Comments (4)
What kind of data are you trying to get? Or even better if you have an example? Thanks
from react-three-map.
I would like to implement maps interaction inside a XRCanvas from this repo: https://github.com/coconut-xr/natuerlich
from react-three-map.
Just curious why have you decided to create a Map wrapper instead of a component that could live inside canvas? Why transforming the whole canvas scene into a map? I'm asking this because of the need of having maps living inside a popup or similar inside the canvas, not the whole scene for example.
Thanks for your attention :)
from react-three-map.
Right. So react-three-map (R3M) works just as another layer in Maplibre/Mapbox, so any feature from MapLibre/Box works just as usual, and on top you can render things in ThreeJS.
Doing the other way around would be a different tool, not something in the scope of R3M atm.
I'm not familiar with natuerlich
, so my advice is limited here, but I guess one thing you could do is copy the Maplibre DOM to a ThreeJS texture that you could render to natuerlich
? But that is as good as it gets if you want to use this tool I'm afraid.
from react-three-map.
Related Issues (20)
- Raycasting inaccuracy
- using <EffectComposer> or <Effects> from r3/drei HOT 2
- mercator line HOT 1
- Pinpoint scale effect HOT 1
- Models below surface clipped at certain camera angles HOT 1
- Use ThreeJS as a canvas overlay
- Base map HOT 1
- Adding Mapbox 3D buildings HOT 1
- React Native HOT 1
- Object controls on top of 3D Map HOT 5
- Checking whether or not the 3D environment is inside the polygon HOT 2
- Examples Error HOT 1
- Google WebGL maps? HOT 1
- A Circle with 1km Radius HOT 1
- Drei <Html transform /> flickering HOT 1
- I Get the "THREE.WebGLRenderer: WebGL 1 is not supported since r163." when rendering a canvas HOT 1
- Terrain Support? HOT 3
- question: is north always -y and east +x HOT 1
- Can't display multiple <Coordinates/> HOT 1
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from react-three-map.