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A Pygame wrapper with a lot of usefull built-in functions
License: MIT License
Python 95.30%
Batchfile 4.70%
pygame-builtins's Introduction
- π Hello there! I'm
@MrCatNerd
.
- π I'm into Math and Computer Science.
- π± I'm learning C, C++, Rust, Go, Python, Graphics programming, and MySQL.
- ποΈ I'm open to teaming up on C/C++, Python, or Rust projects. Also, I like joining Game Jams, especially with Pygame using Python.
- π« You can chat with me via Discord:
MrCatNerd#0669
.
- π» I'm a member of the
Hatolβ’
organization.
- β‘ Fun fact: I love cats if you didn't notice
-
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pygame-builtins's Issues
I accedently made the arg top_left=True
make a 2D particle class and a 2D particle class and make subclasses of them instead of duplicating the classes with different rendering methods.
make the package a package in python instead of a class in a class
make an example folder with example of how to use PygameBuiltins
boilerplate code repr and more stuff :(
add slide bars builtin class
make the readme look normal and not crappy
remove hitboxes because pygame-ce added those features, but better
i need to fix my code because i dont know how to deal with branches
Add documentation to the module
TEST EVERYTHING
add animations builtin object