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Shin-NiL avatar Shin-NiL commented on July 3, 2024

Did you do this (from readme file)?

open (Project)/android/build/gradle.properties file and add the following line

android.useAndroidX=true
android.enableJetifier=true

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cemeai avatar cemeai commented on July 3, 2024

I missed that but then did and got a different error

Task :compileDebugJavaWithJavac FAILED
/Users/cesar.amaro/Documents/godot-3.1/platform/android/java/src/org/godotengine/godot/Godot.java:65: error: package android.support.v4.content does not exist
import android.support.v4.content.ContextCompat;

so first it was androidx and now android.support

maybe i need to enable something else?

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Shin-NiL avatar Shin-NiL commented on July 3, 2024

What Godot version are you compiling?

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cemeai avatar cemeai commented on July 3, 2024

3.1

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Shin-NiL avatar Shin-NiL commented on July 3, 2024

I don't use this module anymore, I've migrate to the plugin system in 3.2. I can't say if 3.1 is compatible with Android X.
One thing you can try is to use a version of this module before the Android X support was added. You can checkout this commit 266e070

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cemeai avatar cemeai commented on July 3, 2024

thx ill try

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