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swdestinystation-task-board's Issues

Add a shortcut ability to roll-off at the start of the game

Could you add a function where in a single click, all character dice are rolled to determine which 'player' chooses the battlefield please?

At present, I believe the only way to do this is manually activate each character prior to the start of the game.

Although ultimately it is the player who is determining the battlefield to use, it is helpful to evaluate how likely you are to win the roll-off with a given team against a particular team

Add ability to select and act upon multiple dice

Primary application would be for discard to reroll. Currently the only way to carry out this action is one die at a time. The rules state that the player should choose all dice before rerolling. This is less of a problem now but would be a problem if two player functionality ever appears :)

This would also be a convenience feature when resolving/removing multiple dice

Undo Button

A button to undo the last action that was done. Resolve Dice, Kill a Character etc.

Tokens/Counters for Supports

Supports like Backup Muscle and Bubble Shield need a marker or counter to show how many more usages that is has left.

Ability to enlarge card text

on a smaller laptop it is sometimes hard to read the card text to check what it does. Could you make a way of enlarging the card text please?

Power Action Marker

Instead of tracking all the power action for specific cards maybe every Character/Upgrade/Support can have a power action token/mark applied to it through the drop-down menu.

Fill in blank card images as they become available

Current list (checkmarks indicating if their images are now available) :

  • Hidden motive.
  • Tinker
  • Targeting Computer
  • Verpine Sniper Rifle
  • Emulate
  • Fight Back
  • Surprise Attack
  • Supply Pack
  • Bespin Wing Guard
  • Dry Fields - Atollon

Add a way to see the list of previous actions taken

This is fantastic. Great job! I think being able to read upgrades with popup text or something needs to be a priority.

Also, similar to Dominion on Isotropic was, a way to see the list of actions taken. Super helpful when analyzing plays, deck types, etc. Example below.
screen shot 2018-06-05 at 5 25 48 pm

Two player mode

I know it's a big change and will require a lot of work but I figured I might as well get it on the board :)

Ability to Save/Revert-to a particular game state

For deck testing purposes it would be good to be able to save a game state and revert back to after, maybe by opening a separate page or having a save button to revert back.

eg I have the current board state

image

Id like to be able to see the different outcomes whilst being able to go straight back to that setup.

Add warning if deck cannot be loaded

Hi, further to my other issue (now closed) would it be possible to have some form of validation if you've accidentally pasted the JSON (ie TTS) text from swdestinydb into the text field please? Perhaps just seeing if the first character is a '{' might be enough to validate it and just tell the user to get the correct format.

Add the ability to add/remove shields and damage in one click

It's a bit tedious clicking to get the context menu up then moving the mouse to (hopefully) the correct option then clicking, 8 times in a row. I would suggest a plus button on the right of each damage/shield bar and a minus button in the left. While we're there, I would suggest changing the damage bar so it shows damage taken rather than health remaining. 1) this better fits the mechanics of the game and 2) the plus buttons can both then be placed on the right hand side (it would be weird to have a plus button in the right to add damage that then moves the 'health' bar to the left

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