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4.0 2.0 0.0 1.23 MB

Buddhabrot renderer in C# with help of OpenCL and Metropolis-Hastings kernel.

License: MIT License

C# 54.21% C 45.79%
buddhabrot opencl mandelbrot julia newton metropolis-hastings-kernel metropolis-monte-carlo fractals procedural

buddhabrotcl's Introduction

Hi!

Those are pet projects or tech demos.

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  • Python • F# ...
  • IEC 61131-3: LD, FBD, CFC, ST + Ada + Fortran •
  • Java (SE/EE/ME) • C# (.NET ≥ 2.0) • IL • Lisp (Common) •
  • Perl • SQL • JavaScript • PHP •
  • BASIC (Vilnius, ZX, -11, Quick) • Assembler (Z80, MACRO-11, x86/amd64, arm) • C/С++ • Pascal • Object Pascal (Delphi) •

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buddhabrotcl's Issues

Higher Color Depth Export

Currently, the program only exports 8-Bit (Per Channel) PNG files along with whatever else the render state is. It would be nice to have a different export option like a 16-Bit (Per Channel) PNG, or ideally a 32-Bit (Per Channel) Floating-Point OpenEXR file. OpenEXR is the best option since it natively supports floating point numbers without any of the weirdly supported TIFF 32-Bit (Per-Channel) mess. It would allow better editing in programs like GIMP afterwards.

Could Use Some Helping Getting Started

I have no experience using this kind of thing and have no idea what I am doing but really want to learn how to use this software.

I've got a decent Windows laptop and should be able to run this, but after downloading the zip and looking at the contents, it might as well be in Chinese because I have absolutely no idea what to do with this stuff.

Please if someone could give me a detailed step-by-step it would mean a lot to me, thank you!

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