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PeterZhouSZ's Projects

hair-der icon hair-der

Hair simulation with Elastic Rods model

hair_modeling icon hair_modeling

A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!

hair_retargeting icon hair_retargeting

A tool to retarget a hair model from one suited figure to another different figure

hairclip icon hairclip

HairCLIP: Design Your Hair by Text and Reference Image (CVPR 2022)

hairgans icon hairgans

The Networks for "Hair-GAN: Recovering 3D Hair Structure from a Single Image using Generative Adversarial Networks"

hairnet icon hairnet

This is the implementation of HairNet using Pytorch.

hairnet_datasetgeneration icon hairnet_datasetgeneration

The programs for generating the 40k hair dataset in HairNet: Single-View Hair Reconstruction using Convolutional Neural Networks https://arxiv.org/abs/1806.07467

hairnets icon hairnets

Hair Segmentation and Classification with Unet and GoogleNet

hairstyle icon hairstyle

U-net model to automatically segment the hair with the goal to build a system that shows people how they will look with different hairstyles.

halfedgecatmullclark icon halfedgecatmullclark

Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"

halide icon halide

a language for image processing and computational photography

halley icon halley

A lightweight game engine written in modern C++

haq icon haq

[CVPR 2019, oral] HAQ: Hardware-Aware Automated Quantization with Mixed Precision

harmonic-fluids icon harmonic-fluids

Fluid sounds, such as splashing and pouring, are ubiquitous and familiar but we lack physically based algorithms to synthesize them in computer animation or interactive virtual environments. We propose a practical method for automatic procedural synthesis of synchronized harmonic bubble-based sounds from 3D fluid animations. To avoid audio-rate time-stepping of compressible fluids, we acoustically augment existing incompressible fluid solvers with particle-based models for bubble creation, vibration, advection, and radiation. Sound radiation from harmonic fluid vibrations is modeled using a time-varying linear superposition of bubble oscillators. We weight each oscillator by its bubble-to-ear acoustic transfer function, which is modeled as a discrete Green's function of the Helmholtz equation. To solve potentially millions of 3D Helmholtz problems, we propose a fast dual-domain multipole boundary-integral solver, with cost linear in the complexity of the fluid domain's boundary. Enhancements are proposed for robust evaluation, noise elimination, acceleration, and parallelization. Examples of harmonic fluid sounds are provided for water drops, pouring, babbling, and splashing phenomena, often with thousands of acoustic bubbles, and hundreds of thousands of transfer function solves.

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