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Shin-NiL avatar Shin-NiL commented on June 24, 2024

Didn't find class "org/godotengine/godot/GodotShare"

That's the issue, double check if the custom template is set on the Android export options (debug & release). If you have compiled the template, something must be wrong there too.

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nemesis567 avatar nemesis567 commented on June 24, 2024

It is set, like I said this works properly on android 8+, just doesn't work on 6 and 7.

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Shin-NiL avatar Shin-NiL commented on June 24, 2024

I only have Android 7 and it's working fine too. Does the app work without this module?

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nemesis567 avatar nemesis567 commented on June 24, 2024

Yes, it does.

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nemesis567 avatar nemesis567 commented on June 24, 2024

screencapture-play-google-apps-publish-2019-07-23-20_02_18

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Shin-NiL avatar Shin-NiL commented on June 24, 2024

Are you compiling the templates or using precompiled ones? It looks like the module was not found in the template file (arm64). I have no Idea what could be the cause.

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nemesis567 avatar nemesis567 commented on June 24, 2024

I've fixed this by cleaning the solution, rebuilding and for release build using ./gradlew assembleRelease instead of build. Changing the project name and full path to both sdk and engine to not contain spaces assisted with being able to build with assembleRelease. It was also important to add Android 6 and 7 SDKs to the android SDK, despite godot saying it loads the necessary dependencies automatically, I don't think it was happening.

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Shin-NiL avatar Shin-NiL commented on June 24, 2024

Alright, I'll close the issue as it seems not to be an error of this module.

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