Related Issues (20)
- Picked up rocks no longer move along the player physics body
- Check that HUD messages font shadow works
- Dropdowns have a gray background around the rounded corners (likely a missing style)
- Exiting the editor causes tween freed warning: `WARNING: Target object freed before starting, aborting Tweener.`
- Main menu scene 2 triggers: `Godot 3.x SpatialMaterial remapped parameter not found: flags_ensure_correct_normals`
- Evolutionary tree sometimes has extinct species circles detached from everything HOT 1
- Create theming for Godot default windows (in case we want to use them)
- Dragged inventory icon is shown behind other windows when it is dragged from the "items on ground" window
- Space stage graphics need tweaking (stars, planet graphics, light amount)
- Rocket particles need tweaking (it pulsates in space, presumably when the light is visible and when not as the rocket moves)
- Space fleet units section doesn't update on using duplicate cheat (and scroll events escape from it)
- Reimplement crash dump generation
- Rich text label doesn't resize correctly when game window is maximized (patch notes are cutoff)
- Some organelle icons are cutoff in the Thriveopedia organelle info box
- Digested cells sometimes die when they are digested and drop chunks instead of having been fully cleared of resources
- Thermoplast suddenly becomes available to open in a LAWK game, but it shouldn't be, and there are no thermosynthases HOT 8
- Colony members with a removed parent should try to re-parent to a nearby cell (instead of always detaching)
- Native library fails to load on some CPUs it should work on (non-AVX variant)
- Controller tab movement prompts are positioned incorrectly now
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