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naelstrof avatar naelstrof commented on August 26, 2024

All shaders attempt to load from your user directory, if that fails it falls back onto preincluded ones.

As for making slop select only a pixel, you'd just have to add -t 0 to your command.

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fboumol avatar fboumol commented on August 26, 2024

All shaders attempt to load from your user directory, if that fails it falls back onto preincluded ones.

So, I understand that there is no standard way to get rid of such complain message.

As for making slop select only a pixel, you'd just have to add -t 0 to your command.

It is clear that slop -t 0 is the way to get in the standard output the pixel information. But in my case I am not getting anything in the standard output when I run (I guess due to the shader)
slop -t 0 -r crosshair | ~/.config/slop/crosshair{.frag,.vert}.

Indeed, when I run slop -r crosshair | ~/.config/slop/crosshair{.frag,.vert} I neither get in the standard output any information.

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naelstrof avatar naelstrof commented on August 26, 2024

Oh dear! Sorry I totally misread your message.
The readme is totally misleading! At the top it does say The files listed to the right of the | are the required files for the command to the left to work correctly.
It's not meant to be piped like that, slop -t 0 -r crosshair should work fine!

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fboumol avatar fboumol commented on August 26, 2024

Oh my god, now everything makes sense (the bash complain, why nothing on standard output, etc). As you have guessed I was reading all the time the symbol | as a pipe.

Thank you. For a future version of the readme I suggest you use a different symbol for comments.

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