lordmau5 / the-ffz-addon-pack Goto Github PK
View Code? Open in Web Editor NEWA combination of add-ons for the Twitch extension "FrankerFaceZ"
A combination of add-ons for the Twitch extension "FrankerFaceZ"
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Let me know if this was helpful. I am happy to help you with more details.
I've been using Firefox for years so I wasn't aware that there's a difference in behavior but once I heard about it I checked for myself and sure enough, there's a difference in behavior between Chromium (Edge 93.0.1.961.52 specifically tested) and Firefox (92.0).
I detailed the findings in this Imgur album (which also includes a longer video to examine as you please).
On Chromium animate emotes do not restart to the first frame when a new emote is posted, newly posted emotes start where previous emotes already were.
On Firefox the emotes will restart to their first frame upon receiving a new message.
Here it is demonstrated in a cropped and synchronized pair of messages.
Before:
After:
As far as I'm aware this behavior is the same on any channel with any emote but in case it matters, the emote found here is "WanWan" by "Salzor_" and the channel is "Cirno_TV".
Personally, I much prefer the sound BTTV uses for highlight sounds than any that FFZ:AP currently provides. It can be found here. I tried to find a source for this sound, but a quick scan of the pulls and issues related to it doesn't mention anything.
Thanks,
pointy
Toggling video popout starts to stutter every second while audio plays normally, I noticed this behavior while the browser was minimized and tab changing. This bug was reported in this thread, already tried changing "d3d11-video-decoder" and "use-angle" flags also disabling "Use hardware acceleration when available" with no success. After I disabled the "The-FFZ-Addon-Pack" video popout stopped stuttering, enabled it back and the stutters returned so after some tests I found the culprit.
GIF Emotes : Static (plays normally without stutter)
Animated (makes video popout stutter every second)
Browser: Opera GX / LVL1 (core: 64.0.3417.150)
OS: Windows 7 64-bit
FFZ itself don't. in about:support
multi windows 1/1 enabled
.
However after installing FFZ-AP 0/1 disabled by addons
.
Just a heads up , i fiddled around with Fullscreen Chat addon in FFZ and noticed that it doesn't show up at all in fullscreen.
Emotes are not working with clips at the moment.
Example clip: https://clips.twitch.tv/WrongCourteousFloofDatSheffy
If possible, please consider adding a toggle into "FFZ:AP Core" section to only enable highlight sound when moderating, pretty much with the same logic as the one that already exists in "First Message Highlight".
Thank you
IMO emotes should be sorted by alphabetical, not by emotes origins.
In this case KappaCool should be underneath KappaClaus.
Also I rarely use KappaCool and there is no way to sort or fix this list.
Moderation delay does not affect the timing of a highlight sound. It will still play the moment the chat is received.
"NANI?!"
2 seconds pass
"Hello, @alca!"
When I try to download audio for alerts, my browser writes that it can't play an mp3 file.
Web Browser: Chrome
Idea: Add notification sound. Get Schwifty!!! Get Schwifty in here!! (Rick and Morty)
In FF (Tested 69 and 70) emotes on my second monitor 1920x1080 (main one is 2160x1440) do not loop correctly.
From what I observed every time a new message with an animated emote comes in all current animations are restarted.
Some even weirder behavior is that some emotes (forsenWC) seem to stack on top of each other) - you can actually see the finished animation while a new one slides over it.
Decentraleyes - Could this extension be fucking with the loops ?
ffCK Overlays
FrankerFaceZ
Ghostery
HTTPS Everywhere
I don't care about cookies
uBlock Origin
i have FFZ:AP and I enabled all BTTV emotes in the settings, but today (May 12 2017) all BTTV emotes are not showing in the chat... What Happened?
I understand FFZ 4.0 is currently in beta and does not have the full functionality of prior FFZ versions. Once emoji support is properly implemented into FFZ 4.0, I hope this addon pack is updated to support it. It's the only way I'm able to keep FFZ as my only Twitch extension instead of relying on BTTV for their emotes.
If the channel has BTTV channel emotes configured, they are visible only on the 'Channel' tab of the emotes menu.
Is it possible to duplicate these emotes on the 'All' tab? Or make it a configurable option?
Talking about this specifically:
The-FFZ-Addon-Pack/src/v4/gamewisp/index.js
Lines 147 to 150 in df6c364
There's no reason to use a CDN when you can load a local file from the extension.
I'm watching this video:
https://www.twitch.tv/videos/163684317
Global BTTV emotes such as LUL are working, but channel BTTV emotes such as FeelsPepoSpin are not.
What the title says. The BTTV Global D:
emote doesn't show up. All others seem to work, including :tf:
ffzap doesnt work
Opening this issue so it doesn't get lost in Discord ๐
The GameWisp socket reconnect
method never calls connect
since running disconnect
always ensures that the if
condition is met and the function returns.
Code in question here.
do i need an extention to have them animated and do I need bttv to be downloaded or cant I just have it all in ffz/ ffzap, also when I hover over them they are animated when enlarged
worksforme wontfix lol
See FrankerFaceZ/FrankerFaceZ#712
It would be nice to disable the notification sound so that some highlights are solely visual
SoSnowy IceCold SantaHat are not overlapping for me as they would if i was using bttv only
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