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Why kotlin.Int

Hey! First of all, thanks for writing this example!
While reading the source I came across this piece of code:


keyCallback = glfwSetKeyCallback(window!!, object : GLFWKeyCallback() {
        override fun invoke(window: kotlin.Long,
                        key: kotlin.Int,
                        scancode: kotlin.Int,
                        action: kotlin.Int,
                         mods: kotlin.Int) {

        if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE ) {
            glfwSetWindowShouldClose(window, GLFW_TRUE)
        }
    }
})

I don't get why it's necessary to prefix every parameter type with "kotlin.". I tested it without, and it does indeed fail with

Object must be declared abstract or implement abstract base class member public abstract operator fun invoke(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int): Unit defined in org.lwjgl.glfw.GLFWKeyCallback
'invoke' overrides nothing

Using Idea's "go to declaration", I found out Int refers to org.lwjgl.system.libffi.Closure.Int, I don't get why. Where does it come from, where is it imported? Adding a line outside of the glfwSetKeyCallback call that uses Int works just fine, eg.

val a: Int = 3

Do you know why it behaves this way?

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