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philipluk's Projects

seexpr icon seexpr

SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer graphics images. Example uses include procedural geometry synthesis, image synthesis, simulation control, crowd animation, and geometry deformation. Our library is licensed under the Apache License, Version 2.0.

sgmock icon sgmock

Mock Shotgun server for unit testing.

sillyserver.js icon sillyserver.js

Simple WebSockets server in nodejs that bounces packets with some extra functionality (rooms and http request to store permanent information)

simplepipe icon simplepipe

Simple pipeline tools for small game productions

simplex icon simplex

The Simplex Blendshape UI from Blur Studio

skellington icon skellington

Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"

skinio icon skinio

Skin Weights module for Autodesk Maya

skinner icon skinner

Special Effects with Skinned Mesh in Unity

so-vits-svc-fork icon so-vits-svc-fork

so-vits-svc fork with REALTIME support (voice changer) and greatly improved interface.

ssdr icon ssdr

An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).

ssdr4maya icon ssdr4maya

Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"

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