Comments (5)
Solve it by expanding 2D to 3D by adding one axis
from connected-components-3d.
I wasn't sure if anyone was going to use voxel connectivity graph in 3d let alone 2d. I'm glad you found it helpful! It was made for a very specific purpose I had in mind (and still have yet to do). I'll consider fixing it up in 2D.
from connected-components-3d.
Can you share an example of the code that broke? Nevermind, I think voxel_connectivity_graph
should work, but I can see why contacts
and region_graph
are breaking in 2D.
from connected-components-3d.
Can you share an example of the code that broke?Nevermind, I thinkvoxel_connectivity_graph
should work, but I can see whycontacts
andregion_graph
are breaking in 2D.
Thank you for your reply. A 2D input array with dimension (h,w) can produce such a bug. However, I make contacts
work by expanding one axis using such a command: a = np.expand_dims(a, axis=2)
.
I develop an greedy algorigm to convert a segmentation map with a lot of labels to a map with specific number of labels, and I find your contacts
is useful to find the neighbor for each label
from connected-components-3d.
The new version of cc3d should have this fixed. Let me know if you need more help!
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Related Issues (20)
- Applying Dust and largest_k dtype output option HOT 2
- dust sugnature HOT 1
- Massive memory Leak HOT 7
- 1D Array of 4 Elements Incorrect HOT 5
- Cannot find reference 'dust' in 'cc3d.py' HOT 2
- Question on comparing individual lesions between two masks based on the cc3d.statistics output. HOT 1
- Additional metrics support HOT 2
- Does cc3d also work with memmory-mapped numpy arrays and array-like data? HOT 14
- cc3d.statistics["bounding_boxes"] are wrong HOT 1
- largest_k fails for transposed arrays HOT 6
- About the lastest_k function HOT 4
- Statistics output HOT 7
- Question on the output of contacts HOT 9
- Periodic Boundary Conditions HOT 4
- Is the output label of largest_k ordered? HOT 2
- Add a better error for type support. HOT 4
- Any way to make this GPU Compatible? HOT 6
- Applying dust to labels does not do anything HOT 3
- Build Equivalence Table Two Z Slices at a Time
- cc3d.dust fails HOT 3
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