HOT 15
- Is there a way to choose a random sound? HOT 1
- Sounds relative path HOT 2
- Package doesn't have associated typings HOT 3
- Add new sounds after middleware created? HOT 3
- Looped sounds can't be addressed after completing their first loop HOT 6
- Add mute functionality HOT 4
- Question: How can I load sounds lazily? HOT 6
- An array of source files must be passed with any new Howl. HOT 2
- how can i create many sound trigger a action? HOT 5
- How can I load more soundData after declare midleware loadingSoundData?
- preload:true is required? HOT 1
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from redux-sounds.