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a testing Universal Generation gaming repo
License: MIT License
C# 48.02%
ShaderLab 44.78%
HLSL 7.20%
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The scripts under the folder Assets/Editor/GraphicEditor/DialogueGraphic/Runtime will not be included in the final build because it is under a folder named Editor.
two branch for advanced features for extremital packages, may be deleted in the future:
IMGUI editor mode: planned to a IMGUI in game test, it based on URP upgrade but the main branch have not upgrade yet,
GraphicEditor : use it in map generation or dialog system, it's quiet complicated and need to be done by finishing setting up the class of mapp