Comments (2)
I feel adding that feature to slop would be unnecessary. Already you can just cancel the selection and try again until you get it pixel perfect.
It wouldn't hurt to at least have the feature though, I'm just too busy to add it myself.
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Should be fixed well enough with 6285e51. You can adjust the beginning and end point of the rectangle via arrow keys and mouse which should be enough to solve this problem.
from slop.
Related Issues (20)
- Persisten slop for recording HOT 3
- Keyboard navigation HOT 2
- Programmatically select region HOT 2
- strange behavior with --nodrag and moving started selection HOT 1
- transparency in shader HOT 8
- Using the "magnifying glass" (based on shaderexamples) to select a pixel HOT 4
- Optionally disable border drawing and highlighting of windows.
- Slop crashes randomly when selecting
- Expose rectangle start position to shaders HOT 6
- Feature Request: Add parameter to show coordinates and horizontal/vertical lines while selecting a point or region
- Feature Request: Option to output the size of the window
- Feature request: Exclude bars and window manager windows HOT 1
- Screen edge compensation causes misalignment in shader
- Feature request: Use a different window class name (WM_CLASS) for selection
- No compositor found HOT 1
- Feature request: Option to keep rectangle and refine selection
- Feature request: select window from command argument
- Feature request: get display geometry HOT 3
- Feature request: "Ruler" style croshair HOT 5
- Option to not build or install the dynamic library
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