narutoua / gta5_fsr Goto Github PK
View Code? Open in Web Editor NEWThis mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
License: MIT License
This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
License: MIT License
the enb won't work, I made sure to follow all the steps,
Can you make this compatible with LukeRoss00's gta5-real-mod??
https://github.com/LukeRoss00/gta5-real-mod
Given VR is very performance intensive, i'm sure VR users will rejoice with free performance. :D
both the .dll and .ini files are next to the game .exe file, i'm using a Ryzen 2400G APU and feels like it's failing to inject the .dll into the game (failing to load the library maybe?)
Pressing F3 for ultra quality mode (while using the correct render scale) also does nothing, if you have any logging feature please make me aware of it.
Some system info:
AMD Radeon Software: 21.6.2 (FSR compatible, at least that's what AMD says, even tho FSR is just two shaders...)
CPU: Ryzen 2400G with Radeon Graphics
8 GB RAM
2 GB DDR4 for Vega 11
COREI7.LOG
I made the xml to txt bc i couldn't send it
settings.txt
PC config
i7 3770
8gb ram
Intel hd 4000 (no external gpu)
1366*768 res monitor
Does this also improve image quality on downscaling e.g. frame scaling mode 1.5 ?
I've been looking for how to install it, but there is still nothing ... if having it in the root folder of gta v is the installation for fivem, I think it doesn't work for me
Can FSR be used in Red Dead Redemption 2 ?Can't wait to see it.
Could you make a implementation for resident evil 2 remake dx11 mode?
It also has a resolution up/down scaler in game settings, you can turn it down to 50%
Also would be easy to make it work in other RE engine games like DMC5
Well i tested this mod with nvidia GTX660 but i'm not sure if it works.
I did not notice any diffrence, probably because i'm playing at 720P lol
anyways i just wanted to say that this may work on nvidia old GPU's too but someone with high res monitor could try this out.
here is the log file, it says it worked :)
GTX660.LOG
I'm not complaining about anything, all i say that this may work on older gpu's too.
Thank you for this great mod :)
Hi this mod dont work with the rx 570 it doesnt increase 1 fps but in advanced graphics settings appear Frame scaling and when applying it just low resolution but doesnt get 1 fps more
When i go to my graphics nothing shows up for like this step "Go to ingame Advanced Graphics settings and set Frame scaling mode:
0.5x - Performance Mode
0.667x - Balanced Mode
0.75x - Quality Mode
0.883x - Ultra Quality Mode
"
These settings dont show up i attched my log file please someone help me?
I attached my log file
log fsr.LOG
My PC configuration:
CPU: Intel Core i7-4770 3.40GHZ
GPU: NVIDIA Geforce GTX 1060 6Gb
RAM: 8gb (4gbx2) Dual Channel
Game is launched through Epic Games.
Please note that FSR works with other games in this setup, like DOTA 2.
After installing 1.0.4, the game crashes a few seconds after opening the game. I don't even get the intro nor the legal info screen.
Faulting application name: GTA5.exe, version: 1.0.2372.0, time stamp: 0x60f08a31
Faulting module name: GTA5.exe, version: 1.0.2372.0, time stamp: 0x60f08a31
Exception code: 0xc0000005
Fault offset: 0x00000000012cc2ec
Faulting process id: 0x262c
Faulting application start time: 0x01d7a1d55f401904
Faulting application path: E:\Grand Theft Auto V\GTA5.exe
Faulting module path: E:\Grand Theft Auto V\GTA5.exe
Report Id: 14c0e168-9063-4603-a819-12f8f1d5f1ca
Faulting package full name:
Faulting package-relative application ID:
00000069 1.32148111 [9772] GTA5_FSR: PrintDebug is 1
00000070 1.32152259 [9772] GTA5_FSR: Reading config file...
00000071 1.32156622 [9772] GTA5_FSR: UseFidelityFxSuperResolution is 1
00000072 1.32161462 [9772] GTA5_FSR: AutoSharpness is 1
00000073 1.32165766 [9772] GTA5_FSR: Sharpness: 0.500000
00000074 1.32169855 [9772] GTA5_FSR: KeyToggleFSR: 114.000000
00000075 1.32173860 [9772] GTA5_FSR: KeyUpdateSharpness: 115.000000
00000076 1.32177901 [9772] GTA5_FSR: EnableProxyLibrary is 0
00000077 1.32343769 [9772] GTA5_FSR: PrintDebug is 1
00000078 1.32348120 [9772] GTA5_FSR: Reading config file...
00000079 1.32352078 [9772] GTA5_FSR: UseFidelityFxSuperResolution is 1
00000080 1.32356584 [9772] GTA5_FSR: AutoSharpness is 1
00000081 1.32361174 [9772] GTA5_FSR: Sharpness: 0.500000
00000082 1.32365263 [9772] GTA5_FSR: KeyToggleFSR: 114.000000
00000083 1.32368970 [9772] GTA5_FSR: KeyUpdateSharpness: 115.000000
00000084 1.32372773 [9772] GTA5_FSR: EnableProxyLibrary is 0
00000085 1.32938838 [9772] GTA5_FSR: Loaded wrapped module. LoadOrigLib: 1, UseOrigExports: 1
00000086 1.32943094 [9772] GTA5_FSR: D3D11CreateDevice
00000090 17.46598816 [9772] GTA5_FSR: PrintDebug is 1
00000091 17.46604538 [9772] GTA5_FSR: Reading config file...
00000092 17.46608734 [9772] GTA5_FSR: UseFidelityFxSuperResolution is 1
00000093 17.46612930 [9772] GTA5_FSR: AutoSharpness is 1
00000094 17.46618271 [9772] GTA5_FSR: Sharpness: 0.500000
00000095 17.46622467 [9772] GTA5_FSR: KeyToggleFSR: 114.000000
00000096 17.46626472 [9772] GTA5_FSR: KeyUpdateSharpness: 115.000000
00000097 17.46630478 [9772] GTA5_FSR: EnableProxyLibrary is 0
00000099 17.82966805 [9772] GTA5_FSR: Loaded wrapped module. LoadOrigLib: 1, UseOrigExports: 1
00000100 17.82970810 [9772] GTA5_FSR: D3D11CreateDevice
00000101 17.83349037 [9772] GTA5_FSR: D3D11CreateDevice
00000102 17.87598038 [9772] GTA5_FSR: D3D11CreateDeviceAndSwapChain
00000103 17.91921997 [9772] GTA5_FSR: Creating default resources...
00000104 17.94907570 [9772] GTA5_FSR: Initialized
00000105 17.94912529 [9772] GTA5_FSR: Wrapping ID3D11Device [d3d11]
00000106 17.94917679 [9772] GTA5_FSR: Wrapping ID3D11DeviceContext [d3d11]
00000107 17.94920921 [9772] GTA5_FSR: Wrapping IDXGISwapChain [d3d11]
<?xml version="1.0" encoding="UTF-8"?>
<Settings>
<version value="27" />
<configSource>SMC_AUTO</configSource>
<graphics>
<Tessellation value="0" />
<LodScale value="0.000000" />
<PedLodBias value="0.000000" />
<VehicleLodBias value="0.000000" />
<ShadowQuality value="1" />
<ReflectionQuality value="0" />
<ReflectionMSAA value="0" />
<SSAO value="0" />
<AnisotropicFiltering value="0" />
<MSAA value="0" />
<MSAAFragments value="0" />
<MSAAQuality value="0" />
<SamplingMode value="1" />
<TextureQuality value="0" />
<ParticleQuality value="0" />
<WaterQuality value="0" />
<GrassQuality value="0" />
<ShaderQuality value="0" />
<Shadow_SoftShadows value="0" />
<UltraShadows_Enabled value="false" />
<Shadow_ParticleShadows value="false" />
<Shadow_Distance value="1.000000" />
<Shadow_LongShadows value="false" />
<Shadow_SplitZStart value="0.930000" />
<Shadow_SplitZEnd value="0.890000" />
<Shadow_aircraftExpWeight value="0.990000" />
<Shadow_DisableScreenSizeCheck value="false" />
<Reflection_MipBlur value="true" />
<FXAA_Enabled value="false" />
<TXAA_Enabled value="false" />
<Lighting_FogVolumes value="false" />
<Shader_SSA value="false" />
<DX_Version value="2" />
<CityDensity value="0.000000" />
<PedVarietyMultiplier value="1.000000" />
<VehicleVarietyMultiplier value="1.000000" />
<PostFX value="0" />
<DoF value="false" />
<HdStreamingInFlight value="false" />
<MaxLodScale value="0.000000" />
<MotionBlurStrength value="0.000000" />
</graphics>
<system>
<numBytesPerReplayBlock value="9000000" />
<numReplayBlocks value="36" />
<maxSizeOfStreamingReplay value="1024" />
<maxFileStoreSize value="65536" />
</system>
<audio>
<Audio3d value="false" />
</audio>
<video>
<AdapterIndex value="0" />
<OutputIndex value="0" />
<ScreenWidth value="1280" />
<ScreenHeight value="600" />
<RefreshRate value="59" />
<Windowed value="2" />
<VSync value="0" />
<Stereo value="0" />
<Convergence value="0.100000" />
<Separation value="1.000000" />
<PauseOnFocusLoss value="0" />
<AspectRatio value="0" />
</video>
<VideoCardDescription>Intel(R) HD Graphics 530</VideoCardDescription>
</Settings>
Hi, thanks for this awesome news, i got a question: Is safe use it in GTA Online? Thanks
The essence of the question is indicated in the title.
I did all the steps but I had to do the DebugView part, but when I start the game I get "Failed to create EASU shader", what should I do? or my graphics card is not compatible?
os version windows11 home edition for China (22000.194)
cpu i5-9400 with uhd630
no Discrete graphics card
Hi, congrats on the fsr implementation. I am just getting into game programming and wanted to learn how I can write custom shaders like this and make them work with game executables. Would be glad if you could point me in the right direction. Thank a lot :)
00000027 29.64176559 [2736] GTA5_FSR: Loaded original d3d11.dll
00000028 29.64994621 [2736] GTA5_FSR: D3D11CreateDevice
00000030 30.02933693 [2736] GTA5_FSR: Loaded original d3d11.dll
00000031 30.03509521 [2736] GTA5_FSR: D3D11CreateDevice
00000032 31.61503983 [2736] GTA5_FSR: D3D11CreateDevice
00000033 31.65420723 [2736] GTA5_FSR: D3D11CreateDeviceAndSwapChain
00000034 31.67276192 [2736] GTA5_FSR: Reading config file...
00000035 31.67285156 [2736] GTA5_FSR: UseFidelityFxSuperResolution is 1
00000036 31.67298889 [2736] GTA5_FSR: AutoSharpness is 1
00000037 31.67644501 [2736] GTA5_FSR: Sharpness: 0.500000
00000038 31.67848587 [2736] GTA5_FSR: PrintDebug is 1
00000039 31.67986488 [2736] GTA5_FSR: Creating default resources...
00000040 31.68344688 [2736] GTA5_FSR: Initialized
00000041 31.68358421 [2736] GTA5_FSR: Wrapping ID3D11Device [d3d11]
00000042 31.68368721 [2736] GTA5_FSR: Wrapping ID3D11DeviceContext [d3d11]
00000043 31.68397141 [2736] GTA5_FSR: Wrapping IDXGISwapChain [d3d11]
Hello. This is a very cool mod but unfortunately, It won't work for me. I have done all your instructions.
1:d3d11.dll (fsr file) + enb file renamed to d3d11_enb.dll both located inside GTAV Root folder ( Mine is from epic games )
2: I have executed the dbgview test and its missing all the line you have mentioned
RTX3090 STIX OC - RYZEN 9 5950X - G.SKILLS 32GB TRIDENTZ NEO (F4-4000C18D-32GTZN) - X570 TUF GAMING - WINDOWS 10 PRO
Thanks in advance
DESKTOP-JNAK1JM.LOG
settings.xml.log
Hi, tried four different machines with RX 550 2GB, noones accepting FSR. Using Epic Games Launcher.
Currently, mod is incompatible with FiveM. Please don't ask here to add FSR to other games.
Hi there !
my config : ryzen 7 3700X and RX590
DebugView shows me only the first 2 lines but nothing else :
[11536] GTA5_FSR: Loaded original d3d11.dll
[11536] GTA5_FSR: D3D11CreateDevice
You can see attached the settings xml file.
settings.txt
Tried normal method and ENB, neither did work
I followed all your instructions about ENB, but my ENB won't start properly.
Or maybe just my mistake.
d3d11.dll is from ENB and d3d11_fsr is your mod.
I have ENB and reshade installed, and I just saw a video about using reshade + ENB together, and it needs to set EnableProxyLibrary=true, InitProxyFunctions=false, and ProxyLibrary=d3d11.dll. So I think that's why.
Привет , я так понял ты из Украины ))). Я писал насчёт этого мода , у меня он не работает почему то , в debug мне показывает как он пытается что то сделать , ставил предыдущие версии , но не помогло , можешь посмотреть что не так ? Вот скрин из игры , настройки стоят максимальные и 2х msaa (пробовал и без него) в полном экранном режиме , не работает все равно помоги мне с ним пожалуйста
that would be awesome to see since some gpu really suffer perfomance issue.
Hi. I am new to github. I register just to contact you @NarutoUA.
I could not find find a way to contact you. I just fund this, and it is not exactly optimal but i hope you read it.
I posted your GTA 5 FSR as a mod on nexusmods. Of course with all credits to you. First thing i have poster there.
I hope that is alright with you. If not, please let me know on nexusmods and i will delete it.
I think this mod is amazing and the world should knew about it. Thank you for your work.
Here are the link to nexusmods. https://www.nexusmods.com/gta5/mods/362?tab=description
Regards.
I don't find the d3d11.dll
Please help me
Hello !
this mod has no effect on my pc.
I don't see any difference.
I attach you my log files
Thank you
I5V2.LOG
settings.xml.txt
I'm going to give it a go. Stay tuned.
Привет, сделал всё по инструкции, установив последнюю версию мода, но он не работает.
[2500] GTA5_FSR: Updating resources... Src: [1600x900]->[1600x900], Dst: [1920x1080]->[1920x1080]
[2500] GTA5_FSR: Failed to create EASU texture
В Дебуге выдаёт данную ошибку при отрисовке каждого нового кадра. Пытался менять разрешение, в окне/полном экранном режиме, безуспешно.
logs.LOG
settings.txt
ПК:
cpu: TripleCore AMD Athlon II X3 435, 2900MHz
gpu: nVIDIA GeForce GT 440
mem: 8 gb
Doesn't work on my gtx 1050 2gb but works in the new terminator, my pc ryzen 2500y gtx 1050 2gb 12 ram
the mod just doesn't work, i tried with F3 but nothing, i also tried with debugview.
my system: Ryzen 7 3800x, 32gb ram, rx 6900xt
worked after copying the files to GTA5 folder, after changing the settings to normal and restarted the game it is not working anymore.
for me fsr causes heavy aliasing i thought fsr came with its own sharpening
Hey nice tool and thx! :)
what will happen if i go over 0.883x will the game super sample?
i had the issue where it showed nothing in the debug and i realized i had reshade fixed this issue and now it says failed to create.... in debug
SPECS:
Gpu: gtx 460
Cpu: i5 3470
ram: 8 gb ddr3
resolution: 1980x1080
Does this work on older GTA V versions? I'm still on 1.48 because it's modded to high holy hell and I can't be arsed to upgrade.
Bonus question: I tried your mod on a Quadro 5000M (=GTX 465 DT basically) but it seems it's not working under Fermi unfortunately: https://www.youtube.com/watch?v=U4ftnb0pLy8
I did everything you said like putting the files next to the game's .exe and tried to turn on FSR by putting the frame scaling mode to 0.5x and it was just the normal mode. Even after that i tried to to turning it on by tapping the button F3. nothing.
i have one question, how did you get your hands on FSR? i tought it was exclusive for a limited time before being open source.
my PC specs:
AMD ryzen 5 2500u 4 cores / 8 threads 2Ghz
AMD Radeon rx 560x 4GB
MICRON 16GB DDR4 2400mhz dual channel
SSD Hynix 128GB / WD 1TB 5400tr/mins
180 watt power supply
(yes it's a laptop, the ACER Nitro 5 AN515-42-R5Q4)
Tank you for taking your time to read my comments.
While playing GTA:O i noticed that using this mod (1.0.2) while in FPP with a gun and running the mod stopped functioning properly, only way to stop this bug was running without a gun in my hands or whenever i stopped running (while in first person) or just change to third person view which would work without this problem. i left my settings.mxl in here just in case and if you want video i can show you.
ENB Doesn't seem to load within FiveM. I followed the instructions exactly but can't seem to get ENB to actually work
Hey there.
Tried to all released versions (1.01 to 1.03), but none worked. Tried using the debug mode (on version 1.02), pressing F3 button (on version 1.03) and nothing seems to trully enabling it, even if the debugger shows it's running. Even if there's some image degradation, the FPS doesn't increases at all. Actually, there is even some FPS drops.
There's a Youtube video with the same issue using a similar graphics card. You may check it here:
https://youtu.be/XYBWYi5G054
Please, let me know about anything I may do to help solving it. I became a huge fan of your work
Game version: Epic Games Store
My specs:
GPU: XFX RX 570 4GB (Stock)
CPU: Xeon x3440 2.5ghz (Stock)
Mem: 2x4GB ddr3 1333mhz
Mobo: Phitronics H55-M
when i use fsr it cause aliasing and ways to fix it and is sharping not part of fsr
Hi. I've tried multiple ways to enable FSR but it just doesn't seem to work on GTAV in my laptop. I followed all the installation steps (paste files in game folder, graphics lib - DirectX 11, frame resolution scaling - 1/2 [0.5]), have no mods installed, even turned on F3 toggle in gta5_fsr.ini file but there are no visible changes when I press it.
Here is the Log from DebugView: Pastebin
Here is my settings.xml for GTAV: settings.xml
My PC configuration:
CPU: Intel Core i3-4005u
GPU: Intel HD Graphics 4400 (integrated)
RAM: 8gb (4gbx2) Dual Channel
Game is launched through Epic Games.
Win7 x64
gtx960 with latest drivers (471.96)
i7 3770
16gb
Tried without reshade (smaa only) - same results. Although 960 is not officialy supported, games with native FSR like Riftbreaker work fine with this gpu, so what could be the problem?
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.