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thekroko avatar thekroko commented on August 15, 2024

Scraping of data is not something you should aim for; if you want a
feature, add it to the Uthgard herald instead (it's an open source
project!).

That being said, I didn't add or change anything related to rate limiting.
You might be saturating the configured global connection limits of the load
balancer, or of the backend db connections. Maybe you are also being
throttled on your side.

But again -- why not just implement the same feature set in the herald?
That way there is one unified source of truth that can be easily maintained.

On Thu, Sep 15, 2016, 06:28 gilly42 [email protected] wrote:

hey, i noticed that you configured your api to response to "high
frequency" request with a delay of 30s-60s.

I was trying to tell you that somebody will do that. (this time i was -
about 14 request per min) to build my database with the uthgard data.

Good for you that you have now a way to block this kind of "get-all-data",
but i saw it is only ip based, hopefully it is not ip4 only .... every
normal internet connection with ipv6 hat 32k ipv6 addresses ;)

I will stop here, you dont want the features i offered, i respect this
even if you has not ask the comunity if they want this. So have fun, see
you ingame maybe ....


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gilly42 avatar gilly42 commented on August 15, 2024

maybe its the load balancer .....

i tried to explain this in the other issues. i like features which show the progress of xp/rp, like
rp_over_time
This is only possible if the data is saved over the time, not possible with your api. this is an backend feature.

or data like this
rp_over_realm
for this i need all rps of all guilds the api has no such data, so i would need to get all data and add them manually

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thekroko avatar thekroko commented on August 15, 2024

I'd propose instead adding an official, open source frontend & backend combo that is hosted in this repository instead of having the herald spread throughout the web

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