Comments (12)
As of now, that's really low priority. However, if someone contributes such a shader, I'll incorporate it into the codebase of course.
from qfusion.
Ok, I will see if I can find some ;) So far I have only found a free, but Nvidia CG based version:
http://forum.unity3d.com/threads/93194-Team-Fortress-2-Toon-Shader-in-Unity-Free-Version?p=605037&viewfull=1#post605037
Would that be very difficult to convert to GLSL?
But maybe at least those premade linked "toon ramps" are of use?
Edit: Here are some more Unity compatible code with explaination:
http://www.jonatron.ca/an-illustrative-shader-for-unity/
http://onetinyleap.wordpress.com/demos/ (scroll down for the TF2 shader code download)
from qfusion.
I will look into it.
2013/6/25 poVoq [email protected]
Ok, I will see if I can find some ;) So far I have only found a free, but
Nvidia CG based version:http://forum.unity3d.com/threads/93194-Team-Fortress-2-Toon-Shader-in-Unity-Free-Version?p=605037&viewfull=1#post605037
Would that be very difficult to convert to GLSL?—
Reply to this email directly or view it on GitHubhttps://github.com/viciious/qfusion/issues/4#issuecomment-19933645
.
Best regards,
Victor Luchitz
from qfusion.
Great thanks!
from qfusion.
I have some GLSL experience... I'll see what I can do if you wish.
from qfusion.
Awesome, extra points for implementing a dynamic deposit/dust map shader for snow etc like discussed in the now closed issue on easy GLSL for mappers (and seen here: http://www.zspline.net/blog/deposit-shader-in-mentalmill/ ) ;)
Edit: here is the issue: https://github.com/viciious/qfusion/issues/2 (if you have a good suggestion on how to implement easier shader coding by for mappers that would be great too).
from qfusion.
Mattias, that'd be great. I'd start with that TF2-like shader. Seems pretty
short and straightforward to port.
2013/6/25 poVoq [email protected]
Awesome, extra points for implementing a dynamic deposit/dust map shader
for snow etc like discussed in the now closed issue on easy GLSL for
mappers (and seen here:
http://www.zspline.net/blog/deposit-shader-in-mentalmill/ ) ;)—
Reply to this email directly or view it on GitHubhttps://github.com/viciious/qfusion/issues/4#issuecomment-19976498
.
Best regards,
Victor Luchitz
from qfusion.
I'll have a look. Just need to setup a testbed with Warsow 👍
from qfusion.
Did you manage to get it running?
from qfusion.
Unfortunately I was not albe at the momen (my GLSL skills are for 2.0, not ES :( ) however I'll try in the next days.
from qfusion.
Actually today I came up with this: http://www.quake3world.com/forum/viewtopic.php?f=1&t=41283. I'll check if I can port it to GLSL for ES 2.0.
from qfusion.
Shouldn't be too hard.
from qfusion.
Related Issues (20)
- Red crosshair when rewinding demos HOT 5
- FindSDL2.cmake prefers include/SDL when there is include/SDL2 HOT 2
- Fix FPS limiter. HOT 2
- Write FPS limiter without sleeps. HOT 8
- Masterserver ipv4/ipv6 HOT 2
- Cascaded Shadow Maps issue HOT 6
- Input seems to be unstable with cl_sleep 1 and cl_maxfps 125-500 HOT 3
- Square gradient of explosion lights
- Incorrect orientation of nail (plasma) turrets on E1M5
- CTF fails to load on Q3CTF2 due to spawns HOT 5
- Teamcolored textures stops to work on CTF maps after 2nd map loading HOT 1
- Some oneshot sounds on Quake 3 maps get looped HOT 5
- warsow 2.1 branch does not reflect warsow 2.1 sdk HOT 2
- Start without Warsow, or maybe a smaller demo? HOT 3
- networking limits HOT 1
- EmitPacketEntities could be clearer HOT 3
- corpses always face killer
- cant build from source HOT 1
- Discord server or something HOT 2
- Failed to load default refresh DLL HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from qfusion.