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This project forked from tostercx/gtao_booster_poc

200.0 200.0 16.0 80 KB

License: Do What The F*ck You Want To Public License

C 100.00%

universal_gtao_booster's Issues

ini save path triggers "Unexpected files found" message from Rockstar Launcher

Hey,
first of all, thanks for your addition to tostercx's amazing work!

When using your provided .dll v1.0.2+, it seems that Rockstar Launcher detects the .ini in the install directory, opening a window before starting the game stating that unexpected files were found and can result in a permanent ban.
Now, I don't think you'll get banned for the ini, but players without that much technical knowledge might be scared.
Also, at first, I didn't even know that the configuration ini is at fault.

Because of that, it might be a good idea to create the configuration file in the path where the .dll is already in.
What do you think about that?

Minor UI bugs

Nice work on the logos - wanted to have a look at those but you beat me to it :)

Ran into a few problems while testing (both with auto-injection/manual launch w/ Xenos).

  1. The new prompt that asks if you want a console spawns under the game for me.
    I'm guessing it's created before the game's window is, that's why it happens? Works fine if I inject later.
    I didn't notice it at first and was wondering why nothing worked. So I rebooted the game 3x and missed the prompt 3x (lol...)
  2. The console doesn't get closed if I inject before the window is created. Tried debugging it, failed. The console API is pretty bad tho, wouldn't be surprised if it was a bug. Hiding it still works FWIW ShowWindow(consoleWindow, SW_HIDE);

Pattern 'n' failed!

As soon as I inject the .dll into the game process (GTA5.exe) I got this error.
Im injecting while the game is in the first screen (where you choose to go online or Story mode)
image

Windows 10 20h2.

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