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This project forked from pcottle/play-react-native-opengl

1.0 3.0 1.0 5.44 MB

An example of using React Native to control OpenGL (terrible hacky code)

Objective-C 10.60% JavaScript 87.26% GLSL 2.15%

play-react-native-opengl's Introduction

I never open-sourced the code for my post about React Native, where I use it to control a view on top of an OpenGL layer.

I didn't do it because the code is terrible.

I found an old, buggy 3d engine and hacked up one of its examples. So there's a lot of files in here that aren't even used. Also there are hard-coded paths everywhere, I think, so you probably won't even be able to build it. You'd have to update all the paths to react-native, etc.

However, for those who are interested, look in the following files:

  • TeapotAppDelegate.m
  • Everything in the js folder

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