Comments (5)
Likely source of the issue:
Lines 190 to 192 in 864bdb2
from slop.
The XSync function flushes the output buffer and then waits until all requests have been received and processed by the X server.
I think the fix would be to replace
XFlush(x11->display);
std::this_thread::sleep_for(std::chrono::milliseconds(10));
with a simple
XSync(x11->display, False);
CC @naelstrof
from slop.
Yeah that seems like it'll work, someone make a pull request and I'll accept it
from slop.
I'm not sure if XSync
the "right" fix here or not. Ideally you'd want to sync with the vblank - using something like XPresent
. (But I don't have any first hand experience in doing that, so can't offer anything more atm).
from slop.
maybe we should even use XNextEvent
. slop is not a videogame, it only has to refresh screen when a new input event arrives.
though I don't have any experience, too.
from slop.
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from slop.