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Automatically exported from code.google.com/p/o3d
Trunk build 165
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090617210540_172.22.11.13#failure1
Times out waiting for the render callback to be called:
waitForCondition[window.g_selenium_post_render, 20000]
This happens sporadically.
Original issue reported on code.google.com by [email protected]
on 19 Jun 2009 at 3:59
What steps will reproduce the problem?
1. Install O3D Plugin
2. Click on sample
3. Error message Display not supported!
What is the expected output? What do you see instead?
Display not supported!
What version of the product are you using? On what operating system?
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3
Language: Italian (Regional Setting: Italian)
System Manufacturer: Hewlett-Packard
System Model: HP Compaq nx7400 (RH599ES#ABZ)
BIOS: KBC Version 40.16
Processor: Intel(R) Celeron(R) M CPU 430 @ 1.73GHz
Memory: 1016MB RAM
Page File: 627MB used, 1814MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
What hardware are you using: graphics card type? motherboard type?
Card name: Mobile Intel(R) 945 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) GMA 950
DAC type: Internal
Display Memory: 224.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Monitor Plug and Play
Monitor Max Res: 1600,1200
Driver Name: igxprd32.dll
Driver Version: 6.14.0010.4864 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/24/2007 11:22:52, 57344 bytes
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 1 Jun 2009 at 3:21
What steps will reproduce the problem?
1. Run VMWARE
2. Open any O3D app, like for example generate-textures.html
3. Notice VMWARE is running at about 5% it's normal speed even with O3D app
in the background.
Is there anyway to avoid this. I'm sure VMWARE is just showing the symptoms
of a larger issue that will affect other apps as well. If it's not an easy
fix? Maybe if O3D is not the front app we can do something?
Original issue reported on code.google.com by [email protected]
on 16 Jun 2009 at 4:26
What steps will reproduce the problem?
1. Build the plugin from top of trunk (rev 17701)
2. Open FF and load beachdemo.html
What is the expected output? What do you see instead?
Crash!
I temporarily removed beachdemo from the selenium tests as it hoses the
pulse machine.
Original issue reported on code.google.com by [email protected]
on 5 Jun 2009 at 1:40
Why does O3D not support Opera browser?
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 11:25
file : o3djs/effect.js
line : 148
could be : o3djs.io.loadTextFile(...) ???
o3djs.effect.loadEffect = function(effect, url, opt_callback) {
var async = opt_callback ? true : false;
if (async) {
var callback = function(text) {
effect.loadFromFXString(text);
opt_callback();
};
o3djs.io.loadTextFile(url, callback); // ??
} else {
var fxString = o3djs.io.loadTextFileSynchronous(url);
effect.loadFromFXString(fxString);
}
};
Original issue reported on code.google.com by [email protected]
on 3 Jun 2009 at 11:48
What steps will reproduce the problem?
1. Install plugin
2. Restart browser
3. Nothing happens
What is the expected output? What do you see instead?
I don't see any 3D content in the browser. It's not showing me the "You're
missing the plugin" message any more, but nothing else shows up, either.
Rebooting the computer doesn't help.
What version of the product are you using? On what operating system?
O3D Plugin version 0.1.34.2
Mac OS X version 10.4.11
Firefox 3.0.9
What hardware are you using: graphics card type? motherboard type?
Model Name: MacBook
Model Identifier: MacBook2,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache (per processor): 4 MB
Memory: 1 GB
Bus Speed: 667 MHz
Boot ROM Version: MB21.00A5.B07
SMC Version: 1.13f3
Sudden Motion Sensor:
State: Enabled
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 4:19
What steps will reproduce the problem?
1. open http://o3d.googlecode.com/svn/trunk/samples/hellocube-textures.html
2. reopen http://o3d.googlecode.com/svn/trunk/samples/hellocube-textures.html
What is the expected output? What do you see instead?
1. instead of rotating cube, you see all the rotation of the cube on top of
each other, like if the frame buffer was not clearing. (see attached
screenshot).
2. when re-opening the window, instead of a blank screen, you see the
previous state of the frame buffer
What version of the product are you using? On what operating system?
Last Changed Author: [email protected]
Last Changed Rev: 32
Last Changed Date: 2009-04-21 08:51:09 +0200 (Tue, 21 Apr 2009)
Linux tomodachi 2.6.28-11-generic #42-Ubuntu SMP Fri Apr 17 01:57:59 UTC
2009 i686 GNU/Linux
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20090326 2009Q1 RC2 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4
OpenGL shading language version string: 1.10
Original issue reported on code.google.com by [email protected]
on 28 Apr 2009 at 11:44
Attachments:
What steps will reproduce the problem?
1. load a shader fx with default values assigned to a uniform parameter
2. createuniformparameters
3. inspect the values in o3d, they are not correct
What is the expected output? What do you see instead? I expect to see a
rendering using the default values provided from the shader. I do see a
rendering with all uniforms equal to zero.
What version of the product are you using? On what operating system?
What hardware are you using: graphics card type? motherboard type?
Nvidia fx770m
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 17 Jun 2009 at 7:08
What steps will reproduce the problem?
1. Download o3d plugin for firefox from
2. Tried to Install it.
3. Getting this error. (screenshot attached)
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 24 Apr 2009 at 4:04
Attachments:
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 3:52
Julia set sample (o3d.googlecode.com/svn/trunk/samples/julia.html) does not
display correctly with winXP+ATI Radeon X1600 : starts with a big blue
square and then fades to very strange shapes, nice but nothing to do with
Julia Set.
Original issue reported on code.google.com by [email protected]
on 27 Apr 2009 at 2:09
Attachments:
[This was reported by [email protected], but he only speaks Spanish, so I
filed it for him to make the problem more clear.]
What steps will reproduce the problem?
1. Go to the following page:
http://creatusjuegos.com/inicio/index.php?option=com_content&view=category&layou
t=blog&id=12&Itemid=12
2. Notice that after the model of the helicopter loads, the very first
interaction with it (clicking on it) causes the model to disappear.
3. Now turn on an ad-blocker, or go to http://creatusjuegos.com/inicio/ and
try it again. The model loads properly, and you can spin it around with
the mouse.
What is the expected output? What do you see instead?
I would expect the ads code to not interfere with the event processing.
What version of the product are you using? On what operating system?
Unknown.
What hardware are you using: graphics card type? motherboard type?
Unknown.
Original issue reported on code.google.com by [email protected]
on 3 Jun 2009 at 2:10
Trunk build 165
canvas1.png has corruption at the top of the captured image.
2d1.png doesn't match its reference image.
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090617190813_172.22.11.41#images_captured
Original issue reported on code.google.com by [email protected]
on 19 Jun 2009 at 4:51
What steps will reproduce the problem?
Default building according to http://code.google.com/p/o3d/wiki/HowToBuild
for Linux, i. e.:
1. /tmp/090511h/o3d090510svn/gclient090510svn/gclient/gclient.py config
http://o3d.googlecode.com/svn/trunk/googleclient
2. /tmp/090511h/o3d090510svn/gclient090510svn/gclient/gclient.py sync
What is the expected output?
It was expected successful finishing of "gclient sync".
What do you see instead?
svn: OPTIONS of
'http://nativeclient.googlecode.com/svn/trunk/nacl/googleclient/native_client':
Could not resolve hostname `nativeclient.googlecode.com': Host not found
(http://nativeclient.googlecode.com)
What version of the product are you using? On what operating system?
Linux localhost 2.6.27.5-117.fc10.x86_64 #1 SMP Tue Nov 18 11:58:53 EST
2008 x86_64 x86_64 x86_64 GNU/Linux
What hardware are you using:
graphics card type?
Graphics Card: NVidia GeForce 7600 GT
NVidia Driver: 177.82
motherboard type?
MSI RS 480M2
Please provide any additional information below.
See sync_problem090511.log attached.
Original issue reported on code.google.com by [email protected]
on 11 May 2009 at 9:39
Attachments:
What steps will reproduce the problem?
1.open many tabs with samples
2.
3.
windwos7 RC1 64 Bit , Firefox 3.0.10
Grapiccard: Geforce 9600gt mobile, CPU: 2,53 Ghz
Acer Aspire 6935g
Original issue reported on code.google.com by [email protected]
on 28 May 2009 at 7:32
What steps will reproduce the problem?
1. Install the O3D plugin and run the samples
What is the expected output? What do you see instead?
Errors in sample JS (Javascript) or sample HTML files
What version of the product are you using? On what operating system?
Windows XP and Windows 7 Home Premium (Build 7077)
What hardware are you using: graphics card type? motherboard type?
Intel 945GSE, Acer Aspire One netbook
Intel 945GSE supports PS2.0 and VS2.0 and also is DX9 compatible.
Let me know if you need additional info.
Original issue reported on code.google.com by [email protected]
on 28 Apr 2009 at 11:41
What steps will reproduce the problem?
1.I installed o3d in explorer
2.I restared My PC
3.Opened Browser and genetate this error "Unspecified error"
What is the expected output? What do you see instead?
view application
What version of the product are you using? On what operating system?
Windows xp X 64
Original issue reported on code.google.com by [email protected]
on 23 Apr 2009 at 4:01
Build 144 revision 18392
The threshold is 50 pixels and the captured image differs by 68 pixels.
This is happening across browsers and OS.
Dashboard:
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Trunk/144&build=Tr
unk&workdir=20090615204840_172.22.11.15#failure0
Original issue reported on code.google.com by [email protected]
on 17 Jun 2009 at 11:17
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 7:30
What steps will reproduce the problem?
1.run ./scons MODE=opt-linux
2.look at the output
What version of the product are you using? On what operating system?
Whatever I synced today using project instructions- head of the tree, trunk.
OS: Ubuntu 8.10
uname -a:
Linux machine 2.6.27-14-generic #1 SMP Wed Apr 15 18:59:16 UTC 2009 i686
GNU/Linux
Python 2.4.5
gcc (Ubuntu 4.3.2-1ubuntu12) 4.3.2
g++-multilib - 4.3.2
libxt-dev 1.0.5
What hardware are you using: graphics card type? motherboard type?
Core2 duo, rest doesn't really matter.
Please provide any additional information below.
scons-out/opt-linux/lib/libFColladaU.a(FArchiveXML.o): In function
`FArchiveXML::ExportDocument(FCDocument*, _xmlNode*)':
FArchiveXML.cpp:(.text+0x5feb): undefined reference to
`FCDLibrary<FCDPhysicsModel>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x6091): undefined reference to
`FCDLibrary<FCDPhysicsScene>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x6139): undefined reference to
`FCDLibrary<FCDCamera>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x61e1): undefined reference to
`FCDLibrary<FCDLight>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x62c5): undefined reference to
`FCDLibrary<FCDMaterial>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x6369): undefined reference to
`FCDLibrary<FCDEffect>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x6411): undefined reference to
`FCDLibrary<FCDGeometry>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x64b9): undefined reference to
`FCDLibrary<FCDController>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x6561): undefined reference to
`FCDLibrary<FCDSceneNode>::GetAsset(bool)'
FArchiveXML.cpp:(.text+0x6c54): undefined reference to
`FCDLibrary<FCDAnimation>::GetAsset(bool)'
scons-out/opt-linux/lib/libFColladaU.a(FArchiveXML.o): In function `bool
FArchiveXML::LoadLibrary<FCDController>(FCDObject*, _xmlNode*)':
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI13FCDControllerEEbP9FCDObje
ctP8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDController>(FCDObject*, _xmlNode*)]+0x66):
undefined reference to `FCDLibrary<FCDController>::GetAsset(bool)'
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI13FCDControllerEEbP9FCDObje
ctP8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDController>(FCDObject*, _xmlNode*)]+0xe7):
undefined reference to `FCDLibrary<FCDController>::AddEntity()'
scons-out/opt-linux/lib/libFColladaU.a(FArchiveXML.o): In function `bool
FArchiveXML::LoadLibrary<FCDEmitter>(FCDObject*, _xmlNode*)':
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI10FCDEmitterEEbP9FCDObjectP
8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDEmitter>(FCDObject*, _xmlNode*)]+0x66):
undefined reference to `FCDLibrary<FCDEmitter>::GetAsset(bool)'
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI10FCDEmitterEEbP9FCDObjectP
8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDEmitter>(FCDObject*, _xmlNode*)]+0xe7):
undefined reference to `FCDLibrary<FCDEmitter>::AddEntity()'
scons-out/opt-linux/lib/libFColladaU.a(FArchiveXML.o): In function `bool
FArchiveXML::LoadLibrary<FCDEffect>(FCDObject*, _xmlNode*)':
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI9FCDEffectEEbP9FCDObjectP8_
xmlNode[bool
FArchiveXML::LoadLibrary<FCDEffect>(FCDObject*, _xmlNode*)]+0x66):
undefined reference to `FCDLibrary<FCDEffect>::GetAsset(bool)'
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI9FCDEffectEEbP9FCDObjectP8_
xmlNode[bool
FArchiveXML::LoadLibrary<FCDEffect>(FCDObject*, _xmlNode*)]+0xe7):
undefined reference to `FCDLibrary<FCDEffect>::AddEntity()'
scons-out/opt-linux/lib/libFColladaU.a(FArchiveXML.o): In function `bool
FArchiveXML::LoadLibrary<FCDPhysicsMaterial>(FCDObject*, _xmlNode*)':
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI18FCDPhysicsMaterialEEbP9FC
DObjectP8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDPhysicsMaterial>(FCDObject*, _xmlNode*)]+0x66):
undefined reference to `FCDLibrary<FCDPhysicsMaterial>::GetAsset(bool)'
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI18FCDPhysicsMaterialEEbP9FC
DObjectP8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDPhysicsMaterial>(FCDObject*, _xmlNode*)]+0xe7):
undefined reference to `FCDLibrary<FCDPhysicsMaterial>::AddEntity()'
scons-out/opt-linux/lib/libFColladaU.a(FArchiveXML.o): In function `bool
FArchiveXML::LoadLibrary<FCDPhysicsModel>(FCDObject*, _xmlNode*)':
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI15FCDPhysicsModelEEbP9FCDOb
jectP8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDPhysicsModel>(FCDObject*, _xmlNode*)]+0x66):
undefined reference to `FCDLibrary<FCDPhysicsModel>::GetAsset(bool)'
FArchiveXML.cpp:(.text._ZN11FArchiveXML11LoadLibraryI15FCDPhysicsModelEEbP9FCDOb
jectP8_xmlNode[bool
FArchiveXML::LoadLibrary<FCDPhysicsModel>(FCDObject*, _xmlNode*)]+0xe7):
undefined reference to `FCDLibrary<FCDPhysicsModel>::AddEntity()'
<and few more pages like this>
No additional information.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 7:44
What steps will reproduce the problem?
1. build with MODE=dbg-linux
2. go to a keyboard/mouse using example page
3. focus the plugin area
4. try to use keyboard or mouse to manipulate the example
What is the expected output? What do you see instead?
Expected to see a response to keyboard and mouse events.
Instead nothing happens.
What version of the product are you using? On what operating system?
Revision 36, Linux x86
Original issue reported on code.google.com by [email protected]
on 25 Apr 2009 at 6:15
What steps will reproduce the problem?
1. install O3D
2. Try to open Beach Scene in Firefox/3.0.8
What is the expected output? What do you see instead?
I see just a blue background too
What version of the product are you using? On what operating system?
Firefox/3.0.8 on MacOSX 10.4.11
Please provide any additional information below.
On firefox load I get
2009-04-21 22:01:46.476 firefox-bin[356] CFLog (21): Error loading
/Library/Internet Plug-Ins/O3D.plugin/Contents/MacOS/o3d: error code 4,
error number 0 (Symbol not found: _backtrace
Referenced from: /Library/Internet Plug-Ins/O3D.plugin/Contents/MacOS/o3d
Expected in: /usr/lib/libSystem.B.dylib
)
2009-04-21 22:01:46.492 firefox-bin[356] CFLog (21): Error loading
/Library/Internet Plug-Ins/O3D.plugin/Contents/MacOS/o3d: error code 4,
error number 0 (Symbol not found: _backtrace
Referenced from: /Library/Internet Plug-Ins/O3D.plugin/Contents/MacOS/o3d
Expected in: /usr/lib/libSystem.B.dylib
)
Original issue reported on code.google.com by andrea.bedini
on 21 Apr 2009 at 8:07
From O3D pulse build #131
ERROR: Reference framebuffer (/Users/pulse-guest/.pulse-
agent/data/recipes/349049034/base/real_clients/src/o3d/o3d_assets/tests/scree
nshots/reference/texture-set-test1_reference.png) does not match generated
file (/Users/pulse-guest/.pulse-
agent/data/recipes/349049034/base/real_clients/src/o3d/scons-out/test-opt-
mac/artifacts/selenium/screenshots_firefox/texture-set-test1.png): it
differed by 26206 pixels with a threshold of 10.
SELENIUMRESULT TestScreenCompare_texture-set-test1 <*firefox> [1.351s]: FAIL
Original issue reported on code.google.com by [email protected]
on 11 Jun 2009 at 7:43
When reviewing the logs, we have a high number of unknown Firefox versions
and very few Firefox 2 and 3. There's a strong chance that we're grabbing
the version number incorrectly for Firefox.
Original issue reported on code.google.com by [email protected]
on 16 Jun 2009 at 10:57
Build: Trunk 165
Several machines timeout and then Selenium is unable to continue after
animation.html is opened:
Microsoft® Windows Vista™ Enterprise 64 bit - 6.0.6001 Service Pack 1 Build
6001
IE Version Installed:7
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090618022908_172.22.11.13#failure0
Microsoft® Windows Vista™ Enterprise - 6.0.6001 Service Pack 1 Build 6001
IE Version Installed:8
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090618020816_172.22.11.15#failure0
Microsoft® Windows Vista™ Enterprise 64 bit - 6.0.6001 Service Pack 1 Build
6001
IE Version Installed:7
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090618033823_172.22.11.21#failure0
Original issue reported on code.google.com by [email protected]
on 19 Jun 2009 at 4:18
Trunk build 165
Chrome stops after creating 4 tabs. There should be 5. Then Chrome
displays a dialog that the page is unresponsive. Selenium is unable to
continue and the rest of the tests fail.
Microsoft Windows XP Professional - 5.1.2600 Service Pack 3 Build 2600
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090618092143_172.22.11.14#failure5
Microsoft® Windows Vista™ Enterprise 64 bit - 6.0.6001 Service Pack 1 Build
6001
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090617235957_172.22.11.14#failure13
Original issue reported on code.google.com by [email protected]
on 19 Jun 2009 at 4:28
What steps will reproduce the problem?
1. install O3D
2. Try to open Beach Scene in Chrome 2.0.174.0
What is the expected output? What do you see instead?
i just see a blue background
What version of the product are you using? On what operating system?
Chrome 2.0.174.0 on Vista Business SP 1
Please provide any additional information below.
that's all, thanks.
Original issue reported on code.google.com by [email protected]
on 21 Apr 2009 at 6:42
Trunk build 165
Once instance-override.html is opened Selenium is unable to send commands
to IE.
Microsoft Windows XP Professional - 5.1.2600 Service Pack 3 Build 2600
IE Version Installed:8
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090618080001_172.22.11.14#failure0
Microsoft Windows XP Professional - 5.1.2600 Service Pack 3 Build 2600
IE Version Installed:6
http://mac-dash/~macqa/o3d/html/plots.php?base_dir=../results/Other/165&build=Ot
her&workdir=20090617204155_172.22.11.14#failure0
Original issue reported on code.google.com by [email protected]
on 19 Jun 2009 at 4:42
What steps will reproduce the problem?
Run the beach demo, run the 1000 sphere demo, other demos of complicated
scenes.
Use the following machine:
Model Name: MacBook
Model Identifier: MacBook3,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 4 MB
Memory: 4 GB
Bus Speed: 800 MHz
Boot ROM Version: MB31.008E.B02
SMC Version: 1.24f2
Serial Number: W8747E9ZZ62
Sudden Motion Sensor:
State: Enabled
What is the expected output? What do you see instead?
Good frame rates, bad frame rates (one frame approx. every 4 seconds in beach
demo).
What version of the product are you using? On what operating system?
Macbook, Model Identifier: MacBook3,1 Mac OS X 10.5
What hardware are you using: graphics card type? motherboard type?
Chipset Model: GMA X3100
Type: Display
Bus: Built-In
VRAM (Total): 144 MB
Vendor: Intel (0x8086)
Device ID: 0x2a02
Revision ID: 0x0003
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 1:22
What steps will reproduce the problem?
1. Install plugin using the Flock browser
2. Attempt to view sample scene.
3.
What is the expected output? I expect to see the 3D scence.
What do you see instead? A message that says I need to install the plug-in.
What version of the product are you using? On what operating system?
Windows XP.
What hardware are you using: graphics card type? motherboard type?
Radeon X800
D915GSE2
Please provide any additional information below.
I haven't restarted the browser, so the plug-in may work after a restart,
but the instructions only mention needing to restart for the Safari
browser, not the Flock browser.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 2:10
For instance, loading scatter-chart.html from the samples directory, the
scroll wheel will not do anything. Mouse clicks, drags, and kepresses work
as normal.
This is using Mac OSX 10.5.7, Firefox 3.0.11
Using standard HTML DOM events does work, but a mixed interface is a pain,
and does not obey focus.
Original issue reported on code.google.com by [email protected]
on 18 Jun 2009 at 7:28
What steps will reproduce the problem?
1. Pressing keys using virtual keyboard
2.
3.
What is the expected output? movement, etc... What do you see instead?
nothing
What version of the product are you using? not sure. I just downloaded it
tonight. On what operating system? Vista 32-bit
What hardware are you using: graphics card type? geforce 7600
motherboard type? asus
Please provide any additional information below.
I'm a quadriplegic and use a virtual keyboard and mouse for input. When I
click the arrow keys in the demos, nothing happens. In the beach demo, the
standard keys work fine. For example, the h key brings up the help menu.
In 3D ping pong, none of the keys work. I've tried a 3rd party virtual
keyboard and the one built into Vista with the exact same results.
For the heck of it, I just tried using Say2Play, a voice command software
designed for games. It worked just fine. So, whatever code they use to
simulate keyboard input works, but the code used in the virtual keyboards
doesn't. Interesting.
Thanks,
reighnie
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 5:27
What steps will reproduce the problem?
1. install o3d on windows/chrome
2. try any demo
3.
What is the expected output? What do you see instead?
- I'd expect a message saying "Sorry, O3D won't work with a remote desktop.
Please login on the console." Or, a slower version of the demo.
- On Chrome I see nothing
- On Firefox I see a message about my graphics card being inadequate
What version of the product are you using? On what operating system?
Windows XP, FF3, Chrome
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 21 Apr 2009 at 8:47
What steps will reproduce the problem?
1.install linux x64
2.attempt to use 03d
3.be a sad panda
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Ubunty
What hardware are you using: graphics card type? motherboard type?
nice
Please provide any additional information below.
I am hoping to develop web apps with the o3d api in ubuntu x64, since this
is the cleanest os ive used. Please help!!
Original issue reported on code.google.com by [email protected]
on 12 May 2009 at 4:08
What steps will reproduce the problem?
1.download Collada-to-JSON converter for Windows
2.run o3ddconvert.exe
3. receive error that says application has failed to start because
d3dx9_36.dll was not found.
Zipped file does not include d3dx9_36.dll
Original issue reported on code.google.com by sf.tgentle
on 22 Apr 2009 at 4:10
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
Get's that the card is not supported
What version of the product are you using? On what operating system?
Windows XP
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 28 May 2009 at 8:47
For instance, loading scatter-chart.html from the samples directory, the
scroll wheel will not do anything. Mouse clicks, drags, and kepresses work
as normal.
This is using Mac OSX 10.5.7, Firefox 3.0.11
Using standard HTML DOM events does work, but a mixed interface is a pain,
and does not obey focus.
Original issue reported on code.google.com by [email protected]
on 18 Jun 2009 at 7:43
What steps will reproduce the problem?
1. Checkout latest trunk
2. ./scons MODE=opt-linux
What is the expected output? What do you see instead?
It would appear that if nixysa is not part of the third party directory,
the build will fail; See below for more infos:
<mypath>/../third_party/nixysa/files/codegen.py': [Errno 2] No such file or
directory
What version of the product are you using?
- 03d trunk
On what operating system?
- Ubuntu 9.04 under Sun Virtual Box
Original issue reported on code.google.com by [email protected]
on 2 Jun 2009 at 11:20
I understand that this is a feature and not really a bug, but nevertheless
it is something that should be addressed. Is there any plan for a 64-bit
version of the plugin?
Original issue reported on code.google.com by [email protected]
on 22 Apr 2009 at 12:17
Hi,
I am thinking it would be a nice feature to put an "O3D Webapp" template in
eclipse, or maybe post a few working binaries? People seem to be having
lots of build issues with O3D. DevC++ has an OpenGL template feature which
saves lots of time developing GL apps. I know its newbish but we cant all
be programmers, some of us are just coders (with great ideas). Also, please
develop a VB6 -esque GUI + compiler for Java Webapps. I am happy to help on
such a project.
Justin
Original issue reported on code.google.com by [email protected]
on 4 May 2009 at 6:55
What steps will reproduce the problem?
1. run ./scons MODE=dbg-linux
2. link library in ~/.mozilla/plugins/ and /usr/etc/
3. run firefox -d
3. open http://o3d.googlecode.com/svn/trunk/samples/trends/trends.html
What is the expected output? What do you see instead?
Firefox exit with following message:
[0423/151013:INFO:plugin/linux/main_linux.cc(118)] NP_Initialize
[0423/151013:INFO:core/cross/gl/renderer_gl.cc(556)] RendererGL Construct
[0423/151013:ERROR:core/cross/gl/renderer_gl.cc(675)] GL drivers do not
have OpenGL 2.0 functionality.
[0423/151013:ERROR:core/cross/gl/renderer_gl.cc(685)] GL drivers do not
support vertex buffer objects.
[0423/151013:INFO:plugin/linux/main_linux.cc(133)] NP_Shutdown
Segmentation fault
What version of the product are you using? On what operating system?
Whatever I synced today using project instructions- head of the tree, trunk.
OS: Ubuntu 8.04
Linux machine 2.6.27-11-generic #1 SMP Wed Apr 1 20:57:48 UTC 2009 i686
GNU/Linux
Python 2.4.5
gcc (Ubuntu 4.3.2-1ubuntu12) 4.3.2
g++-multilib - 4.3.2
libxt-dev 1.0.5
What hardware are you using: graphics card type? motherboard type?
Dell Optiplex 755
Please provide any additional information below.
Original issue reported on code.google.com by hthetiot
on 23 Apr 2009 at 1:17
What steps will reproduce the problem?
1. Install Safari 4.0 (5530.17)
2. Install O3d plugin for Mac
3. Open ANY O3d page from samples
4. Safari 4 crashes
What is the expected output? Web page with O3D content
What do you see instead? Application quit abruptly
What version of the product are you using? O3D packaged with Google IO 2009
package
On what operating system? Mac OS X 10.5.7 (intel)
What hardware are you using: graphics card type? GeForce 8600M GT motherboard
type? Intel
Core 2 DUO 2.4Ghz 4GB RAM MacBook Pro
Please provide any additional information below.
The O3D same pages display propery using FireFox 3.0 on the same hardware
Original issue reported on code.google.com by [email protected]
on 9 Jun 2009 at 8:30
What steps will reproduce the problem?
1. Modify any sample that loads a texture to load an indexed .png file
instead.
What is the expected output? What do you see instead?
It fails to load the image; there's a libpng error about an unrecognized
image format.
I've attached the file that failed to load as indexed.png; the same file
converted to RGB [also attached] loads fine.
Original issue reported on code.google.com by [email protected]
on 4 Jun 2009 at 7:48
Attachments:
What steps will reproduce the problem?
1. Installing o3d
2. Using chrome or firefox to view examplepage
3. Get an "Unsupported Windows version. Press OK anyway" =/
Will there be a Windows XP 64 Bit support?
Original issue reported on code.google.com by [email protected]
on 27 May 2009 at 9:49
What steps will reproduce the problem?
1. Create simple scene in Sketchup
2. export to Collada .dae
3. use o3dConverter.exe to convert .dae to .o3dtgz
4. load .o3dtgz into o3d div on a webpage
What is the expected output? What do you see instead?
expect to load the scene into o3d without error; however, error is always
received, "ERROR: Required Stream NORMAL:0 missing on Primitive
'mesh2-geometry|material_1_0' using Material 'material_1_0' with Effect
'lambert_emissiveColor_ambientColor_diffuseColor'"; after clicking through
the error, the scene displays just great, but that error always pops up
What version of the product are you using? On what operating system?
o3d v0.1.35.2 on Windows XP
What hardware are you using: graphics card type? motherboard type?
Please provide any additional information below.
Outstanding product! However, I cannot get rid of the missing normals error
despite anything I try. I've tried a simple cube, colored with textures,
colors or named colors (even tried coloring the inside of the cube, in case
that was the trouble); tried simplifying the cube to just a square then,
but still got error; tried grouping, making it a component; still unable to
resolve or suppress the missing normals error.
Thanks!
--John
Original issue reported on code.google.com by [email protected]
on 19 Jun 2009 at 6:46
In the Scene viewer sample,
if you enter "http://www.google.com/images/logo_sm.gif" in the textbox and
press load, I get the message box
"Could not load: (filename*)
Could not download archive. It could be a permission-related issue."
followed by Firefox crashing on me.
-
Note that I get the same issue even when trying this on a valid zip file
containing a COLLADA model from 3d warehouse. (ie. msgbox + crash)
Using FF 3.0.10 on Vista Ultimate SP1.
*: whatever filename you put in the textbox
Original issue reported on code.google.com by alex%[email protected]
on 28 Apr 2009 at 5:07
What steps will reproduce the problem?
1.Enter http://o3d.googlecode.com/svn/trunk/samples/2d.html
Firefox 3.1 Beta 3 On XPSP3/
Original issue reported on code.google.com by [email protected]
on 27 Apr 2009 at 7:35
What steps will reproduce the problem?
1. Running Windows Server 2003 Standard w/ Admin privileges.
2. Run O3DSetup.exe
3. Dialog "... encountered error 1603: Fatal error ..."
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Windows Server 2003 Standard
What hardware are you using: graphics card type? motherboard type?
ATI Radeon X600
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 21 Apr 2009 at 11:36
What steps will reproduce the problem?
1. Install mumble 1.1.4 (voice chat utility)
2. Install o3d plugin
3. Go to o3d sample directory
What is the expected output? What do you see instead?
> Mumble is a chat utility. Users can speek in rooms.
> You'll see the users you are speeking to in the o3d sample.
What version of the product are you using? On what operating system?
> Mumble 1.1.4, Firefox 3, Windows XP pro, o3D 1.35.2
What hardware are you using: graphics card type? motherboard type?
Notebook DELL Latitude D630
NVidia Quadro NVS 135M
Please provide any additional information below.
I know that mumble is based on QT.
I'm programmer, I don't know neither QT nor O3D but it seem's both uses a
common channel. (note: I don't saw any weird stuff on mumble, just on o3d).
Original issue reported on code.google.com by [email protected]
on 15 May 2009 at 1:12
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