Comments (8)
Is this a save that was continued from an earlier Thrive version?
It is, yes.
Could you maybe verify if it happens each time for you (and maybe record a video so that I see the exact things you do)?
Okay, I'll do this when I can.
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Could you provide a save from step 5 so that I could easily go into the editor and see the problem?
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@hhyyrylainen
Sure, I'll do eventually (not at my PC now). I assume the save file I attached doesn't suit, right?
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Your save might be fine, but when I played it I didn't see thermoplast in the editor, then I exited the editor and engulfed one of the endosymbiosis targets to get that done. Even after placing the endosymbiont I see that chloroplast is unlocked but I do not see thermoplast (or the eukaryotic variant) appearing.
I checked your log file again and it doesn't look like it has any errors related to this problem, though this is pretty interesting error as I've not seen that before:
USER ERROR: Cannot open file 'res://assets/models/organelles/Oxytoxy.shape'.
at: load (core/io/resource_format_binary.cpp:1187)
USER ERROR: Failed loading resource: res://assets/models/organelles/Oxytoxy.shape. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:274)
USER ERROR: Error loading resource: 'res://assets/models/organelles/Oxytoxy.shape'.
at: load (core/core_bind.cpp:73)
Physics shape data is not a Shape3D derived type, when loading path: res://assets/models/organelles/Oxytoxy.shape
USER ERROR: Cannot open file 'res://assets/models/organelles/Oxytoxy.shape'.
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@hhyyrylainen
Here's the save:
https://www.mediafire.com/file/sz3nl4wa30nb333/auto_save_12.thrivesave/file
This thing is the species you should engulf:
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That error is doubly weird as there is no longer anything in the game that refers to "Oxytoxy.shape" the shape file has been renamed. Is this a save that was continued from an earlier Thrive version? If so I'd like to mostly chalk up this bug as having something to do with that.
This thing is the species you should engulf:
If the endosymbiosis was already started in the other save, there's not another species I could have engulfed, so the bug quite clearly didn't trigger for me for some reason. Could you maybe verify if it happens each time for you (and maybe record a video so that I see the exact things you do)?
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It is, yes.
Could you also try starting a new game with 0.6.7 and seeing if the problem happens again? If it doesn't then this is a problem just when continuing an earlier save, and while it could be fixed in theory it's unlikely to be useful as in a few Thrive releases fixing this bug will become irrelevant.
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Related Issues (20)
- Dropdowns have a gray background around the rounded corners (likely a missing style)
- Exiting the editor causes tween freed warning: `WARNING: Target object freed before starting, aborting Tweener.`
- Main menu scene 2 triggers: `Godot 3.x SpatialMaterial remapped parameter not found: flags_ensure_correct_normals`
- Fix needing to click twice sometimes in the editor to get the mouse click to register (after canceling an action / popup)
- Evolutionary tree sometimes has extinct species circles detached from everything HOT 1
- Create theming for Godot default windows (in case we want to use them)
- Dragged inventory icon is shown behind other windows when it is dragged from the "items on ground" window
- Space stage graphics need tweaking (stars, planet graphics, light amount)
- Rocket particles need tweaking (it pulsates in space, presumably when the light is visible and when not as the rocket moves)
- Space fleet units section doesn't update on using duplicate cheat (and scroll events escape from it)
- Reimplement crash dump generation
- Rich text label doesn't resize correctly when game window is maximized (patch notes are cutoff)
- Some organelle icons are cutoff in the Thriveopedia organelle info box
- Digested cells sometimes die when they are digested and drop chunks instead of having been fully cleared of resources
- Colony members with a removed parent should try to re-parent to a nearby cell (instead of always detaching)
- Native library fails to load on some CPUs it should work on (non-AVX variant)
- Controller tab movement prompts are positioned incorrectly now
- Tutorial and how to play display question marks when movement keybinds rebound HOT 2
- Signaling agent command GUI text is no longer centered
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