Related Issues (20)
- AnimatedSprite can crash if one is loaded while the frames are being updated
- Illusion does not properly copy Spinda spots
- Selection in PartyPkmnGUIChoices breaks if up/down are pressed simultaneously
- If system time changes, animated sprites can freeze
- Closing the window while the battle thread is active will leave the process running until it's done
- Pokémon with hidden abilities that evolve will lose the hidden abilities
- HP is messed up after changing forms if the new form has a different base HP HOT 1
- Movesets from transform are being copied after the battle
- Upon evolution, a move is asked to be replaced even if the mon doesn't know 4 moves
- GetVarOrValue breaks with negative values
- Add panpot support & Fix audio mixing HOT 2
- Audio pitch support
- Convert Map Layout rendering to a VBO-based implementation
- Crash if the CameraObj is following an EventObj that the player talks to HOT 1
- CameraObj.CameraCopyMovement() causes shaking in certain scenarios HOT 2
- Missing Kyurem's forms cries, potentially others I'm forgetting HOT 1
- Getting blocks across chain map connections doesn't work. Border blocks are returned for anything not in a straight line
- Ditto leveled up 5 times at once from 2 EXP while transformed for some reason HOT 1
- Fainted pkmn still bounce in the PartyGUI (if they're not first)
- Map rendering errors HOT 14
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from pokemongameengine.